mortics_1

Ukraine
Player
433 matches tracked

How does mortics_1 play?

Rating 0.99 K/R 0.70 ADR 75.7 from 433 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 433 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 18% normal 0.90 to 1.09 21% weak 0.75 to 0.89 20% very weak below 0.75 24%
better than most on level 4 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (79 matches).

Level 4

Compared with 975 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so right on the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 44%
Opening duels won 50%0 pp · Ø 50% right on the average

Clutch

Average
Last one alive

48% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 48%+9 pp · Ø 39% better than 93%
Clutch 1v2 won 15%−6 pp · Ø 21% better than 21%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 77%

Weapons and aim

Average
Where do the kills come from?

0.99 K/D and so just above the average (0.98).

Headshot rate 40%−3 pp · Ø 43% better than 37%
AWP share of kills 20%+8 pp · Ø 12% better than 84%
K/D 0.99+0.01 · Ø 0.98 better than 71%
Pistol kills per match 1.8
Knife kills 6 in 433 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.8% of rounds and so clearly above the average (12.7%).

2K rounds 13.8%+1.1 pp · Ø 12.7% better than 82%
3K rounds 3.8%−0.1 pp · Ø 3.9% better than 63%
MVPs per match 2.0−0.2 · Ø 2.2 better than 46%
4Ks and aces 14x 4K, 0 aces in 79 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 71% of rounds and so clearly below the average (73%). Lower is better.

Utility hit rate 30%−4 pp · Ø 34% better than 25%
Utility damage per round 2.5−1.2 · Ø 3.7 better than 22%
Enemies flashed per round 0.30+0.07 · Ø 0.23 better than 71%
Deaths per round 71%−2 pp · Ø 73% better than 81%

Progress

One value per month, dashed line is the level 4 average
Whether mortics_1 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 0 matches from the last 3 months and 433 before.

Kills per round (K/R)

0.75
JunJulAugSepOctNov

Best month: August 2026 with 0.75.

Patterns

From the last 433 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −349 ELO
58 matches · 36% win rate
On Mirage −314 ELO
109 matches · 40% win rate
On Fridays −361 ELO, win rate 38%

mortics_1 loses the most ELO in match 2 of the day: −349 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.92 · Dust 2
  2. Recorded match no. 250 · Mirage
  3. Most kills in a match: 43 · Dust 2
  4. Longest win streak: 8 wins in a row · Ancient

Maps in detail

from the last 433 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage109
40% better than 19%
0.68 better than 42%
73.5 better than 32%
0.98 better than 58%
50% of 410 duels better than 61%
38% of 80 situations right on the average
Dust 299
49% better than 51%
0.69 right on the average
74.6 better than 36%
0.97 better than 57%
49% of 374 duels better than 55%
28% of 83 situations better than 26%
Ancient76
47% better than 45%
0.75 better than 76%
81.9 better than 70%
1.05 better than 83%
52% of 258 duels better than 69%
33% of 52 situations better than 42%
Nuke69
52% better than 42%
0.72 better than 48%
77.3 better than 45%
1.01 better than 54%
50% of 274 duels right on the average
31% of 64 situations better than 34%
Anubis47
49% better than 51%
0.67 better than 29%
72.6 better than 20%
0.95 better than 39%
47% of 152 duels better than 36%
38% of 32 situations right on the average
Inferno16
63% better than 83%
0.64 better than 31%
66.5 better than 9%
0.91 better than 37%
54% of 54 duels better than 80%
63% of 8 situations better than 93%
Cache10
20% -
0.79 -
84.2 -
1.06-
61% of 38 duels -
33% of 9 situations -
Overpass7
43% -
0.61 -
69.4 -
0.82-
48% of 21 duels -
17% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How mortics_1 plays

Across 433 matches mortics_1 averages K/R 0.70, ADR 75.7 and a rating of 0.99. Biggest strength: Clutch 1v1 won at 48%, better than 93% of level 4 players. Most room to improve: Utility damage per round at 2.5, better than only 22% of level 4 players. Averages 15.3 kills per match with 40% headshots. The strongest map is Inferno with a 63% win rate in 16 matches. In 153 of 433 matches the rating was 1.10 or higher (35%), in 188 it was below 0.90. In 79 matches with detailed stats: 14 4Ks and 0 aces. Best month by rating: August 2026 at 1.05. mortics_1 loses the most ELO in match 2 of the day (−349 ELO, win rate 36%). Things go best on Dust 2 (+175 ELO, win rate 49%). Match no. 3 of the day goes best: 52% win rate, −22 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.