mittehh
Name history of mittehh
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does mittehh play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (0 matches).
Compared with 1,280 players in this group, each player over up to their last 100 matches.
Weapons and aim
Strength58% headshots and so well above the average (46%).
Impact
Strength2.7 MVPs per match and so well above the average (2.2).
Utility and deaths
AverageDied in 72% of rounds and so slightly below the average (73%). Lower is better.
Progress
One value per month, dashed line is the level 7 averageKills per round (K/R)
Best month: June 2026 with 0.81.
Rating, 1.00 is an average match
Best month: July 2026 with 1.10.
Damage per round (ADR)
Best month: June 2026 with 91.8.
Share of headshot kills
Best month: May 2026 with 58%.
Matches won (win rate)
Best month: June 2026 with 58%.
Best month: June 2026 with 1,477.
Rounds with first kill
1v1 clutches won
Patterns
From the last 129 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
mittehh loses the most ELO in match 3 of the day: −116 ELO, 42% win rate
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Mirage
- Highest rating in a match: 2.38 · Dust 2
- Recorded match no. 100 · Mirage
- Most kills in a match: 38 · Mirage
Maps in detail
from the last 129 matchesCompared with players on the same level who have at least 15 matches on the map.
How mittehh plays
Across 129 matches mittehh averages K/R 0.80 and ADR 88.4; the rating across the 28 rated matches is 1.08. Biggest strength: Headshot rate at 58%, better than 97% of level 7 players. Averages 17.5 kills per match with 58% headshots. The strongest map is Cache with a 69% win rate in 13 matches. In 11 of 28 matches the rating was 1.10 or higher (39%), in 11 it was below 0.90. Best month by rating: July 2026 at 1.10. mittehh loses the most ELO in match 3 of the day (−116 ELO, win rate 42%). Things go best on Mirage (+189 ELO, win rate 54%). Match no. 2 of the day goes best: 59% win rate, +120 ELO.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.