mittehh

Germany
Streamer Player
129 matches tracked

How does mittehh play?

Rating 1.08 (from 28 matches) K/R 0.80 ADR 88.4 from 129 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 82%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 28 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 21% good 1.10 to 1.29 11% normal 0.90 to 1.09 21% weak 0.75 to 0.89 25% very weak below 0.75 14%
Player type
Clicks heads
Higher headshot rate than the level 7 average. More damage per round than the level 7 average.
HeadshotsDamage
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (0 matches).

Level 7

Compared with 1,280 players in this group, each player over up to their last 100 matches.

Weapons and aim

Strength
Where do the kills come from?

58% headshots and so well above the average (46%).

Headshot rate 58%+12 pp · Ø 46% better than 97%
K/D 1.10+0.11 · Ø 0.99 better than 86%
Pistol kills per match 3.2

Impact

Strength
Damage and big rounds

2.7 MVPs per match and so well above the average (2.2).

MVPs per match 2.7+0.5 · Ø 2.2 better than 93%

Utility and deaths

Average
Nades, flashes and deaths

Died in 72% of rounds and so slightly below the average (73%). Lower is better.

Deaths per round 72%−1 pp · Ø 73% better than 58%

Progress

One value per month, dashed line is the level 7 average
Whether mittehh is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 0 matches from the last 3 months and 129 before.

Kills per round (K/R)

0.79
MayJunJulAugSepOctNov

Best month: June 2026 with 0.81.

Patterns

From the last 129 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −116 ELO
26 matches · 42% win rate
On Dust 2 −94 ELO
28 matches · 43% win rate
On Saturdays −142 ELO, win rate 41%

mittehh loses the most ELO in match 3 of the day: −116 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Highest rating in a match: 2.38 · Dust 2
  3. Recorded match no. 100 · Mirage
  4. Most kills in a match: 38 · Mirage

Maps in detail

from the last 129 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage46
54% better than 62%
0.82 better than 87%
93.2 better than 94%
1.01-
48% of 46 duels better than 36%
50% of 4 situations better than 81%
Dust 228
43% better than 26%
0.77 better than 75%
81.7 better than 62%
1.17-
42% of 33 duels better than 12%
50% of 2 situations better than 80%
Inferno21
48% better than 39%
0.82 better than 90%
92.3 better than 93%
1.08-
67% of 9 duels better than 99%
0% of 2 situations better than 1%
Cache13
69% -
0.87 -
95.2 -
1.07-
73% of 11 duels -
0% of 3 situations -
Ancient8
75% -
0.71 -
78.1 -
1.08-
57% of 7 duels -
100% of 1 situations -
Anubis5
20% -
0.75 -
77.5 -
1.19-
60% of 10 duels -
60% of 5 situations -
Overpass5
40% -
0.78 -
86.1 -
0.99-
50% of 6 duels -
-
Nuke3
0% -
0.68 -
72.2 -
1.22-
29% of 7 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How mittehh plays

Across 129 matches mittehh averages K/R 0.80 and ADR 88.4; the rating across the 28 rated matches is 1.08. Biggest strength: Headshot rate at 58%, better than 97% of level 7 players. Averages 17.5 kills per match with 58% headshots. The strongest map is Cache with a 69% win rate in 13 matches. In 11 of 28 matches the rating was 1.10 or higher (39%), in 11 it was below 0.90. Best month by rating: July 2026 at 1.10. mittehh loses the most ELO in match 3 of the day (−116 ELO, win rate 42%). Things go best on Mirage (+189 ELO, win rate 54%). Match no. 2 of the day goes best: 59% win rate, +120 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.