marvinycs
How does marvinycs play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (310 matches).
Compared with 11,847 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (11%).
Clutch
Average31% of 1v1s won and so clearly below the average (40%).
Weapons and aim
Average62% headshots and so well above the average (51%).
Impact
AverageExactly 3 kills in 3.7% of rounds and so clearly below the average (4.3%).
Utility and deaths
Average38% of nades dealing damage or blinding and so clearly above the average (34%).
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageSep to Nov 2026 compared with Apr to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.81. Last 3 months: 0.72 (at the start 0.79). Slightly below the average (0.75).
Rating, 1.00 is an average match
Best month: July 2026 with 1.11. Last 3 months: 1.02 (at the start 1.11). Slightly below the average (1.05).
Damage per round (ADR)
Best month: July 2026 with 85.3. Last 3 months: 75.3 (at the start 83.7). Clearly below the average (81.3).
Share of headshot kills
Best month: July 2026 with 65%. Last 3 months: 61% (at the start 62%). Well above the average (51%).
Matches won (win rate)
Best month: May 2026 with 64%. Last 3 months: 52% (at the start 54%). Just above the average (51%).
Best month: October 2026 with 2,978. Last 3 months: 2,900 (at the start 2,662).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: August 2026 with 40%.
Patterns
From the last 388 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
marvinycs loses the most ELO on Anubis: −323 ELO, 35% win rate
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Dust 2
- Recorded match no. 250 · Mirage
- Most kills in a match: 36 · Dust 2
- Highest rating in a match: 2.16 · Ancient
Maps in detail
from the last 388 matchesCompared with players on the same level who have at least 15 matches on the map.
How marvinycs plays
Across 388 matches marvinycs averages K/R 0.74 and ADR 77.7; the rating across the 364 rated matches is 1.04. Biggest strength: Headshot rate at 62%, better than 96% of level 10 · 2,750-2,999 ELO players. Most room to improve: Clutch 1v1 won at 31%, better than only 12% of level 10 · 2,750-2,999 ELO players. Averages 16.4 kills per match with 62% headshots. The strongest map is Dust 2 with a 58% win rate in 115 matches. In 151 of 364 matches the rating was 1.10 or higher (41%), in 129 it was below 0.90. In 310 matches with detailed stats: 59 4Ks and 8 aces. Best month by rating: July 2026 at 1.11. marvinycs loses the most ELO on Anubis (−323 ELO, win rate 35%). Things go best on Dust 2 (+667 ELO, win rate 58%). From match no. 5 of the day on, things go best: 62% win rate, +259 ELO. Improved over the last three months: ELO +238. Got weaker: K/R −0.07, Rating −0.09, ADR −8.4. Unchanged in recent months: Headshots at 61%, Win rate at 52%. Last 30 days: 112 matches, win rate 51%, net ELO +94.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.