moonwalkcs2

Poland
Streamer

2,432 followers 22 streams in 30 days 133 avg. viewers last live on Nov 12, 2026

524 matches tracked 118 matches in 30 days
ELO ▼ 75
3,319
30-day peak: 3,489
Rank EU ▼ 1,088 places
#2,800
Poland #147 in Poland
30 days · prev. #1,712 · best #1,205

How does moonwalkcs2 play?

Rating 1.06 (from 478 matches) K/R 0.79 ADR 85.3 from 524 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 48%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 476 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 23% good 1.10 to 1.29 18% normal 0.90 to 1.09 20% weak 0.75 to 0.89 16% very weak below 0.75 21%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average. Higher headshot rate than the level 10 · 3,000-3,499 ELO average.
Multi-killsEntryHeadshots
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (440 matches).

3,000-3,499 ELO

Compared with 7,702 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (11%).

Rounds with first kill 14%+3 pp · Ø 11% better than 88%
Opening duels won 50%−2 pp · Ø 52% better than 29%

Clutch

Average
Last one alive

0.9 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 39%−1 pp · Ø 40% better than 49%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 31%
Clutch kills per match 0.9−0.7 · Ø 1.6 better than 1%

Weapons and aim

Average
Where do the kills come from?

64% headshots and so well above the average (53%).

Headshot rate 64%+11 pp · Ø 53% better than 97%
AWP share of kills 2%−10 pp · Ø 12% better than 12%
K/D 1.02−0.03 · Ø 1.05 better than 29%
Pistol kills per match 2.7
Zeus kills1 in 524 matches
Knife kills 14 in 524 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.1% of rounds and so well above the average (4.1%).

2K rounds 14.5%+0.9 pp · Ø 13.6% better than 67%
3K rounds 5.1%+1.0 pp · Ø 4.1% better than 78%
MVPs per match 2.6+0.2 · Ø 2.4 better than 69%
4Ks and aces 100x 4K, 14 aces in 440 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 78% of rounds and so well above the average (71%). Lower is better.

Utility hit rate 33%−1 pp · Ø 34% better than 45%
Utility damage per round 2.8−1.1 · Ø 3.9 better than 17%
Enemies flashed per round 0.19−0.13 · Ø 0.32 better than 13%
Deaths per round 78%+7 pp · Ø 71% better than 1%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.07, Rating +0.12, ADR +8.5
= Stayed the same
Headshots at 64%, Win rate at 53%
▼ Got worse
ELO −136

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.86
MayJunJulAugSepOctNov

Best month: November 2026 with 0.86. Last 3 months: 0.81 (at the start 0.74). Clearly above the average (0.74).

Patterns

From the last 524 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −408 ELO
75 matches · 45% win rate
On Dust 2 −394 ELO
42 matches · 31% win rate
Between 6:00 and 12:00 −131 ELO, win rate 41%
On Mondays −511 ELO, win rate 47%

moonwalkcs2 loses the most ELO in match 3 of the day: −408 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 500 · Ancient
  2. Highest rating in a match: 2.25 · Ancient
  3. Longest win streak: 8 wins in a row · Anubis
  4. Most kills in a match: 53 · Mirage

Maps in detail

from the last 524 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage177
52% better than 38%
0.78 better than 60%
83.3 better than 56%
1.04 better than 42%
49% of 886 duels better than 29%
33% of 54 situations better than 32%
Ancient130
59% better than 64%
0.82 better than 78%
89.0 better than 80%
1.10 better than 65%
52% of 850 duels right on the average
42% of 48 situations better than 60%
Anubis88
53% better than 43%
0.81 better than 76%
87.5 better than 79%
1.08 better than 57%
52% of 553 duels right on the average
45% of 31 situations better than 69%
Nuke45
56% right on the average
0.80 better than 65%
84.4 better than 61%
1.07 better than 47%
48% of 226 duels better than 23%
38% of 13 situations better than 46%
Dust 242
31% better than 1%
0.75 better than 46%
83.0 better than 55%
1.02 better than 33%
49% of 198 duels better than 30%
13% of 8 situations better than 3%
Inferno27
44% better than 6%
0.78 better than 45%
81.0 better than 29%
1.03 better than 23%
48% of 108 duels better than 14%
29% of 7 situations better than 23%
Cache15
47% better than 16%
0.73 better than 25%
81.6 better than 36%
0.98 better than 13%
41% of 107 duels better than 3%
60% of 5 situations better than 91%

Compared with players on the same level who have at least 15 matches on the map.

How moonwalkcs2 plays

Across 524 matches moonwalkcs2 averages K/R 0.79 and ADR 85.3; the rating across the 478 rated matches is 1.06. Biggest strength: Headshot rate at 64%, better than 97% of level 10 · 3,000-3,499 ELO players. Most room to improve: Deaths per round at 78%, better than only 1% of level 10 · 3,000-3,499 ELO players. Averages 17.4 kills per match with 64% headshots. The strongest map is Ancient with a 59% win rate in 130 matches. In 208 of 476 matches the rating was 1.10 or higher (44%), in 172 it was below 0.90. In 440 matches with detailed stats: 100 4Ks and 14 aces. Best month by rating: September 2026 at 1.13. moonwalkcs2 loses the most ELO in match 3 of the day (−408 ELO, win rate 45%). Things go best on Ancient (+453 ELO, win rate 59%). From match no. 5 of the day on, things go best: 57% win rate, +539 ELO. Improved over the last three months: K/R +0.07, Rating +0.12, ADR +8.5. Got weaker: ELO −136. Unchanged in recent months: Headshots at 64%, Win rate at 53%. Last 30 days: 118 matches, win rate 49%, net ELO −135.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.