matyx671

Lithuania
Streamer
122 matches tracked 22 matches in 30 days
ELO ▼ 59
1,560
30-day peak: 1,676
Rank EU
#521,693
Lithuania #3,918 in Lithuania

How does matyx671 play?

Rating 1.03 K/R 0.76 ADR 84.2 from 122 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 62%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 122 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 22% normal 0.90 to 1.09 27% weak 0.75 to 0.89 9% very weak below 0.75 22%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 8 average. More first kills per match than the level 8 average. Higher headshot rate than the level 8 average.
ClutcherEntryHeadshots
better than most on level 8 about average weaker than most
Level 8

Compared with 1,299 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 86%
Opening duels won 49%−1 pp · Ø 50% better than 38%

Clutch

Average
Last one alive

27% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 67%
Clutch 1v2 won 27%+6 pp · Ø 21% better than 84%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 58%

Weapons and aim

Average
Where do the kills come from?

52% headshots and so clearly above the average (47%).

Headshot rate 52%+5 pp · Ø 47% better than 77%
AWP share of kills 10%−1 pp · Ø 11% better than 55%
K/D 1.000.00 · Ø 1.00 right on the average
Pistol kills per match 2.8
Knife kills 1 in 122 matches

Impact

Strength
Damage and big rounds

2.6 MVPs per match and so well above the average (2.3).

2K rounds 12.9%−0.3 pp · Ø 13.2% better than 44%
3K rounds 4.7%+0.8 pp · Ø 3.9% better than 79%
MVPs per match 2.6+0.3 · Ø 2.3 better than 86%
4Ks and aces 22x 4K, 4 aces in 122 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 3.8−0.4 · Ø 4.2 better than 45%
Enemies flashed per round 0.26−0.01 · Ø 0.27 better than 51%
Deaths per round 75%+3 pp · Ø 72% better than 22%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
K/R +0.04, Rating +0.07, Headshots +3 pp, ELO +221, First kills +2 pp, Clutch 1v1 +19 pp
= Stayed the same
ADR at 84.7, Win rate at 55%
▼ Got worse
Nothing clear

Sep to Oct 2026 compared with Aug 2026.

Kills per round (K/R)

0.77
JunJulAugSepOctNov

Best month: October 2026 with 0.77. Last 3 months: 0.76 (at the start 0.72). Slightly above the average (0.72).

Patterns

From the last 122 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −60 ELO
50 matches · 42% win rate
From match 5 of the day −1 ELO
28 matches · 43% win rate
Between 12:00 and 18:00 −40 ELO, win rate 45%
On Sundays +13 ELO, win rate 48%

matyx671 loses the most ELO on Mirage: −60 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Mirage
  2. Most kills in a match: 32 · Inferno
  3. Highest rating in a match: 2.06 · Inferno
  4. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 122 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage50
42% better than 22%
0.78 better than 72%
84.9 better than 74%
1.07 better than 68%
49% of 261 duels better than 40%
42% of 31 situations better than 59%
Anubis24
67% better than 90%
0.78 better than 75%
85.3 better than 76%
1.06 better than 67%
47% of 137 duels better than 31%
56% of 9 situations better than 89%
Dust 216
63% better than 87%
0.77 better than 73%
84.8 better than 73%
1.03 better than 58%
50% of 80 duels better than 47%
13% of 15 situations better than 5%
Cache9
67% -
0.59 -
77.5 -
0.77-
47% of 47 duels -
0% of 2 situations -
Ancient8
50% -
0.71 -
79.1 -
0.93-
43% of 35 duels -
38% of 8 situations -
Inferno5
80% -
0.95 -
104.9 -
1.29-
66% of 41 duels -
0% of 3 situations -
Nuke5
80% -
0.83 -
89.4 -
1.04-
59% of 29 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How matyx671 plays

Across 122 matches matyx671 averages K/R 0.76, ADR 84.2 and a rating of 1.03. Biggest strength: Rounds with first kill at 13%, better than 86% of level 8 players. Most room to improve: Deaths per round at 75%, better than only 22% of level 8 players. Averages 16.6 kills per match with 52% headshots. The strongest map is Anubis with a 67% win rate in 24 matches. In 51 of 122 matches the rating was 1.10 or higher (42%), in 38 it was below 0.90. In 122 matches with detailed stats: 22 4Ks and 4 aces. Best month by rating: September 2026 at 1.04. matyx671 loses the most ELO on Mirage (−60 ELO, win rate 42%). Things go best in match 1 of the day (+231 ELO, win rate 63%). Match no. 1 of the day goes best: 63% win rate, +231 ELO. Improved over the last three months: K/R +0.04, Rating +0.07, Headshots +3 pp, ELO +221, First kills +2 pp, Clutch 1v1 +19 pp. Unchanged in recent months: ADR at 84.7, Win rate at 55%. Last 30 days: 22 matches, win rate 41%, net ELO −82.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.