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mastikastiv2

Cayman Islands
Streamer

9 followers 2 streams in 30 days 1 avg. viewers last live on Nov 2, 2026

478 matches tracked 177 matches in 30 days
ELO ▲ 154
1,719
30-day peak: 1,970
Rank EU
#448,078
Cayman Islands #84 in Cayman Islands

How does mastikastiv2 play?

Rating 1.15 (from 366 matches) K/R 0.84 ADR 91.1 from 478 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 91%
1.15
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 366 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 26% good 1.10 to 1.29 16% normal 0.90 to 1.09 21% weak 0.75 to 0.89 14% very weak below 0.75 15%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average. More first kills per match than the level 8 average. More damage per round than the level 8 average.
Multi-killsEntryDamage
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (366 matches).

Level 8

Compared with 1,647 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 92%
Opening duels won 56%+5 pp · Ø 51% better than 90%

Clutch

Weakness
Last one alive

1.1 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 31%−8 pp · Ø 39% better than 16%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 54%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 7%

Weapons and aim

Average
Where do the kills come from?

60% headshots and so well above the average (48%).

Headshot rate 60%+12 pp · Ø 48% better than 98%
AWP share of kills 4%−7 pp · Ø 11% better than 23%
K/D 1.09+0.08 · Ø 1.01 better than 79%
Pistol kills per match 3.0
Knife kills 2 in 478 matches

Impact

Strength
Damage and big rounds

2.9 MVPs per match and so well above the average (2.2).

2K rounds 15.3%+2.0 pp · Ø 13.3% better than 90%
3K rounds 5.5%+1.6 pp · Ø 3.9% better than 93%
MVPs per match 2.9+0.7 · Ø 2.2 better than 96%
4Ks and aces 110x 4K, 27 aces in 366 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 77% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 33%−2 pp · Ø 35% better than 37%
Utility damage per round 4.7+0.5 · Ø 4.2 better than 67%
Enemies flashed per round 0.13−0.14 · Ø 0.27 better than 14%
Deaths per round 77%+5 pp · Ø 72% better than 6%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
K/R +0.05, Rating +0.50, ADR +4.5, Win rate +6 pp, ELO +452
= Stayed the same
Nothing clear
▼ Got worse
Headshots −2 pp

Sep to Nov 2026 compared with Apr to Aug 2026.

Kills per round (K/R)

0.80
AprMayJunJulAugSepOctNov

Best month: September 2026 with 0.91. Last 3 months: 0.85 (at the start 0.80). Well above the average (0.73).

Patterns

From the last 478 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −247 ELO
66 matches · 41% win rate
On Mirage −100 ELO
136 matches · 46% win rate
On Sundays −383 ELO, win rate 41%

mastikastiv2 loses the most ELO on Dust 2: −247 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 54 · Dust 2
  2. Recorded match no. 250 · Anubis
  3. Longest win streak: 9 wins in a row · Dust 2
  4. Highest rating in a match: 2.60 · Nuke

Maps in detail

from the last 478 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage136
46% better than 32%
0.83 better than 87%
92.2 better than 92%
1.12 better than 81%
56% of 647 duels better than 80%
28% of 36 situations better than 23%
Anubis85
54% better than 63%
0.85 better than 95%
92.1 better than 94%
1.16 better than 90%
52% of 398 duels better than 59%
39% of 38 situations right on the average
Ancient83
49% better than 43%
0.85 better than 93%
91.2 better than 93%
1.20 better than 95%
55% of 340 duels better than 74%
5% of 22 situations better than 1%
Dust 266
41% better than 16%
0.79 better than 78%
85.7 better than 77%
1.08 better than 72%
54% of 325 duels better than 70%
40% of 20 situations better than 57%
Inferno61
49% better than 42%
0.85 better than 92%
92.9 better than 94%
1.19 better than 92%
61% of 188 duels better than 92%
41% of 17 situations better than 60%
Cache22
55% better than 52%
0.80 better than 73%
83.0 better than 60%
1.14-
50% of 76 duels better than 37%
22% of 9 situations better than 13%
Nuke20
60% better than 67%
0.93 better than 97%
97.6 better than 96%
1.30 better than 96%
63% of 92 duels better than 94%
38% of 8 situations better than 42%
Overpass3
67% -
0.86 -
93.4 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How mastikastiv2 plays

Across 478 matches mastikastiv2 averages K/R 0.84 and ADR 91.1; the rating across the 366 rated matches is 1.15. Biggest strength: Headshot rate at 60%, better than 98% of level 8 players. Most room to improve: Deaths per round at 77%, better than only 6% of level 8 players. Averages 18.5 kills per match with 60% headshots. The strongest map is Nuke with a 60% win rate in 20 matches. In 183 of 366 matches the rating was 1.10 or higher (50%), in 106 it was below 0.90. In 366 matches with detailed stats: 110 4Ks and 27 aces. Best month by rating: September 2026 at 1.24. mastikastiv2 loses the most ELO on Dust 2 (−247 ELO, win rate 41%). Things go best on Anubis (+213 ELO, win rate 54%). Improved over the last three months: K/R +0.05, Rating +0.50, ADR +4.5, Win rate +6 pp, ELO +452. Got weaker: Headshots −2 pp. Last 30 days: 177 matches, win rate 50%, net ELO +125.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.