m1ro_cs2
LIVE 3 followers 4 streams in 30 days 1 avg. viewers last live on Oct 11, 2026
How does m1ro_cs2 play?
Compared with 1,064 players in this group, each player over up to their last 100 matches.
Opening
StrengthFirst kill in 16% of rounds and so well above the average (10%).
Clutch
Average1.2 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average33% headshots and so well below the average (46%).
Impact
StrengthExactly 2 kills in 14.7% of rounds and so clearly above the average (13.2%).
Utility and deaths
Weakness1.1 utility damage per round and so well below the average (4.1).
Progress
One value per month, dashed line is the level 7 averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: September 2026 with 0.82. Last 3 months: 0.79 (at the start 0.80). Clearly above the average (0.72).
Rating, 1.00 is an average match
Best month: September 2026 with 1.10. Last 3 months: 1.05 (at the start 1.08). Clearly above the average (1.00).
Damage per round (ADR)
Best month: September 2026 with 83.0. Last 3 months: 82.2 (at the start 81.8). Slightly above the average (79.5).
Share of headshot kills
Best month: August 2026 with 38%. Last 3 months: 33% (at the start 38%). Well below the average (46%).
Matches won (win rate)
Best month: September 2026 with 54%. Last 3 months: 50% (at the start 51%). Right on the average (50%).
Best month: October 2026 with 1,675. Last 3 months: 1,459 (at the start 1,088).
Rounds with first kill
Best month: August 2026 with 16%. Last 3 months unchanged at 16%. Well above the average (10%).
1v1 clutches won
Best month: October 2026 with 46%. Last 3 months: 41% (at the start 36%). Just above the average (39%).
Patterns
From the last 326 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
m1ro_cs2 loses the most ELO from match 5 of the day: −294 ELO, 44% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.41 · Mirage
- Recorded match no. 250 · Inferno
- Most kills in a match: 45 · Mirage
- Longest win streak: 7 wins in a row · Inferno
Maps in detail
from the last 326 matchesCompared with players on the same level who have at least 15 matches on the map.
How m1ro_cs2 plays
Across 326 matches m1ro_cs2 averages K/R 0.79, ADR 82.1 and a rating of 1.06. Biggest strength: Rounds with first kill at 16%, better than 97% of level 7 players. Most room to improve: Utility hit rate at 22%, better than only 1% of level 7 players. Averages 17.7 kills per match with 33% headshots. The strongest map is Inferno with a 60% win rate in 35 matches. In 142 of 326 matches the rating was 1.10 or higher (44%), in 112 it was below 0.90. In 326 matches with detailed stats: 54 4Ks and 7 aces. Best month by rating: September 2026 at 1.10. m1ro_cs2 loses the most ELO from match 5 of the day (−294 ELO, win rate 44%). Things go best in match 2 of the day (+330 ELO, win rate 61%). Match no. 2 of the day goes best: 61% win rate, +330 ELO. Improved over the last three months: ELO +371, Clutch 1v1 +5 pp. Got weaker: Headshots −5 pp. Unchanged in recent months: K/R at 0.79, Rating at 1.05, ADR at 82.2, Win rate at 50%, First kills at 16%. Last 30 days: 164 matches, win rate 48%, net ELO −15.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.