Ma4o_xD

Ukraine
Streamer Player

25 followers 6 streams in 30 days 1 avg. viewers last live on Nov 4, 2026

268 matches tracked 71 matches in 30 days
ELO ▼ 89
1,958
30-day peak: 2,167
Rank EU
#277,311
Ukraine #11,211 in Ukraine

How does Ma4o_xD play?

Rating 0.92 (from 242 matches) K/R 0.67 ADR 78.2 from 268 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 12%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 50%
Rating distribution from 242 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 9% good 1.10 to 1.29 17% normal 0.90 to 1.09 24% weak 0.75 to 0.89 17% very weak below 0.75 33%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (229 matches).

Level 9

Compared with 1,707 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

45% of opening duels won and so clearly below the average (50%).

Rounds with first kill 8%−2 pp · Ø 10% better than 17%
Opening duels won 45%−5 pp · Ø 50% better than 10%

Clutch

Average
Last one alive

15% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 33%
Clutch 1v2 won 15%−6 pp · Ø 21% better than 14%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Weakness
Where do the kills come from?

40% headshots and so well below the average (48%).

Headshot rate 40%−8 pp · Ø 48% better than 10%
AWP share of kills 7%−3 pp · Ø 10% better than 40%
K/D 0.91−0.10 · Ø 1.01 better than 14%
Pistol kills per match 1.9
Knife kills 1 in 268 matches

Impact

Weakness
Damage and big rounds

1.8 MVPs per match and so well below the average (2.3).

2K rounds 11.6%−1.6 pp · Ø 13.2% better than 11%
3K rounds 3.2%−0.8 pp · Ø 4.0% better than 18%
MVPs per match 1.8−0.5 · Ø 2.3 better than 7%
4Ks and aces 26x 4K, 4 aces in 229 matches

Utility and deaths

Strength
Nades, flashes and deaths

6.4 utility damage per round and so well above the average (4.3).

Utility hit rate 40%+5 pp · Ø 35% better than 83%
Utility damage per round 6.4+2.1 · Ø 4.3 better than 91%
Enemies flashed per round 0.38+0.11 · Ø 0.27 better than 78%
Deaths per round 74%+2 pp · Ø 72% better than 28%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Rating +0.05, ADR +5.4
= Stayed the same
K/R at 0.68, Headshots at 40%
▼ Got worse
Win rate −6 pp, ELO −282

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.71
JunJulAugSepOctNov

Best month: November 2026 with 0.71. Last 3 months: 0.68 (at the start 0.66). Slightly below the average (0.73).

Patterns

From the last 268 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −551 ELO
72 matches · 38% win rate
On Mirage −356 ELO
83 matches · 43% win rate
On Saturdays −185 ELO, win rate 38%

Ma4o_xD loses the most ELO in match 2 of the day: −551 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Most kills in a match: 42 · Dust 2
  3. Highest rating in a match: 1.86 · Inferno
  4. Longest win streak: 7 wins in a row · Inferno

Maps in detail

from the last 268 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage83
43% better than 21%
0.64 better than 10%
75.1 better than 23%
0.89 better than 9%
43% of 251 duels better than 11%
32% of 47 situations better than 33%
Dust 255
47% better than 34%
0.65 better than 13%
74.8 better than 22%
0.90 better than 13%
46% of 190 duels better than 23%
35% of 23 situations better than 41%
Anubis53
57% better than 73%
0.73 right on the average
82.0 better than 60%
0.99 better than 42%
48% of 172 duels better than 34%
43% of 37 situations better than 65%
Ancient45
51% better than 48%
0.64 better than 9%
79.7 better than 45%
0.85 better than 6%
47% of 148 duels better than 29%
22% of 23 situations better than 15%
Inferno32
41% better than 15%
0.72 better than 46%
84.3 better than 71%
1.00 better than 42%
45% of 109 duels better than 18%
42% of 19 situations better than 59%

Compared with players on the same level who have at least 15 matches on the map.

How Ma4o_xD plays

Across 268 matches Ma4o_xD averages K/R 0.67 and ADR 78.2; the rating across the 242 rated matches is 0.92. Biggest strength: Utility damage per round at 6.4, better than 91% of level 9 players. Most room to improve: Headshot rate at 40%, better than only 10% of level 9 players. Averages 14.7 kills per match with 40% headshots. The strongest map is Anubis with a 57% win rate in 53 matches. In 63 of 242 matches the rating was 1.10 or higher (26%), in 120 it was below 0.90. In 229 matches with detailed stats: 26 4Ks and 4 aces. Best month by rating: November 2026 at 0.96. Ma4o_xD loses the most ELO in match 2 of the day (−551 ELO, win rate 38%). Things go best on Anubis (+219 ELO, win rate 57%). From match no. 5 of the day on, things go best: 57% win rate, +153 ELO. Improved over the last three months: Rating +0.05, ADR +5.4. Got weaker: Win rate −6 pp, ELO −282. Unchanged in recent months: K/R at 0.68, Headshots at 40%. Last 30 days: 71 matches, win rate 45%, net ELO −147.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.