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mk1d4k_off

Russia
Streamer Player
526 matches tracked 186 matches in 30 days
ELO ▲ 20
2,394
30-day peak: 2,435
Rank EU
#80,993
Russia #23,025 in Russia

How does mk1d4k_off play?

Rating 1.11 (from 475 matches) K/R 0.78 ADR 82.2 from 526 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 76%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 476 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 22% good 1.10 to 1.29 24% normal 0.90 to 1.09 19% weak 0.75 to 0.89 16% very weak below 0.75 15%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (432 matches).

2,250-2,499 ELO

Compared with 2,523 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (11%).

Rounds with first kill 8%−3 pp · Ø 11% better than 16%
Opening duels won 52%+1 pp · Ø 51% better than 54%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 64%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 42%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 80%

Weapons and aim

Average
Where do the kills come from?

1.11 K/D and so slightly above the average (1.04).

Headshot rate 52%+1 pp · Ø 51% better than 63%
AWP share of kills 8%−4 pp · Ø 12% better than 46%
K/D 1.11+0.07 · Ø 1.04 better than 72%
Pistol kills per match 2.8
Zeus kills9 in 526 matches
Knife kills 4 in 526 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.5% of rounds and so slightly above the average (4.2%).

2K rounds 14.0%+0.5 pp · Ø 13.5% better than 62%
3K rounds 4.5%+0.3 pp · Ø 4.2% better than 66%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 94x 4K, 5 aces in 432 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 70% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 43%
Utility damage per round 3.8−0.4 · Ø 4.2 better than 40%
Enemies flashed per round 0.24−0.05 · Ø 0.29 better than 37%
Deaths per round 70%−2 pp · Ø 72% better than 65%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.77, ADR at 80.5, Win rate at 50%
▼ Got worse
Rating −0.34, Headshots −6 pp, ELO −419

Sep to Nov 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.80
AprMayJunJulAugSepOctNov

Best month: July 2026 with 0.90. Last 3 months: 0.77 (at the start 0.80). Slightly above the average (0.74).

Patterns

From the last 526 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −256 ELO
173 matches · 48% win rate
On Ancient −117 ELO
87 matches · 48% win rate
On Sundays −213 ELO, win rate 38%

mk1d4k_off loses the most ELO on Mirage: −256 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 500 · Inferno
  2. Most kills in a match: 40 · Ancient
  3. Highest rating in a match: 3.02 · Inferno
  4. Longest win streak: 7 wins in a row · Anubis

Maps in detail

from the last 526 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage173
48% better than 35%
0.76 better than 60%
81.0 right on the average
1.07 better than 62%
54% of 603 duels better than 66%
44% of 109 situations better than 68%
Ancient87
48% better than 36%
0.78 better than 66%
82.5 better than 53%
1.09 better than 67%
52% of 262 duels right on the average
32% of 56 situations better than 32%
Dust 280
54% better than 59%
0.75 better than 57%
79.4 better than 42%
1.07 better than 62%
48% of 256 duels better than 31%
45% of 33 situations better than 71%
Anubis72
50% better than 41%
0.81 better than 79%
82.6 better than 59%
1.15 better than 81%
54% of 203 duels better than 62%
47% of 53 situations better than 72%
Nuke53
47% better than 23%
0.82 better than 81%
84.9 better than 72%
1.14 better than 79%
54% of 150 duels better than 57%
29% of 34 situations better than 21%
Inferno41
51% better than 33%
0.86 better than 86%
87.8 better than 71%
1.23 better than 88%
53% of 130 duels better than 46%
42% of 24 situations better than 57%
Cache20
40% better than 11%
0.76 better than 56%
81.3 right on the average
1.09 better than 61%
55% of 64 duels better than 63%
46% of 13 situations better than 67%

Compared with players on the same level who have at least 15 matches on the map.

How mk1d4k_off plays

Across 526 matches mk1d4k_off averages K/R 0.78 and ADR 82.2; the rating across the 475 rated matches is 1.11. Biggest strength: Rating at 1.11, better than 76% of level 10 · 2,250-2,499 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 16% of level 10 · 2,250-2,499 ELO players. Averages 17.4 kills per match with 52% headshots. The strongest map is Dust 2 with a 54% win rate in 80 matches. In 237 of 476 matches the rating was 1.10 or higher (50%), in 148 it was below 0.90. In 432 matches with detailed stats: 94 4Ks and 5 aces. Best month by rating: June 2026 at 1.44. mk1d4k_off loses the most ELO on Mirage (−256 ELO, win rate 48%). Things go best on Dust 2 (+98 ELO, win rate 54%). Match no. 4 of the day goes best: 54% win rate, +136 ELO. Got weaker: Rating −0.34, Headshots −6 pp, ELO −419. Unchanged in recent months: K/R at 0.77, ADR at 80.5, Win rate at 50%. Last 30 days: 186 matches, win rate 51%, net ELO +20.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.