mbdshe4ka

South Korea
Streamer Player

10 followers 12 streams in 30 days 1 avg. viewers last live on Oct 19, 2026

273 matches tracked 86 matches in 30 days
ELO ▼ 182
2,688
30-day peak: 2,900
Rank EU
#28,226
South Korea #509 in South Korea

How does mbdshe4ka play?

Rating 1.02 K/R 0.75 ADR 81.6 from 273 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 273 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 19% good 1.10 to 1.29 17% normal 0.90 to 1.09 22% weak 0.75 to 0.89 16% very weak below 0.75 22%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (173 matches).

2,500-2,749 ELO

Compared with 2,594 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 73%
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 64%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 21%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so clearly above the average (51%).

Headshot rate 55%+4 pp · Ø 51% better than 75%
AWP share of kills 8%−4 pp · Ø 12% better than 44%
K/D 1.02−0.03 · Ø 1.05 better than 38%
Pistol kills per match 3.1
Knife kills 1 in 273 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so clearly below the average (2.4).

2K rounds 13.3%−0.3 pp · Ø 13.6% better than 41%
3K rounds 4.3%+0.1 pp · Ø 4.2% better than 56%
MVPs per match 2.2−0.2 · Ø 2.4 better than 31%
4Ks and aces 27x 4K, 3 aces in 173 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 30%−5 pp · Ø 35% better than 18%
Utility damage per round 4.0−0.2 · Ø 4.2 better than 51%
Enemies flashed per round 0.39+0.08 · Ø 0.31 better than 75%
Deaths per round 73%+2 pp · Ø 71% better than 26%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Win rate +3 pp, ELO +130
= Stayed the same
K/R at 0.73, ADR at 80.4, Headshots at 55%
▼ Got worse
Rating −0.05

Sep to Oct 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.71
JunJulAugSepOctNov

Best month: August 2026 with 0.79. Last 3 months: 0.73 (at the start 0.76). Just below the average (0.75).

Patterns

From the last 273 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −97 ELO
62 matches · 48% win rate
In match 4 of the day +11 ELO
30 matches · 37% win rate
Between 6:00 and 12:00 −286 ELO, win rate 40%
On Thursdays +6 ELO, win rate 41%

mbdshe4ka loses the most ELO on Dust 2: −97 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Dust 2
  2. Highest rating in a match: 2.36 · Mirage
  3. Longest win streak: 6 wins in a row · Dust 2
  4. Most kills in a match: 34 · Dust 2

Maps in detail

from the last 273 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage85
54% better than 58%
0.77 better than 61%
84.2 better than 64%
1.07 better than 61%
56% of 406 duels better than 74%
46% of 56 situations better than 76%
Dust 262
48% better than 33%
0.75 right on the average
81.9 better than 53%
1.04 better than 46%
47% of 274 duels better than 26%
32% of 22 situations better than 31%
Anubis52
52% better than 44%
0.74 better than 46%
80.8 better than 47%
1.02 better than 41%
48% of 299 duels better than 27%
35% of 26 situations better than 41%
Nuke29
52% better than 34%
0.72 better than 37%
79.2 better than 44%
0.99 better than 32%
53% of 133 duels better than 54%
36% of 14 situations better than 46%
Ancient15
47% better than 27%
0.69 better than 21%
75.8 better than 18%
0.94 better than 17%
53% of 76 duels better than 55%
14% of 7 situations better than 5%
Cache15
40% -
0.71 -
80.2 -
0.96-
41% of 78 duels -
83% of 6 situations -
Inferno15
27% better than 1%
0.73 better than 30%
80.6 better than 31%
0.96 better than 9%
53% of 70 duels better than 40%
27% of 15 situations better than 19%

Compared with players on the same level who have at least 15 matches on the map.

How mbdshe4ka plays

Across 273 matches mbdshe4ka averages K/R 0.75, ADR 81.6 and a rating of 1.02. Biggest strength: Headshot rate at 55%, better than 75% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility hit rate at 30%, better than only 18% of level 10 · 2,500-2,749 ELO players. Averages 16.2 kills per match with 55% headshots. The strongest map is Mirage with a 54% win rate in 85 matches. In 107 of 273 matches the rating was 1.10 or higher (39%), in 106 it was below 0.90. In 173 matches with detailed stats: 27 4Ks and 3 aces. Best month by rating: August 2026 at 1.10. mbdshe4ka loses the most ELO on Dust 2 (−97 ELO, win rate 48%). Things go best on Mirage (+191 ELO, win rate 54%). Match no. 3 of the day goes best: 58% win rate, +159 ELO. Improved over the last three months: Win rate +3 pp, ELO +130. Got weaker: Rating −0.05. Unchanged in recent months: K/R at 0.73, ADR at 80.4, Headshots at 55%. Last 30 days: 86 matches, win rate 45%, net ELO −212.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.