Maxuelcs

USA
Streamer Player

505 followers 32 streams in 30 days 24 avg. viewers last live on Nov 4, 2026

631 matches tracked 136 matches in 30 days
ELO ▼ 53
2,979
30-day peak: 3,062
Rank NA ▼ 15 places
#310
USA #175 in USA
30 days · prev. #295 · best #232

How does Maxuelcs play?

Rating 1.02 (from 490 matches) K/R 0.72 ADR 76.2 from 631 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 490 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 18% good 1.10 to 1.29 19% normal 0.90 to 1.09 20% weak 0.75 to 0.89 19% very weak below 0.75 22%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,750-2,999 ELO average. Higher headshot rate than the level 10 · 2,750-2,999 ELO average. Rarely on the AWP.
ClutcherHeadshotsRifler
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (320 matches).

2,750-2,999 ELO

Compared with 11,965 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 8% of rounds and so well below the average (11%).

Rounds with first kill 8%−3 pp · Ø 11% better than 14%
Opening duels won 48%−4 pp · Ø 52% better than 17%

Clutch

Average
Last one alive

45% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 45%+7 pp · Ø 38% better than 81%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 37%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 67%

Weapons and aim

Average
Where do the kills come from?

69% headshots and so well above the average (52%).

Headshot rate 69%+17 pp · Ø 52% better than 99%
AWP share of kills 1%−11 pp · Ø 12% better than 6%
K/D 1.04−0.01 · Ø 1.05 better than 40%
Pistol kills per match 2.7
Knife kills 4 in 631 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.7% of rounds and so clearly below the average (4.2%).

2K rounds 12.8%−0.9 pp · Ø 13.7% better than 26%
3K rounds 3.7%−0.5 pp · Ø 4.2% better than 26%
MVPs per match 2.2−0.2 · Ø 2.4 better than 27%
4Ks and aces 49x 4K, 3 aces in 320 matches

Utility and deaths

Average
Nades, flashes and deaths

27% of nades dealing damage or blinding and so well below the average (34%).

Utility hit rate 27%−7 pp · Ø 34% better than 7%
Utility damage per round 4.1+0.1 · Ø 4.0 better than 56%
Enemies flashed per round 0.42+0.11 · Ø 0.31 better than 81%
Deaths per round 69%−2 pp · Ø 71% better than 70%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.70, Rating at 1.00, ADR at 75.4
▼ Got worse
Headshots −5 pp, Win rate −5 pp, ELO −273

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOctNov

Best month: November 2026 with 0.76. Last 3 months: 0.70 (at the start 0.72). Clearly below the average (0.75).

Patterns

From the last 631 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −388 ELO
50 matches · 42% win rate
In match 3 of the day −350 ELO
109 matches · 44% win rate
Between 6:00 and 12:00 −98 ELO, win rate 48%
On Tuesdays −183 ELO, win rate 44%

Maxuelcs loses the most ELO on Nuke: −388 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Mirage
  2. Highest rating in a match: 2.36 · Mirage
  3. Recorded match no. 500 · Anubis
  4. Longest win streak: 8 wins in a row · Dust 2

Maps in detail

from the last 631 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage218
51% better than 40%
0.72 better than 33%
75.6 better than 20%
1.04 better than 45%
48% of 574 duels better than 25%
44% of 140 situations better than 68%
Anubis131
60% better than 70%
0.72 better than 34%
77.3 better than 27%
1.02 better than 37%
48% of 411 duels better than 26%
41% of 79 situations better than 57%
Ancient101
55% better than 54%
0.76 right on the average
80.2 better than 38%
1.03 better than 41%
49% of 271 duels better than 31%
33% of 24 situations better than 36%
Nuke50
42% better than 11%
0.70 better than 20%
74.1 better than 12%
0.97 better than 17%
51% of 126 duels better than 36%
52% of 29 situations better than 83%
Dust 249
55% better than 55%
0.70 better than 25%
74.6 better than 16%
0.94 better than 13%
50% of 156 duels better than 37%
31% of 16 situations better than 29%
Inferno48
48% better than 21%
0.73 better than 29%
75.1 better than 10%
1.09 better than 42%
45% of 163 duels better than 8%
41% of 27 situations better than 54%
Cache28
43% better than 11%
0.61 better than 2%
68.8 better than 2%
0.88 better than 3%
52% of 104 duels better than 38%
56% of 16 situations better than 84%
Overpass6
50% -
0.72 -
80.2 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How Maxuelcs plays

Across 631 matches Maxuelcs averages K/R 0.72 and ADR 76.2; the rating across the 490 rated matches is 1.02. Biggest strength: Headshot rate at 69%, better than 99% of level 10 · 2,750-2,999 ELO players. Most room to improve: Utility hit rate at 27%, better than only 7% of level 10 · 2,750-2,999 ELO players. Averages 15.7 kills per match with 69% headshots. The strongest map is Anubis with a 60% win rate in 131 matches. In 191 of 490 matches the rating was 1.10 or higher (39%), in 200 it was below 0.90. In 320 matches with detailed stats: 49 4Ks and 3 aces. Best month by rating: August 2026 at 1.09. Maxuelcs loses the most ELO on Nuke (−388 ELO, win rate 42%). Things go best in match 2 of the day (+642 ELO, win rate 62%). Match no. 2 of the day goes best: 62% win rate, +642 ELO. Got weaker: Headshots −5 pp, Win rate −5 pp, ELO −273. Unchanged in recent months: K/R at 0.70, Rating at 1.00, ADR at 75.4. Last 30 days: 136 matches, win rate 49%, net ELO −111.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.