mir3ktrump

Poland
Streamer
139 matches tracked

How does mir3ktrump play?

Rating 1.02 K/R 0.75 ADR 86.0 from 139 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 139 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 22% good 1.10 to 1.29 13% normal 0.90 to 1.09 19% weak 0.75 to 0.89 16% very weak below 0.75 27%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 9 average. More first kills per match than the level 9 average.
Multi-killsEntry
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (138 matches).

Level 9

Compared with 1,589 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 87%
Opening duels won 52%+1 pp · Ø 51% better than 62%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 77%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 74%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 19%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly below the average (49%).

Headshot rate 46%−3 pp · Ø 49% better than 36%
AWP share of kills 6%−5 pp · Ø 11% better than 35%
K/D 0.99−0.03 · Ø 1.02 better than 42%
Pistol kills per match 2.5
Knife kills 1 in 139 matches

Impact

Average
Damage and big rounds

2.7 MVPs per match and so well above the average (2.3).

2K rounds 13.2%−0.1 pp · Ø 13.3% better than 48%
3K rounds 4.3%+0.3 pp · Ø 4.0% better than 65%
MVPs per match 2.7+0.4 · Ø 2.3 better than 89%
4Ks and aces 35x 4K, 1 ace in 138 matches

Utility and deaths

Average
Nades, flashes and deaths

7.5 utility damage per round and so well above the average (4.2).

Utility hit rate 44%+9 pp · Ø 35% better than 94%
Utility damage per round 7.5+3.3 · Ø 4.2 better than 96%
Enemies flashed per round 0.46+0.18 · Ø 0.28 better than 88%
Deaths per round 76%+4 pp · Ø 72% better than 11%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.16, Rating +0.24, ADR +19.4, Headshots +2 pp, ELO +106
= Stayed the same
Win rate at 53%
▼ Got worse
Nothing clear

Sep 2026 compared with May to Aug 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOctNov

Last 3 months: 0.78 (at the start 0.62). Clearly above the average (0.73).

Patterns

From the last 139 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −121 ELO
25 matches · 44% win rate
On Anubis −112 ELO
26 matches · 42% win rate
Between 12:00 and 18:00 −26 ELO, win rate 47%

mir3ktrump loses the most ELO in match 2 of the day: −121 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.16 · Dust 2
  2. Recorded match no. 100 · Dust 2
  3. Most kills in a match: 37 · Mirage
  4. Longest win streak: 6 wins in a row · Cache

Maps in detail

from the last 139 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 230
57% better than 75%
0.79 better than 79%
90.3 better than 91%
1.10 better than 77%
52% of 185 duels better than 59%
35% of 17 situations better than 39%
Mirage30
50% right on the average
0.67 better than 21%
77.3 better than 36%
0.92 better than 18%
49% of 136 duels better than 42%
40% of 10 situations better than 57%
Anubis26
42% better than 22%
0.79 better than 74%
91.2 better than 89%
1.08 better than 69%
49% of 114 duels better than 40%
45% of 11 situations better than 69%
Ancient18
44% better than 27%
0.77 better than 66%
86.1 better than 79%
1.04 better than 60%
53% of 102 duels better than 63%
38% of 13 situations right on the average
Inferno15
73% better than 95%
0.78 better than 72%
94.1 better than 94%
1.05 better than 57%
53% of 93 duels better than 55%
60% of 5 situations better than 91%
Nuke10
60% -
0.75 -
83.4 -
0.97-
57% of 54 duels -
50% of 12 situations -
Cache9
56% -
0.70 -
81.7 -
0.95-
50% of 64 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How mir3ktrump plays

Across 139 matches mir3ktrump averages K/R 0.75, ADR 86.0 and a rating of 1.02. Biggest strength: Utility damage per round at 7.5, better than 96% of level 9 players. Most room to improve: Deaths per round at 76%, better than only 11% of level 9 players. Averages 16.4 kills per match with 46% headshots. The strongest map is Inferno with a 73% win rate in 15 matches. In 53 of 139 matches the rating was 1.10 or higher (38%), in 60 it was below 0.90. In 138 matches with detailed stats: 35 4Ks and 1 ace. mir3ktrump loses the most ELO in match 2 of the day (−121 ELO, win rate 44%). Things go best on Dust 2 (+106 ELO, win rate 57%). Match no. 1 of the day goes best: 58% win rate, +152 ELO. Improved over the last three months: K/R +0.16, Rating +0.24, ADR +19.4, Headshots +2 pp, ELO +106. Unchanged in recent months: Win rate at 53%.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.