mbh2812

Denmark
Player
224 matches tracked
ELO ▼ 4
1,139
30-day peak: 1,250
Rank EU
#1,090,422
Denmark #18,253 in Denmark

How does mbh2812 play?

Rating 0.98 (from 179 matches) K/R 0.70 ADR 79.0 from 224 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 179 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 18% normal 0.90 to 1.09 21% weak 0.75 to 0.89 18% very weak below 0.75 27%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 5 average. More 1v1 and 1v2 wins than the level 5 average.
Multi-killsClutcher
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (91 matches).

Level 5

Compared with 831 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so just above the average (49%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 50%+1 pp · Ø 49% better than 61%

Clutch

Average
Last one alive

30% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 31%−7 pp · Ø 38% better than 19%
Clutch 1v2 won 30%+9 pp · Ø 21% better than 93%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 82%

Weapons and aim

Average
Where do the kills come from?

48% headshots and so clearly above the average (44%).

Headshot rate 48%+4 pp · Ø 44% better than 74%
AWP share of kills 6%−5 pp · Ø 11% better than 36%
K/D 0.95−0.02 · Ø 0.97 better than 49%
Pistol kills per match 2.2
Knife kills 1 in 224 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.2% of rounds and so slightly above the average (12.7%).

2K rounds 13.2%+0.5 pp · Ø 12.7% better than 63%
3K rounds 3.4%−0.3 pp · Ø 3.7% better than 41%
MVPs per match 2.10.0 · Ø 2.1 right on the average
4Ks and aces 23x 4K, 1 ace in 91 matches

Utility and deaths

Average
Nades, flashes and deaths

0.06 enemies flashed per round and so well below the average (0.24).

Utility hit rate 38%+3 pp · Ø 35% better than 70%
Utility damage per round 5.6+1.8 · Ø 3.8 better than 84%
Enemies flashed per round 0.06−0.18 · Ø 0.24 better than 4%
Deaths per round 74%+1 pp · Ø 73% better than 42%

Progress

One value per month, dashed line is the level 5 average
▲ Improved
ADR +4.5, Headshots +3 pp
= Stayed the same
K/R at 0.72, Rating at 0.99
▼ Got worse
Win rate −7 pp, ELO −145

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.80
JunJulAugSepOctNov

Best month: October 2026 with 0.80. Last 3 months: 0.72 (at the start 0.69). Just above the average (0.71).

Patterns

From the last 224 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −290 ELO
44 matches · 34% win rate
On Inferno −209 ELO
20 matches · 25% win rate
Between 12:00 and 18:00 −439 ELO, win rate 39%
On Fridays −187 ELO, win rate 28%

mbh2812 loses the most ELO on Anubis: −290 ELO, 34% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.05 · Mirage
  2. Most kills in a match: 36 · Anubis
  3. Recorded match no. 100 · Anubis
  4. Longest win streak: 6 wins in a row · Nuke

Maps in detail

from the last 224 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient55
51% better than 56%
0.69 better than 41%
78.7 better than 49%
0.93 better than 36%
41% of 189 duels better than 11%
43% of 28 situations better than 63%
Anubis44
34% better than 11%
0.67 better than 29%
78.1 better than 46%
0.98 right on the average
49% of 194 duels better than 46%
33% of 21 situations better than 44%
Nuke32
44% better than 21%
0.70 better than 45%
75.9 better than 41%
0.96 better than 43%
51% of 91 duels better than 54%
20% of 15 situations better than 11%
Cache24
50% -
0.78 -
88.5 -
1.11-
50% of 98 duels -
36% of 11 situations -
Dust 221
57% better than 79%
0.81 better than 90%
86.8 better than 85%
1.12 better than 89%
55% of 93 duels better than 81%
54% of 13 situations better than 88%
Inferno20
25% better than 1%
0.55 better than 5%
66.8 better than 9%
0.70 better than 1%
43% of 65 duels better than 21%
44% of 9 situations better than 71%
Mirage17
65% better than 91%
0.72 better than 57%
82.3 better than 71%
1.09-
63% of 75 duels better than 98%
20% of 10 situations better than 11%
Overpass8
63% -
0.74 -
79.1 -
1.09-
17% of 6 duels -
67% of 3 situations -
Vertigo3
67% -
0.53 -
66.4 -
0.75-
44% of 16 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How mbh2812 plays

Across 224 matches mbh2812 averages K/R 0.70 and ADR 79.0; the rating across the 179 rated matches is 0.98. Biggest strength: Utility damage per round at 5.6, better than 84% of level 5 players. Most room to improve: Clutch 1v1 won at 31%, better than only 19% of level 5 players. Averages 15.9 kills per match with 48% headshots. The strongest map is Mirage with a 65% win rate in 17 matches. In 61 of 179 matches the rating was 1.10 or higher (34%), in 80 it was below 0.90. In 91 matches with detailed stats: 23 4Ks and 1 ace. Best month by rating: October 2026 at 1.10. mbh2812 loses the most ELO on Anubis (−290 ELO, win rate 34%). Things go best on Dust 2 (+170 ELO, win rate 57%). Improved over the last three months: ADR +4.5, Headshots +3 pp. Got weaker: Win rate −7 pp, ELO −145. Unchanged in recent months: K/R at 0.72, Rating at 0.99. Last 30 days: 9 matches, win rate 56%, net ELO +27.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.