m4zdowy

Poland
Streamer

202 followers 1 stream in 30 days 79 avg. viewers last live on Oct 31, 2026

On FACEIT since 2021 311 matches tracked 150 matches in 30 days

How does m4zdowy play?

Rating 1.03 (from 261 matches) K/R 0.73 ADR 79.8 from 311 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 261 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 18% good 1.10 to 1.29 17% normal 0.90 to 1.09 26% weak 0.75 to 0.89 16% very weak below 0.75 20%
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (261 matches).

2,750-2,999 ELO

Compared with 11,847 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so slightly below the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 42%
Opening duels won 50%−2 pp · Ø 52% better than 31%

Clutch

Average
Last one alive

31% of 1v1s won and so clearly below the average (40%).

Clutch 1v1 won 31%−9 pp · Ø 40% better than 12%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 25%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 67%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so clearly above the average (51%).

Headshot rate 55%+4 pp · Ø 51% better than 71%
AWP share of kills 7%−5 pp · Ø 12% better than 39%
K/D 1.03−0.02 · Ø 1.05 better than 36%
Pistol kills per match 2.8
Zeus kills1 in 311 matches
Knife kills 5 in 311 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.6% of rounds and so clearly below the average (4.3%).

2K rounds 14.2%+0.7 pp · Ø 13.5% better than 61%
3K rounds 3.6%−0.7 pp · Ø 4.3% better than 22%
MVPs per match 2.2−0.2 · Ø 2.4 better than 27%
4Ks and aces 41x 4K, 7 aces in 261 matches

Utility and deaths

Average
Nades, flashes and deaths

2.9 utility damage per round and so well below the average (4.0).

Utility hit rate 32%−2 pp · Ø 34% better than 33%
Utility damage per round 2.9−1.1 · Ø 4.0 better than 19%
Enemies flashed per round 0.21−0.10 · Ø 0.31 better than 22%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
K/R +0.05, ADR +5.1
= Stayed the same
Headshots at 55%
▼ Got worse
Win rate −11 pp, ELO −168

Sep to Oct 2026 compared with Jun 2026.

Kills per round (K/R)

0.74
JunJulAugSepOctNov

Best month: September 2026 with 0.74. Last 3 months: 0.74 (at the start 0.69). Just below the average (0.75).

Patterns

From the last 311 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −273 ELO
25 matches · 32% win rate
On Anubis −204 ELO
32 matches · 41% win rate
On Wednesdays −130 ELO, win rate 46%

m4zdowy loses the most ELO on Nuke: −273 ELO, 32% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Dust 2
  2. Most kills in a match: 32 · Dust 2
  3. Highest rating in a match: 2.16 · Mirage
  4. Longest win streak: 6 wins in a row · Anubis

Maps in detail

from the last 311 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage108
63% better than 85%
0.76 right on the average
82.3 better than 52%
1.06 better than 52%
52% of 429 duels right on the average
32% of 50 situations better than 29%
Dust 273
48% better than 31%
0.72 better than 34%
78.8 better than 34%
1.00 better than 29%
48% of 275 duels better than 27%
28% of 43 situations better than 20%
Ancient60
50% better than 36%
0.71 better than 27%
76.2 better than 19%
1.02 better than 38%
49% of 226 duels better than 31%
39% of 28 situations better than 51%
Anubis32
41% better than 13%
0.69 better than 21%
79.2 better than 36%
0.95 better than 16%
41% of 100 duels better than 5%
24% of 17 situations better than 15%
Nuke25
32% better than 3%
0.74 better than 36%
78.7 better than 31%
1.05 better than 39%
51% of 68 duels better than 37%
9% of 11 situations better than 3%
Cache13
69% -
0.77 -
83.3 -
1.05-
63% of 49 duels -
50% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How m4zdowy plays

Across 311 matches m4zdowy averages K/R 0.73 and ADR 79.8; the rating across the 261 rated matches is 1.03. Most room to improve: Clutch 1v1 won at 31%, better than only 12% of level 10 · 2,750-2,999 ELO players. Averages 16.1 kills per match with 55% headshots. The strongest map is Cache with a 69% win rate in 13 matches. In 100 of 261 matches the rating was 1.10 or higher (38%), in 94 it was below 0.90. In 261 matches with detailed stats: 41 4Ks and 7 aces. Best month by rating: September 2026 at 1.03. m4zdowy loses the most ELO on Nuke (−273 ELO, win rate 32%). Things go best on Mirage (+680 ELO, win rate 63%). Match no. 2 of the day goes best: 61% win rate, +144 ELO. Improved over the last three months: K/R +0.05, ADR +5.1. Got weaker: Win rate −11 pp, ELO −168. Unchanged in recent months: Headshots at 55%. Last 30 days: 150 matches, win rate 50%, net ELO −87.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.