maliiiit

Denmark
Streamer
428 matches tracked 119 matches in 30 days
ELO ▲ 10
2,413
30-day peak: 2,580
Rank EU
#75,487
Denmark #1,997 in Denmark

How does maliiiit play?

Rating 0.99 (from 273 matches) K/R 0.75 ADR 81.5 from 428 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 27%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 273 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 18% good 1.10 to 1.29 16% normal 0.90 to 1.09 23% weak 0.75 to 0.89 17% very weak below 0.75 25%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (214 matches).

2,250-2,499 ELO

Compared with 2,492 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

44% of opening duels won and so well below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 44%−7 pp · Ø 51% better than 4%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 74%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 17%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so clearly above the average (50%).

Headshot rate 55%+5 pp · Ø 50% better than 79%
AWP share of kills 1%−10 pp · Ø 11% better than 6%
K/D 1.01−0.02 · Ø 1.03 better than 36%
Pistol kills per match 3.6
Knife kills 10 in 428 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.6% of rounds and so clearly below the average (4.1%).

2K rounds 12.8%−0.6 pp · Ø 13.4% better than 30%
3K rounds 3.6%−0.5 pp · Ø 4.1% better than 25%
MVPs per match 2.4+0.1 · Ø 2.3 better than 55%
4Ks and aces 34x 4K, 6 aces in 214 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 30%−5 pp · Ø 35% better than 18%
Utility damage per round 4.20.0 · Ø 4.2 right on the average
Enemies flashed per round 0.26−0.03 · Ø 0.29 better than 42%
Deaths per round 74%+2 pp · Ø 72% better than 20%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Win rate +4 pp, ELO +290
= Stayed the same
Headshots at 56%
▼ Got worse
K/R −0.09, Rating −0.16, ADR −9.7

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOctNov

Best month: May 2026 with 0.85. Last 3 months: 0.70 (at the start 0.79). Slightly below the average (0.74).

Patterns

From the last 428 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −244 ELO
65 matches · 38% win rate
On Anubis −96 ELO
48 matches · 46% win rate
Between 18:00 and 24:00 −157 ELO, win rate 44%
On Sundays −142 ELO, win rate 41%

maliiiit loses the most ELO on Mirage: −244 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 47 · Nuke
  2. Longest win streak: 8 wins in a row · Ancient
  3. Recorded match no. 250 · Vertigo
  4. Highest rating in a match: 2.00 · Ancient

Maps in detail

from the last 428 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient103
58% better than 68%
0.79 better than 69%
84.7 better than 65%
1.06 better than 56%
47% of 343 duels better than 24%
45% of 38 situations better than 68%
Inferno67
49% better than 31%
0.77 better than 54%
85.6 better than 62%
1.11 better than 59%
54% of 180 duels right on the average
36% of 14 situations better than 42%
Mirage65
38% better than 8%
0.65 better than 11%
75.0 better than 19%
0.82 better than 2%
39% of 239 duels better than 3%
22% of 18 situations better than 10%
Anubis48
46% better than 28%
0.73 better than 42%
80.9 better than 48%
0.97 better than 26%
47% of 213 duels better than 23%
45% of 22 situations better than 69%
Dust 248
46% better than 28%
0.70 better than 27%
74.2 better than 16%
0.91 better than 10%
44% of 150 duels better than 13%
40% of 10 situations better than 56%
Nuke43
51% better than 40%
0.76 better than 46%
80.6 better than 42%
1.08 right on the average
49% of 119 duels better than 33%
45% of 11 situations better than 66%
Cache33
39% better than 8%
0.79 better than 69%
84.0 better than 62%
0.99 better than 38%
48% of 81 duels better than 28%
55% of 11 situations better than 83%
Overpass16
56% -
0.79 -
84.3 -
-
-
-
Vertigo5
40% -
0.94 -
100.5 -
1.33-
56% of 25 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How maliiiit plays

Across 428 matches maliiiit averages K/R 0.75 and ADR 81.5; the rating across the 273 rated matches is 0.99. Biggest strength: Headshot rate at 55%, better than 79% of level 10 · 2,250-2,499 ELO players. Most room to improve: Opening duels won at 44%, better than only 4% of level 10 · 2,250-2,499 ELO players. Averages 16.3 kills per match with 55% headshots. The strongest map is Ancient with a 58% win rate in 103 matches. In 98 of 273 matches the rating was 1.10 or higher (36%), in 113 it was below 0.90. In 214 matches with detailed stats: 34 4Ks and 6 aces. Best month by rating: July 2026 at 1.12. maliiiit loses the most ELO on Mirage (−244 ELO, win rate 38%). Things go best on Ancient (+408 ELO, win rate 58%). Match no. 4 of the day goes best: 56% win rate, +170 ELO. Improved over the last three months: Win rate +4 pp, ELO +290. Got weaker: K/R −0.09, Rating −0.16, ADR −9.7. Unchanged in recent months: Headshots at 56%. Last 30 days: 119 matches, win rate 48%, net ELO −19.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.