Miodekk__
Name history of Miodekk__
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does Miodekk__ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (152 matches).
Compared with 1,064 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so clearly below the average (10%).
Clutch
Average41% of 1v1s won and so just above the average (39%).
Weapons and aim
Average1.05 K/D and so slightly above the average (1.00).
Impact
AverageExactly 3 kills in 4.1% of rounds and so slightly above the average (3.8%).
Utility and deaths
Average27% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 7 averageSep to Oct 2026 compared with Mar to May 2026.
Kills per round (K/R)
Best month: March 2026 with 0.78. Last 3 months: 0.73 (at the start 0.78). Just above the average (0.72).
Rating, 1.00 is an average match
Best month: March 2026 with 1.12. Last 3 months: 1.03 (at the start 1.11). Slightly above the average (1.00).
Damage per round (ADR)
Best month: March 2026 with 86.5. Last 3 months: 82.3 (at the start 85.4). Slightly above the average (79.5).
Share of headshot kills
Best month: July 2026 with 53%. Last 3 months: 48% (at the start 44%). Slightly above the average (46%).
Matches won (win rate)
Best month: March 2026 with 77%. Last 3 months: 50% (at the start 67%). Right on the average (50%).
Best month: October 2026 with 1,613. Last 3 months: 1,476 (at the start 1,389).
Rounds with first kill
Best month: September 2026 with 10%.
1v1 clutches won
Best month: October 2026 with 47%.
Patterns
From the last 193 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Miodekk__ loses the most ELO on Anubis: −236 ELO, 30% win rate
Records and milestones
from recorded matches- Longest win streak: 11 wins in a row · Dust 2
- Recorded match no. 100 · Dust 2
- Most kills in a match: 32 · Nuke
- Highest rating in a match: 2.10 · Nuke
Maps in detail
from the last 193 matchesCompared with players on the same level who have at least 15 matches on the map.
How Miodekk__ plays
Across 193 matches Miodekk__ averages K/R 0.73, ADR 81.7 and a rating of 1.03. Biggest strength: Deaths per round at just 70% (lower is better), better than 82% of level 7 players. Most room to improve: Utility hit rate at 27%, better than only 8% of level 7 players. Averages 16.2 kills per match with 48% headshots. The strongest map is Dust 2 with a 68% win rate in 37 matches. In 86 of 193 matches the rating was 1.10 or higher (45%), in 69 it was below 0.90. In 152 matches with detailed stats: 21 4Ks and 1 ace. Best month by rating: March 2026 at 1.12. Miodekk__ loses the most ELO on Anubis (−236 ELO, win rate 30%). Things go best on Dust 2 (+329 ELO, win rate 68%). From match no. 5 of the day on, things go best: 67% win rate, +285 ELO. Improved over the last three months: Headshots +4 pp, ELO +87. Got weaker: K/R −0.05, Rating −0.08, Win rate −17 pp. Unchanged in recent months: ADR at 82.3. Last 30 days: 81 matches, win rate 47%, net ELO −6.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.