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mayerfox

Russia
Streamer

473 followers 8 streams in 30 days 1 avg. viewers last live on Nov 15, 2026

143 matches tracked 20 matches in 30 days
ELO ▼ 263
1,658
30-day peak: 1,921
Rank EU
#499,873
Russia #139,761 in Russia

How does mayerfox play?

Rating 1.02 (from 142 matches) K/R 0.72 ADR 80.6 from 143 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 56%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.27 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 142 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 14% good 1.10 to 1.29 20% normal 0.90 to 1.09 35% weak 0.75 to 0.89 16% very weak below 0.75 15%
Player type
Clicks heads
Higher headshot rate than the level 8 average.
Headshots
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (43 matches).

Level 8

Compared with 1,671 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (50%).

Rounds with first kill 11%+1 pp · Ø 10% better than 66%
Opening duels won 47%−3 pp · Ø 50% better than 22%

Clutch

Average
Last one alive

17% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 37%−1 pp · Ø 38% better than 44%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 23%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 36%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so well above the average (48%).

Headshot rate 56%+8 pp · Ø 48% better than 91%
AWP share of kills 8%−3 pp · Ø 11% better than 45%
K/D 1.03+0.02 · Ø 1.01 better than 59%
Pistol kills per match 3.1

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.6% of rounds and so clearly above the average (3.9%).

2K rounds 13.0%−0.3 pp · Ø 13.3% better than 43%
3K rounds 4.6%+0.7 pp · Ø 3.9% better than 78%
MVPs per match 2.1−0.2 · Ø 2.3 better than 35%
4Ks and aces 3x 4K, 0 aces in 43 matches

Utility and deaths

Average
Nades, flashes and deaths

24% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 24%−11 pp · Ø 35% better than 2%
Utility damage per round 3.0−1.3 · Ø 4.3 better than 22%
Enemies flashed per round 0.36+0.09 · Ø 0.27 better than 74%
Deaths per round 70%−2 pp · Ø 72% better than 77%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.72, Rating at 0.99, ADR at 81.8, ELO at 1,658
▼ Got worse
Headshots −6 pp, Win rate −8 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.69
JunJulAugSepOctNov

Best month: September 2026 with 0.74. Last 3 months unchanged at 0.72. Just below the average (0.73).

Patterns

From the last 143 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −235 ELO
48 matches · 40% win rate
From match 5 of the day −70 ELO
48 matches · 40% win rate
Between 6:00 and 12:00 −228 ELO, win rate 36%
On Sundays −107 ELO, win rate 36%

mayerfox loses the most ELO on Mirage: −235 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Dust 2
  2. Recorded match no. 100 · Anubis
  3. Highest rating in a match: 1.70 · Mirage
  4. Most kills in a match: 40 · Mirage

Maps in detail

from the last 143 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage48
40% better than 15%
0.68 better than 25%
78.7 better than 43%
0.95 better than 27%
42% of 245 duels better than 9%
50% of 30 situations better than 82%
Dust 238
55% better than 66%
0.75 better than 61%
81.4 better than 59%
1.07 better than 68%
54% of 162 duels better than 70%
36% of 28 situations better than 45%
Anubis31
48% better than 39%
0.72 better than 44%
80.1 better than 47%
1.00 better than 45%
44% of 134 duels better than 17%
27% of 26 situations better than 25%
Ancient20
65% better than 91%
0.74 better than 54%
83.4 better than 67%
1.05 better than 64%
51% of 108 duels right on the average
37% of 19 situations better than 44%
Cache3
100% -
0.85 -
82.9 -
1.33-
33% of 12 duels -
50% of 4 situations -
Nuke3
0% -
0.75 -
86.0 -
1.02-
37% of 19 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How mayerfox plays

Across 143 matches mayerfox averages K/R 0.72 and ADR 80.6; the rating across the 142 rated matches is 1.02. Biggest strength: Headshot rate at 56%, better than 91% of level 8 players. Most room to improve: Utility hit rate at 24%, better than only 2% of level 8 players. Averages 15.9 kills per match with 56% headshots. The strongest map is Ancient with a 65% win rate in 20 matches. In 49 of 142 matches the rating was 1.10 or higher (35%), in 44 it was below 0.90. In 43 matches with detailed stats: 3 4Ks and 0 aces. Best month by rating: July 2026 at 1.03. mayerfox loses the most ELO on Mirage (−235 ELO, win rate 40%). Things go best on Ancient (+68 ELO, win rate 65%). Match no. 1 of the day goes best: 69% win rate, −22 ELO. Got weaker: Headshots −6 pp, Win rate −8 pp. Unchanged in recent months: K/R at 0.72, Rating at 0.99, ADR at 81.8, ELO at 1,658. Last 30 days: 20 matches, win rate 30%, net ELO −232.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.