morphium7

Germany
Streamer
325 matches tracked 139 matches in 30 days Follow on Twitch

How does morphium7 play?

Rating 1.07 (from 163 matches) K/R 0.75 ADR 80.8 from 325 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 64% on level 10
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with at least a normal rating (0.90 and up). 69%
Rating spread from 159 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 16% good 1.10 to 1.29 19% normal 0.90 to 1.09 28% weak 0.75 to 0.89 17% very weak below 0.75 14%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 average. Rarely on the AWP.
ClutcherRifler
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (213 matches).

Opening

Average
The first duels of the round
Rounds with first kill 11%0 pp level
Opening duels won 51%0 pp level

Clutch

Strength
Last one alive
Clutch 1v1 won 49%+10 pp better than 93%
Clutch 1v2 won 32%+11 pp better than 96%
Clutch kills per match 1.9+0.3 better than 76%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 46%−5 pp better than 24%
AWP share of kills 4%−7 pp better than 24%
K/D 1.030.00 level
Pistol kills per match 2.8 from the last 317
Knife kills 3 in 317 matches

Impact

Average
Damage and big rounds
Rounds with 2K 14.1%+0.8 pp better than 65%
Rounds with 3K 4.2%+0.1 pp better than 55%
MVPs per match 2.5+0.2 better than 69%
4Ks and aces 43x 4K, 2 aces in 213 matches

Utility and deaths

Strength
Nades, flashes and deaths
Utility with impact 40%+5 pp better than 83%
Utility damage per round 6.4+2.3 better than 92%
Enemies flashed per round 0.39+0.09 better than 76%
Rounds with a death 73%+2 pp better than 31%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
K/R +0.05, ADR +5.0, Win rate +5 pp, ELO +293
= Stayed the same
Headshots at 46%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Mar to May 2026.

Kills per round (K/R)

0.70
MarAprMayJunJulAugSepOct

Best month: September 2026 with 0.79. Last 3 months: 0.77 (at the start 0.72).

Patterns

From the last 317 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 1 of the day −385 ELO
87 matches · 39% wins
On Dust 2 −241 ELO
84 matches · 43% wins
Between 12:00 and 18:00 −94 ELO, win rate 45%
On Fridays −146 ELO, win rate 42%

morphium7 loses the most ELO in match 1 of the day: −385 ELO, 39% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Ancient
  2. Longest win streak: 6 wins in a row · Anubis
  3. Highest rating in a match: 2.00 · Anubis

Maps in detail

from the last 317 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 284
43% better than 19%
0.73 better than 46%
78.7 better than 39%
1.04 level
50% of 243 duels better than 42%
43% of 23 situations better than 64%
Ancient62
44% better than 20%
0.78 better than 68%
82.6 better than 55%
1.08 better than 65%
55% of 178 duels better than 70%
32% of 22 situations better than 37%
Mirage54
50% better than 42%
0.72 better than 39%
77.7 better than 33%
1.02 better than 45%
48% of 148 duels better than 29%
52% of 21 situations better than 87%
Anubis40
58% better than 70%
0.74 level
81.6 better than 54%
1.07 better than 61%
48% of 127 duels better than 28%
63% of 8 situations better than 93%
Nuke33
61% better than 69%
0.79 better than 62%
84.8 better than 60%
1.11-
46% of 92 duels better than 18%
38% of 13 situations better than 47%
Inferno26
50% better than 34%
0.79 better than 72%
84.3 better than 63%
1.12-
53% of 104 duels better than 54%
13% of 8 situations better than 3%
Cache10
30% -
0.70 -
78.4 -
0.86-
53% of 19 duels -
25% of 4 situations -
Vertigo5
100% -
0.92 -
85.0 -
1.36-
69% of 16 duels -
0% of 1 situations -
Overpass3
100% -
0.75 -
84.2 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How morphium7 plays

Across 325 matches morphium7 averages K/R 0.75 and ADR 80.8; the rating across the 163 rated matches is 1.07. Biggest strength: Clutch 1v1 won at 49%. That is better than 93% of players on level 10. Most room to improve: Headshot rate at 46%. That is better than only 24% of players on level 10. On average 16.3 kills per match, 46% of them headshots. The strongest map is Nuke with a 61% win rate in 33 matches. In 65 of 159 matches the rating was 1.10 or higher (41%), in 50 it was below 0.90. In 213 matches with detailed stats: 43 4Ks and 2 aces. Best month by rating: September 2026 at 1.11. morphium7 loses the most ELO in match 1 of the day (−385 ELO, win rate 39%). Things go best from match 5 of the day (+437 ELO, win rate 63%). Improved over the last three months: K/R +0.05, ADR +5.0, Win rate +5 pp, ELO +293. Unchanged in recent months: Headshots at 46%. Last 30 days: 139 matches, win rate 58%, ELO balance +569.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.