manj_san
LIVE 37 followers 41 streams in 30 days 5 avg. viewers last live on Nov 12, 2026
How does manj_san play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (405 matches).
Compared with 12,285 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (11%).
Clutch
Average2.2 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average1.14 K/D and so slightly above the average (1.05).
Impact
AverageExactly 2 kills in 14.7% of rounds and so clearly above the average (13.6%).
Utility and deaths
Average0.55 enemies flashed per round and so well above the average (0.32).
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageSep to Nov 2026 compared with Apr to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.93. Last 3 months: 0.79 (at the start 0.77). Slightly above the average (0.75).
Rating, 1.00 is an average match
Best month: July 2026 with 1.23. Last 3 months unchanged at 1.11. Clearly above the average (1.05).
Damage per round (ADR)
Best month: July 2026 with 97.6. Last 3 months: 84.9 (at the start 81.8). Slightly above the average (81.3).
Share of headshot kills
Best month: November 2026 with 56%. Last 3 months: 50% (at the start 49%). Slightly below the average (52%).
Matches won (win rate)
Best month: November 2026 with 65%. Last 3 months: 52% (at the start 51%). Just above the average (51%).
Best month: October 2026 with 2,858. Last 3 months: 2,775 (at the start 2,583).
Rounds with first kill
Best month: November 2026 with 10%.
1v1 clutches won
Best month: November 2026 with 53%.
Patterns
From the last 489 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
manj_san loses the most ELO on Nuke: −264 ELO, 29% win rate
Records and milestones
from recorded matches- Longest win streak: 8 wins in a row · Ancient
- Most kills in a match: 45 · Dust 2
- Recorded match no. 250 · Ancient
- Highest rating in a match: 2.24 · Mirage
Maps in detail
from the last 489 matchesCompared with players on the same level who have at least 15 matches on the map.
How manj_san plays
Across 489 matches manj_san averages K/R 0.78 and ADR 84.5; the rating across the 439 rated matches is 1.11. Most room to improve: Utility hit rate at 26%, better than only 5% of level 10 · 2,750-2,999 ELO players. Averages 17.3 kills per match with 50% headshots. The strongest map is Anubis with a 58% win rate in 72 matches. In 228 of 439 matches the rating was 1.10 or higher (52%), in 130 it was below 0.90. In 405 matches with detailed stats: 87 4Ks and 4 aces. Best month by rating: July 2026 at 1.23. manj_san loses the most ELO on Nuke (−264 ELO, win rate 29%). Things go best on Anubis (+390 ELO, win rate 58%). Improved over the last three months: ELO +192. Unchanged in recent months: K/R at 0.79, Rating at 1.11, ADR at 84.9, Headshots at 50%, Win rate at 52%. Last 30 days: 124 matches, win rate 52%, net ELO +132.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.