MatthiasS_cs

Poland
Streamer

2,146 followers 2 streams in 30 days 5 avg. viewers last live on Nov 4, 2026

On FACEIT since 2014 88 matches tracked 14 matches in 30 days
ELO ▼ 22
1,838
30-day peak: 1,860
Rank EU
#348,028
Poland #20,820 in Poland

How does MatthiasS_cs play?

Rating 0.92 (from 78 matches) K/R 0.64 ADR 64.5 from 88 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 11%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 49%
Rating distribution from 78 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 9% good 1.10 to 1.29 17% normal 0.90 to 1.09 22% weak 0.75 to 0.89 18% very weak below 0.75 33%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 9 average. Rarely on the AWP.
ClutcherRifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (47 matches).

Level 9

Compared with 1,636 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 47%−4 pp · Ø 51% better than 20%

Clutch

Strength
Last one alive

2.1 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 80%
Clutch 1v2 won 27%+6 pp · Ø 21% better than 85%
Clutch kills per match 2.1+0.5 · Ø 1.6 better than 86%

Weapons and aim

Average
Where do the kills come from?

0.90 K/D and so clearly below the average (1.01).

Headshot rate 51%+3 pp · Ø 48% better than 67%
AWP share of kills 1%−10 pp · Ø 11% better than 6%
K/D 0.90−0.11 · Ø 1.01 better than 11%
Pistol kills per match 2.7
Zeus kills1 in 88 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 10.4% of rounds and so well below the average (13.3%).

2K rounds 10.4%−2.9 pp · Ø 13.3% better than 2%
3K rounds 3.7%−0.3 pp · Ø 4.0% better than 37%
MVPs per match 2.1−0.2 · Ø 2.3 better than 30%
4Ks and aces 3x 4K, 1 ace in 47 matches

Utility and deaths

Average
Nades, flashes and deaths

0.69 enemies flashed per round and so well above the average (0.28).

Utility hit rate 30%−5 pp · Ø 35% better than 19%
Utility damage per round 5.7+1.5 · Ø 4.2 better than 85%
Enemies flashed per round 0.69+0.41 · Ø 0.28 better than 99%
Deaths per round 71%−1 pp · Ø 72% better than 66%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Nothing clear
= Stayed the same
Headshots at 51%, ELO at 1,838
▼ Got worse
K/R −0.05, Rating −0.05, ADR −5.8, Win rate −12 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.68
JunJulAugSepOctNov

Best month: July 2026 with 0.71. Last 3 months: 0.60 (at the start 0.65). Well below the average (0.73).

Patterns

From the last 88 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.94 · Anubis
  2. Longest win streak: 5 wins in a row · Anubis
  3. Most kills in a match: 53 · Anubis

Maps in detail

from the last 88 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis21
62% better than 83%
0.70 better than 33%
68.2 better than 4%
1.02 right on the average
50% of 86 duels better than 44%
30% of 20 situations better than 35%
Cache15
60% -
0.61 -
75.3 -
0.90-
48% of 61 duels -
67% of 9 situations -
Ancient14
43% -
0.60 -
61.0 -
0.85-
43% of 58 duels -
63% of 8 situations -
Mirage14
43% -
0.66 -
50.6 -
0.90-
39% of 31 duels -
45% of 11 situations -
Dust 213
38% -
0.58 -
69.6 -
0.83-
47% of 59 duels -
25% of 4 situations -
Inferno6
50% -
0.74 -
80.4 -
1.06-
61% of 18 duels -
67% of 3 situations -
Nuke3
33% -
0.51 -
63.6 -
0.75-
30% of 10 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How MatthiasS_cs plays

Across 88 matches MatthiasS_cs averages K/R 0.64 and ADR 64.5; the rating across the 78 rated matches is 0.92. Biggest strength: Utility damage per round at 5.7, better than 85% of level 9 players. Most room to improve: Damage per round (ADR) at 64.5, better than only 1% of level 9 players. Averages 14.5 kills per match with 51% headshots. The strongest map is Anubis with a 62% win rate in 21 matches. In 21 of 78 matches the rating was 1.10 or higher (27%), in 40 it was below 0.90. In 47 matches with detailed stats: 3 4Ks and 1 ace. Best month by rating: July 2026 at 1.02. Things go best on Anubis (+78 ELO, win rate 62%). Match no. 1 of the day goes best: 61% win rate, +4 ELO. Got weaker: K/R −0.05, Rating −0.05, ADR −5.8, Win rate −12 pp. Unchanged in recent months: Headshots at 51%, ELO at 1,838. Last 30 days: 14 matches, win rate 43%, net ELO +86.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.