m0rdeka1

Russia
Streamer

691 followers 1 stream in 30 days 1 avg. viewers last live on Nov 2, 2026

693 matches tracked 101 matches in 30 days
ELO ▲ 88
2,566
30-day peak: 2,749
Rank EU
#44,589
Russia #12,732 in Russia

How does m0rdeka1 play?

Rating 1.01 (from 581 matches) K/R 0.69 ADR 78.0 from 693 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 33%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 581 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 18% good 1.10 to 1.29 18% normal 0.90 to 1.09 24% weak 0.75 to 0.89 16% very weak below 0.75 22%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average.
Clutcher
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (391 matches).

2,500-2,749 ELO

Compared with 2,625 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 6% of rounds and so well below the average (11%).

Rounds with first kill 6%−5 pp · Ø 11% better than 2%
Opening duels won 47%−5 pp · Ø 52% better than 14%

Clutch

Average
Last one alive

2.2 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 43%+3 pp · Ø 40% better than 72%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 60%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 90%

Weapons and aim

Average
Where do the kills come from?

1.04 K/D and so just below the average (1.05).

Headshot rate 50%−1 pp · Ø 51% better than 46%
AWP share of kills 9%−3 pp · Ø 12% better than 49%
K/D 1.04−0.01 · Ø 1.05 better than 44%
Pistol kills per match 3.6
Knife kills 16 in 693 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.4% of rounds and so clearly below the average (13.5%).

2K rounds 12.4%−1.1 pp · Ø 13.5% better than 20%
3K rounds 3.9%−0.3 pp · Ø 4.2% better than 36%
MVPs per match 2.2−0.2 · Ø 2.4 better than 30%
4Ks and aces 59x 4K, 9 aces in 391 matches

Utility and deaths

Strength
Nades, flashes and deaths

6.3 utility damage per round and so well above the average (4.1).

Utility hit rate 38%+3 pp · Ø 35% better than 74%
Utility damage per round 6.3+2.2 · Ø 4.1 better than 92%
Enemies flashed per round 0.39+0.09 · Ø 0.30 better than 76%
Deaths per round 67%−4 pp · Ø 71% better than 90%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Headshots +2 pp, Win rate +4 pp, ELO +251
= Stayed the same
K/R at 0.70, ADR at 77.5
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Dec 2025 to Apr 2026.

Kills per round (K/R)

0.78
DecJanFebMarAprMayJunJulAugSepOctNov

Best month: December 2025 with 0.78. Last 3 months: 0.70 (at the start 0.71). Clearly below the average (0.75).

Patterns

From the last 693 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −232 ELO
92 matches · 47% win rate
On Nuke −200 ELO
43 matches · 44% win rate
On Mondays −587 ELO, win rate 38%

m0rdeka1 loses the most ELO on Anubis: −232 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 46 · Anubis
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Recorded match no. 500 · Ancient
  4. Highest rating in a match: 2.50 · Dust 2

Maps in detail

from the last 693 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage238
47% better than 27%
0.69 better than 22%
77.2 better than 27%
1.00 better than 33%
46% of 541 duels better than 19%
44% of 142 situations better than 68%
Dust 2163
58% better than 70%
0.69 better than 23%
77.7 better than 31%
1.01 better than 35%
48% of 450 duels better than 29%
38% of 97 situations better than 47%
Ancient122
58% better than 67%
0.71 better than 30%
79.3 better than 34%
1.04 right on the average
48% of 288 duels better than 28%
51% of 69 situations better than 83%
Anubis92
47% better than 32%
0.69 better than 23%
77.7 better than 30%
0.99 better than 30%
43% of 277 duels better than 9%
46% of 59 situations better than 71%
Nuke43
44% better than 18%
0.69 better than 29%
76.0 better than 28%
0.97 better than 28%
48% of 103 duels better than 25%
47% of 32 situations better than 74%
Inferno17
53% better than 39%
0.72 better than 26%
83.4 better than 44%
1.05 better than 37%
44% of 55 duels better than 6%
18% of 17 situations better than 11%
Cache9
33% -
0.78 -
83.5 -
1.11-
53% of 34 duels -
50% of 8 situations -
Overpass5
60% -
0.88 -
89.6 -
-
-
-
Train4
25% -
0.66 -
81.8 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How m0rdeka1 plays

Across 693 matches m0rdeka1 averages K/R 0.69 and ADR 78.0; the rating across the 581 rated matches is 1.01. Biggest strength: Utility damage per round at 6.3, better than 92% of level 10 · 2,500-2,749 ELO players. Most room to improve: Rounds with first kill at 6%, better than only 2% of level 10 · 2,500-2,749 ELO players. Averages 15.3 kills per match with 50% headshots. The strongest map is Dust 2 with a 58% win rate in 163 matches. In 218 of 581 matches the rating was 1.10 or higher (38%), in 221 it was below 0.90. In 391 matches with detailed stats: 59 4Ks and 9 aces. Best month by rating: November 2026 at 1.17. m0rdeka1 loses the most ELO on Anubis (−232 ELO, win rate 47%). Things go best on Dust 2 (+477 ELO, win rate 58%). Improved over the last three months: Headshots +2 pp, Win rate +4 pp, ELO +251. Unchanged in recent months: K/R at 0.70, ADR at 77.5. Last 30 days: 101 matches, win rate 54%, net ELO +111.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.