millenniumxq

Denmark
Streamer
524 matches tracked 94 matches in 30 days
ELO ▲ 244
2,496
30-day peak: 2,621
Rank EU
#57,999
Denmark #1,563 in Denmark

How does millenniumxq play?

Rating 1.03 K/R 0.75 ADR 82.6 from 524 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 524 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 18% good 1.10 to 1.29 17% normal 0.90 to 1.09 24% weak 0.75 to 0.89 15% very weak below 0.75 22%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (440 matches).

2,250-2,499 ELO

Compared with 2,496 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so just below the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 60%
Opening duels won 50%−1 pp · Ø 51% better than 37%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 30%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 21%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so well below the average (51%).

Headshot rate 45%−6 pp · Ø 51% better than 22%
AWP share of kills 22%+11 pp · Ø 11% better than 89%
K/D 1.030.00 · Ø 1.03 right on the average
Pistol kills per match 2.6
Zeus kills1 in 524 matches
Knife kills 17 in 524 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.7% of rounds and so just above the average (13.4%).

2K rounds 13.7%+0.3 pp · Ø 13.4% better than 54%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 74x 4K, 10 aces in 440 matches

Utility and deaths

Average
Nades, flashes and deaths

5.7 utility damage per round and so well above the average (4.2).

Utility hit rate 38%+3 pp · Ø 35% better than 72%
Utility damage per round 5.7+1.5 · Ø 4.2 better than 85%
Enemies flashed per round 0.21−0.08 · Ø 0.29 better than 28%
Deaths per round 73%+1 pp · Ø 72% better than 31%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.06, Rating +0.07, ELO +116
= Stayed the same
ADR at 83.8, Headshots at 45%, Win rate at 50%
▼ Got worse
Nothing clear

Sep to Oct 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.75
JunJulAugSepOctNov

Best month: September 2026 with 0.80. Last 3 months: 0.77 (at the start 0.71). Slightly above the average (0.74).

Patterns

From the last 524 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −450 ELO
82 matches · 41% win rate
On Mirage −46 ELO
188 matches · 48% win rate
On Inferno −38 ELO
20 matches · 55% win rate

millenniumxq loses the most ELO on Dust 2: −450 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 500 · Mirage
  2. Longest win streak: 9 wins in a row · Dust 2
  3. Highest rating in a match: 2.18 · Ancient
  4. Most kills in a match: 39 · Dust 2

Maps in detail

from the last 524 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage188
48% better than 34%
0.78 better than 67%
83.2 better than 61%
1.08 better than 64%
53% of 937 duels better than 60%
38% of 95 situations right on the average
Ancient119
52% better than 47%
0.74 better than 45%
86.5 better than 71%
1.01 better than 38%
48% of 557 duels better than 29%
41% of 59 situations better than 58%
Anubis86
60% better than 75%
0.74 right on the average
82.1 better than 54%
1.01 better than 39%
48% of 439 duels better than 28%
35% of 40 situations better than 43%
Dust 282
41% better than 14%
0.74 right on the average
79.1 better than 38%
1.03 better than 46%
52% of 387 duels better than 53%
39% of 41 situations right on the average
Inferno20
55% better than 53%
0.70 better than 30%
78.8 better than 31%
0.97 better than 20%
47% of 90 duels better than 21%
25% of 12 situations better than 19%
Nuke18
33% better than 2%
0.68 better than 15%
71.3 better than 7%
0.92 better than 8%
50% of 111 duels better than 38%
25% of 8 situations better than 19%
Cache10
40% -
0.75 -
81.2 -
0.99-
59% of 51 duels -
0% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How millenniumxq plays

Across 524 matches millenniumxq averages K/R 0.75, ADR 82.6 and a rating of 1.03. Biggest strength: Utility damage per round at 5.7, better than 85% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 45%, better than only 22% of level 10 · 2,250-2,499 ELO players. Averages 16.4 kills per match with 45% headshots. The strongest map is Anubis with a 60% win rate in 86 matches. In 204 of 524 matches the rating was 1.10 or higher (39%), in 196 it was below 0.90. In 440 matches with detailed stats: 74 4Ks and 10 aces. Best month by rating: September 2026 at 1.10. millenniumxq loses the most ELO on Dust 2 (−450 ELO, win rate 41%). Things go best on Anubis (+350 ELO, win rate 60%). Improved over the last three months: K/R +0.06, Rating +0.07, ELO +116. Unchanged in recent months: ADR at 83.8, Headshots at 45%, Win rate at 50%. Last 30 days: 94 matches, win rate 55%, net ELO +270.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.