mini_ksionrze
Name history of mini_ksionrze
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does mini_ksionrze play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (244 matches).
Compared with 1,050 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 7% of rounds and so well below the average (10%).
Clutch
Average1.9 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average0.93 K/D and so just below the average (0.95).
Impact
AverageExactly 2 kills in 11.6% of rounds and so clearly below the average (12.7%).
Utility and deaths
Average5.8 utility damage per round and so well above the average (3.9).
Progress
One value per month, dashed line is the level 5 averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: September 2026 with 0.73. Last 3 months: 0.69 (at the start 0.61). Just below the average (0.70).
Rating, 1.00 is an average match
Best month: September 2026 with 1.03. Last 3 months: 0.97 (at the start 0.88). Right on the average (0.97).
Damage per round (ADR)
Best month: September 2026 with 76.9. Last 3 months: 74.8 (at the start 68.6). Slightly below the average (77.7).
Share of headshot kills
Best month: November 2026 with 53%. Last 3 months unchanged at 45%. Just above the average (44%).
Matches won (win rate)
Best month: June 2026 with 50%. Last 3 months: 47% (at the start 49%). Just above the average (46%).
Best month: September 2026 with 1,242. Last 3 months: 1,074 (at the start 1,075).
Rounds with first kill
Best month: September 2026 with 9%.
1v1 clutches won
Best month: September 2026 with 39%.
Patterns
From the last 286 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
mini_ksionrze loses the most ELO on Mirage: −309 ELO, 36% win rate
Records and milestones
from recorded matches- Recorded match no. 250 · Inferno
- Most kills in a match: 34 · Ancient
- Highest rating in a match: 2.28 · Mirage
- Longest win streak: 6 wins in a row · Inferno
Maps in detail
from the last 286 matchesCompared with players on the same level who have at least 15 matches on the map.
How mini_ksionrze plays
Across 286 matches mini_ksionrze averages K/R 0.66, ADR 72.1 and a rating of 0.93. Biggest strength: Utility damage per round at 5.8, better than 86% of level 5 players. Most room to improve: Rounds with first kill at 7%, better than only 12% of level 5 players. Averages 14.5 kills per match with 45% headshots. The strongest map is Nuke with a 59% win rate in 29 matches. In 77 of 286 matches the rating was 1.10 or higher (27%), in 141 it was below 0.90. In 244 matches with detailed stats: 31 4Ks and 2 aces. Best month by rating: September 2026 at 1.03. mini_ksionrze loses the most ELO on Mirage (−309 ELO, win rate 36%). Things go best on Nuke (+172 ELO, win rate 59%). From match no. 5 of the day on, things go best: 54% win rate, +130 ELO. Improved over the last three months: K/R +0.08, Rating +0.09, ADR +6.2. Unchanged in recent months: Headshots at 45%, Win rate at 47%, ELO at 1,074. Last 30 days: 85 matches, win rate 47%, net ELO +41.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.