m0ri_cs2
LIVE 15 followers 2 streams in 30 days 3 avg. viewers last live on Oct 31, 2026
How does m0ri_cs2 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (97 matches).
Compared with 2,690 players in this group, each player over up to their last 100 matches.
Opening
Average48% of opening duels won and so clearly below the average (52%).
Clutch
Average1.3 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average56% headshots and so clearly above the average (51%).
Impact
AverageExactly 3 kills in 3.6% of rounds and so clearly below the average (4.2%).
Utility and deaths
AverageDied in 73% of rounds and so clearly above the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageSep to Nov 2026 compared with Apr to Jun 2026.
Kills per round (K/R)
Best month: April 2026 with 0.77. Last 3 months: 0.72 (at the start 0.74). Slightly below the average (0.75).
Rating, 1.00 is an average match
Best month: June 2026 with 1.04. Last 3 months: 0.98 (at the start 1.04). Clearly below the average (1.05).
Damage per round (ADR)
Best month: October 2026 with 81.9. Last 3 months: 77.6 (at the start 78.9). Slightly below the average (81.4).
Share of headshot kills
Best month: September 2026 with 63%. Last 3 months: 59% (at the start 54%). Well above the average (51%).
Matches won (win rate)
Best month: April 2026 with 58%. Last 3 months unchanged at 49%. Slightly below the average (51%).
Best month: August 2026 with 2,730. Last 3 months: 2,566 (at the start 2,503).
Rounds with first kill
Best month: October 2026 with 13%.
1v1 clutches won
Best month: August 2026 with 50%.
Patterns
From the last 236 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
m0ri_cs2 loses the most ELO on Anubis: −116 ELO, 43% win rate
Records and milestones
from recorded matches- Most kills in a match: 37 · Inferno
- Highest rating in a match: 1.90 · Mirage
- Recorded match no. 100 · Cache
- Longest win streak: 5 wins in a row · Anubis
Maps in detail
from the last 236 matchesCompared with players on the same level who have at least 15 matches on the map.
How m0ri_cs2 plays
Across 236 matches m0ri_cs2 averages K/R 0.73 and ADR 77.8; the rating across the 138 rated matches is 0.99. Biggest strength: Headshot rate at 56%, better than 80% of level 10 · 2,500-2,749 ELO players. Most room to improve: Opening duels won at 48%, better than only 20% of level 10 · 2,500-2,749 ELO players. Averages 16.5 kills per match with 56% headshots. The strongest map is Cache with a 69% win rate in 42 matches. In 49 of 138 matches the rating was 1.10 or higher (36%), in 49 it was below 0.90. In 97 matches with detailed stats: 13 4Ks and 2 aces. Best month by rating: June 2026 at 1.04. m0ri_cs2 loses the most ELO on Anubis (−116 ELO, win rate 43%). Things go best on Cache (+259 ELO, win rate 69%). Improved over the last three months: Headshots +5 pp, ELO +63. Got weaker: Rating −0.06. Unchanged in recent months: K/R at 0.72, ADR at 77.6, Win rate at 49%. Last 30 days: 36 matches, win rate 42%, net ELO −88.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.