mandj0s

Russia
Streamer Player
473 matches tracked
ELO ▲ 35
3,478
30-day peak: 3,482
Rank EU ▼ 115 places
#1,426
Russia #407 in Russia
30 days · prev. #1,311 · best #1,141

How does mandj0s play?

Rating 1.07 (from 309 matches) K/R 0.76 ADR 81.7 from 473 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 51%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 309 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 20% good 1.10 to 1.29 21% normal 0.90 to 1.09 23% weak 0.75 to 0.89 16% very weak below 0.75 17%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. Higher headshot rate than the level 10 · 3,000-3,499 ELO average. Rarely on the AWP.
Multi-killsHeadshotsRifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (164 matches).

3,000-3,499 ELO

Compared with 7,480 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 24%
Opening duels won 50%−2 pp · Ø 52% better than 28%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 36%−4 pp · Ø 40% better than 32%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 51%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 79%

Weapons and aim

Average
Where do the kills come from?

62% headshots and so well above the average (53%).

Headshot rate 62%+9 pp · Ø 53% better than 93%
AWP share of kills 1%−11 pp · Ø 12% better than 6%
K/D 1.11+0.06 · Ø 1.05 better than 59%
Pistol kills per match 2.9
Knife kills 2 in 473 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so slightly above the average (2.4).

2K rounds 14.1%+0.5 pp · Ø 13.6% better than 57%
3K rounds 4.3%+0.1 pp · Ø 4.2% better than 50%
MVPs per match 2.5+0.1 · Ø 2.4 better than 58%
4Ks and aces 40x 4K, 4 aces in 164 matches

Utility and deaths

Average
Nades, flashes and deaths

40% of nades dealing damage or blinding and so well above the average (34%).

Utility hit rate 40%+6 pp · Ø 34% better than 90%
Utility damage per round 3.6−0.3 · Ø 3.9 better than 43%
Enemies flashed per round 0.27−0.05 · Ø 0.32 better than 35%
Deaths per round 68%−3 pp · Ø 71% better than 76%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Win rate +3 pp, ELO +105
= Stayed the same
K/R at 0.80, ADR at 86.2, Headshots at 62%
▼ Got worse
Nothing clear

Sep to Oct 2026 compared with Mar to May 2026.

Kills per round (K/R)

1.04
MarAprMayJunJulAugSepOctNov

Best month: October 2026 with 1.04. Last 3 months: 0.80 (at the start 0.78). Clearly above the average (0.75).

Patterns

From the last 473 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −197 ELO
108 matches · 50% win rate
On Ancient −150 ELO
65 matches · 51% win rate
On Inferno −47 ELO
30 matches · 50% win rate

mandj0s loses the most ELO in match 2 of the day: −197 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.66 · Ancient
  2. Longest win streak: 9 wins in a row · Mirage
  3. Recorded match no. 250 · Anubis
  4. Most kills in a match: 50 · Ancient

Maps in detail

from the last 473 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage190
59% better than 69%
0.78 better than 59%
84.0 better than 59%
1.08 better than 55%
51% of 433 duels better than 40%
49% of 70 situations better than 79%
Dust 2105
52% better than 38%
0.74 better than 42%
80.0 better than 41%
1.05 better than 42%
47% of 220 duels better than 21%
53% of 32 situations better than 84%
Ancient65
51% better than 36%
0.77 better than 56%
82.6 better than 52%
1.12 better than 69%
53% of 195 duels right on the average
36% of 28 situations better than 44%
Anubis43
51% better than 36%
0.72 better than 33%
78.9 better than 35%
1.04 better than 42%
56% of 134 duels better than 70%
21% of 19 situations better than 12%
Inferno30
50% better than 18%
0.75 better than 36%
80.7 better than 32%
1.07 better than 34%
45% of 94 duels better than 6%
29% of 14 situations better than 20%
Nuke23
65% better than 73%
0.73 better than 34%
75.6 better than 18%
1.07 better than 46%
56% of 52 duels better than 63%
25% of 12 situations better than 19%
Cache12
42% -
0.76 -
83.0 -
1.03-
56% of 45 duels -
25% of 4 situations -
Overpass5
60% -
0.70 -
79.8 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How mandj0s plays

Across 473 matches mandj0s averages K/R 0.76 and ADR 81.7; the rating across the 309 rated matches is 1.07. Biggest strength: Headshot rate at 62%, better than 93% of level 10 · 3,000-3,499 ELO players. Most room to improve: Rounds with first kill at 9%, better than only 24% of level 10 · 3,000-3,499 ELO players. Averages 16.7 kills per match with 62% headshots. The strongest map is Nuke with a 65% win rate in 23 matches. In 136 of 309 matches the rating was 1.10 or higher (44%), in 103 it was below 0.90. In 164 matches with detailed stats: 40 4Ks and 4 aces. Best month by rating: October 2026 at 1.49. mandj0s loses the most ELO in match 2 of the day (−197 ELO, win rate 50%). Things go best on Mirage (+833 ELO, win rate 59%). Match no. 3 of the day goes best: 61% win rate, +665 ELO. Improved over the last three months: Win rate +3 pp, ELO +105. Unchanged in recent months: K/R at 0.80, ADR at 86.2, Headshots at 62%. Last 30 days: 7 matches, win rate 71%, net ELO +60.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.