madss

USA
Streamer Player

1,512 followers 1 stream in 30 days 4 avg. viewers last live on Nov 11, 2026

265 matches tracked 23 matches in 30 days
ELO ▲ 106
2,382
30-day peak: 2,382
Rank NA ▲ 788 places
#2,518
USA #1,952 in USA
30 days · prev. #3,306 · best #2,403

How does madss play?

Rating 1.06 (from 172 matches) K/R 0.70 ADR 71.0 from 265 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 56%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 171 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 20% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 17% very weak below 0.75 18%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average. Higher headshot rate than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
ClutcherHeadshotsRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (162 matches).

2,250-2,499 ELO

Compared with 2,480 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 8% of rounds and so well below the average (11%).

Rounds with first kill 8%−3 pp · Ø 11% better than 15%
Opening duels won 48%−3 pp · Ø 51% better than 21%

Clutch

Strength
Last one alive

33% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 45%
Clutch 1v2 won 33%+12 pp · Ø 21% better than 97%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 89%

Weapons and aim

Average
Where do the kills come from?

65% headshots and so well above the average (50%).

Headshot rate 65%+15 pp · Ø 50% better than 99%
AWP share of kills 2%−10 pp · Ø 12% better than 12%
K/D 1.02−0.01 · Ø 1.03 better than 40%
Pistol kills per match 3.0
Knife kills 2 in 265 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

2K rounds 13.6%+0.2 pp · Ø 13.4% better than 51%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.2−0.1 · Ø 2.3 better than 32%
4Ks and aces 34x 4K, 1 ace in 162 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.0−0.2 · Ø 4.2 better than 49%
Enemies flashed per round 0.300.00 · Ø 0.30 right on the average
Deaths per round 68%−4 pp · Ø 72% better than 87%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.14, ADR +8.3, Headshots +3 pp
= Stayed the same
Win rate at 57%
▼ Got worse
ELO −84

Sep to Oct 2026 compared with Dec 2025 to Feb 2026.

Kills per round (K/R)

0.73
DecJanFebMarAprMayJunJulAugSepOctNov

Best month: September 2026 with 0.79. Last 3 months: 0.75 (at the start 0.61). Just above the average (0.74).

Patterns

From the last 265 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −260 ELO
87 matches · 44% win rate
In match 3 of the day −155 ELO
42 matches · 45% win rate
On Thursdays −93 ELO, win rate 38%

madss loses the most ELO in match 1 of the day: −260 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Highest rating in a match: 2.13 · Mirage
  3. Most kills in a match: 39 · Mirage
  4. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 265 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage92
55% better than 62%
0.73 better than 41%
73.1 better than 12%
1.14 better than 79%
51% of 242 duels better than 46%
37% of 65 situations better than 45%
Dust 259
49% better than 38%
0.69 better than 24%
69.3 better than 4%
1.00 better than 34%
50% of 130 duels better than 42%
39% of 23 situations better than 51%
Ancient40
53% right on the average
0.69 better than 21%
70.3 better than 5%
1.03 better than 47%
46% of 82 duels better than 20%
35% of 17 situations better than 42%
Anubis25
64% better than 85%
0.69 better than 24%
71.8 better than 7%
1.00 better than 33%
52% of 48 duels right on the average
45% of 11 situations better than 71%
Cache17
41% better than 16%
0.71 better than 40%
71.6 better than 18%
1.03-
41% of 46 duels better than 10%
22% of 9 situations better than 16%
Nuke16
44% better than 24%
0.63 better than 6%
68.0 better than 4%
1.08-
50% of 10 duels better than 39%
100% of 2 situations better than 99%
Inferno10
50% -
0.70 -
72.9 -
1.01-
37% of 30 duels -
33% of 6 situations -
Overpass5
20% -
0.52 -
57.0 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How madss plays

Across 265 matches madss averages K/R 0.70 and ADR 71.0; the rating across the 172 rated matches is 1.06. Biggest strength: Headshot rate at 65%, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Damage per round (ADR) at 71.0, better than only 3% of level 10 · 2,250-2,499 ELO players. Averages 15.3 kills per match with 65% headshots. The strongest map is Anubis with a 64% win rate in 25 matches. In 73 of 171 matches the rating was 1.10 or higher (43%), in 59 it was below 0.90. In 162 matches with detailed stats: 34 4Ks and 1 ace. Best month by rating: May 2026 at 1.28. madss loses the most ELO in match 1 of the day (−260 ELO, win rate 44%). Things go best from match 5 of the day (+249 ELO, win rate 59%). Match no. 4 of the day goes best: 69% win rate, +248 ELO. Improved over the last three months: K/R +0.14, ADR +8.3, Headshots +3 pp. Got weaker: ELO −84. Unchanged in recent months: Win rate at 57%. Last 30 days: 23 matches, win rate 61%, net ELO +127.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.