maska12akm

Russia
Player Viewer
201 matches tracked 37 matches in 30 days
ELO ▲ 88
753
30-day peak: 753
Rank EU
#1,662,143
Russia #470,047 in Russia

How does maska12akm play?

Rating 0.97 K/R 0.70 ADR 71.7 from 201 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 68%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 201 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 18% good 1.10 to 1.29 13% normal 0.90 to 1.09 23% weak 0.75 to 0.89 14% very weak below 0.75 30%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 3 average. More 1v1 and 1v2 wins than the level 3 average. More first kills per match than the level 3 average.
AWPerClutcherEntry
better than most on level 3 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (108 matches).

Level 3

Compared with 495 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

53% of opening duels won and so clearly above the average (49%).

Rounds with first kill 11%+2 pp · Ø 9% better than 77%
Opening duels won 53%+4 pp · Ø 49% better than 92%

Clutch

Strength
Last one alive

29% of 1v2s won and so clearly above the average (20%).

Clutch 1v1 won 43%+8 pp · Ø 35% better than 78%
Clutch 1v2 won 29%+9 pp · Ø 20% better than 93%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 72%

Weapons and aim

Average
Where do the kills come from?

0.96 K/D and so just above the average (0.93).

Headshot rate 43%+2 pp · Ø 41% better than 61%
AWP share of kills 33%+22 pp · Ø 11% better than 96%
K/D 0.96+0.03 · Ø 0.93 better than 69%
Pistol kills per match 2.6
Knife kills 7 in 201 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.2% of rounds and so clearly above the average (3.4%).

2K rounds 12.5%+0.3 pp · Ø 12.2% better than 58%
3K rounds 4.2%+0.8 pp · Ø 3.4% better than 84%
MVPs per match 2.00.0 · Ø 2.0 right on the average
4Ks and aces 21x 4K, 1 ace in 108 matches

Utility and deaths

Average
Nades, flashes and deaths

40% of nades dealing damage or blinding and so well above the average (33%).

Utility hit rate 40%+7 pp · Ø 33% better than 88%
Utility damage per round 2.3−1.2 · Ø 3.5 better than 22%
Enemies flashed per round 0.20−0.02 · Ø 0.22 better than 42%
Deaths per round 72%−1 pp · Ø 73% better than 76%

Progress

One value per month, dashed line is the level 3 average
▲ Improved
K/R +0.09, Rating +0.13, ADR +6.4, Headshots +7 pp, ELO +77
= Stayed the same
Win rate at 47%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.76
JunJulAugSepOctNov

Best month: October 2026 with 0.78. Last 3 months: 0.76 (at the start 0.67). Clearly above the average (0.68).

Patterns

From the last 201 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −347 ELO
64 matches · 38% win rate
In match 2 of the day −344 ELO
45 matches · 33% win rate
Between 6:00 and 12:00 −121 ELO, win rate 39%
On Wednesdays −37 ELO, win rate 41%

maska12akm loses the most ELO on Dust 2: −347 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 42 · Inferno
  2. Highest rating in a match: 2.29 · Mirage
  3. Recorded match no. 100 · Mirage
  4. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 201 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage80
54% better than 70%
0.70 better than 61%
73.1 better than 37%
0.99 better than 71%
50% of 323 duels better than 65%
33% of 63 situations better than 34%
Dust 264
38% better than 17%
0.70 better than 61%
71.6 better than 30%
0.94 right on the average
51% of 267 duels better than 68%
23% of 40 situations better than 16%
Anubis26
46% better than 39%
0.73 better than 67%
73.5 better than 30%
1.04 better than 79%
54% of 81 duels better than 80%
29% of 17 situations better than 30%
Nuke12
75% -
0.76 -
72.7 -
1.11-
43% of 49 duels -
45% of 11 situations -
Ancient11
45% -
0.55 -
61.6 -
0.77-
31% of 32 duels -
27% of 11 situations -
Inferno4
25% -
0.65 -
64.2 -
0.92-
41% of 22 duels -
67% of 9 situations -
Cache3
67% -
0.59 -
67.3 -
0.76-
42% of 12 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How maska12akm plays

Across 201 matches maska12akm averages K/R 0.70, ADR 71.7 and a rating of 0.97. Biggest strength: Opening duels won at 53%, better than 92% of level 3 players. Most room to improve: Utility damage per round at 2.3, better than only 22% of level 3 players. Averages 15.0 kills per match with 43% headshots. The strongest map is Nuke with a 75% win rate in 12 matches. In 65 of 201 matches the rating was 1.10 or higher (32%), in 90 it was below 0.90. In 108 matches with detailed stats: 21 4Ks and 1 ace. Best month by rating: October 2026 at 1.11. maska12akm loses the most ELO on Dust 2 (−347 ELO, win rate 38%). Things go best on Mirage (+364 ELO, win rate 54%). Match no. 4 of the day goes best: 65% win rate, +184 ELO. Improved over the last three months: K/R +0.09, Rating +0.13, ADR +6.4, Headshots +7 pp, ELO +77. Unchanged in recent months: Win rate at 47%. Last 30 days: 37 matches, win rate 46%, net ELO +35.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 3): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.