m0nser3

Ukraine
Streamer Player

13 followers 4 streams in 30 days 1 avg. viewers last live on Nov 7, 2026

228 matches tracked 111 matches in 30 days
ELO ▼ 84
1,085
30-day peak: 1,224
Rank EU
#1,188,409
Ukraine #57,718 in Ukraine

How does m0nser3 play?

Rating 0.99 K/R 0.71 ADR 76.7 from 228 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 59%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 228 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 14% good 1.10 to 1.29 18% normal 0.90 to 1.09 23% weak 0.75 to 0.89 19% very weak below 0.75 24%
better than most on level 5 about average weaker than most
Level 5

Compared with 901 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 68%
Opening duels won 48%−3 pp · Ø 51% better than 41%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 70%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 45%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 76%

Weapons and aim

Average
Where do the kills come from?

48% headshots and so clearly above the average (44%).

Headshot rate 48%+4 pp · Ø 44% better than 74%
AWP share of kills 12%0 pp · Ø 12% right on the average
K/D 1.00−0.01 · Ø 1.01 better than 68%
Pistol kills per match 2.7
Zeus kills1 in 228 matches
Knife kills 10 in 228 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.8% of rounds and so just below the average (3.9%).

2K rounds 12.6%−0.7 pp · Ø 13.3% better than 48%
3K rounds 3.8%−0.1 pp · Ø 3.9% better than 55%
MVPs per match 2.1−0.2 · Ø 2.3 better than 50%
4Ks and aces 29x 4K, 4 aces in 228 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 71% of rounds and so slightly below the average (72%). Lower is better.

Utility hit rate 37%+2 pp · Ø 35% better than 67%
Utility damage per round 4.3+0.3 · Ø 4.0 better than 62%
Enemies flashed per round 0.35+0.11 · Ø 0.24 better than 77%
Deaths per round 71%−1 pp · Ø 72% better than 80%

Progress

One value per month, dashed line is the level 5 average
Whether m0nser3 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 228 matches, all from the last 3 months.

Kills per round (K/R)

0.77
SepOctNov

Best month: November 2026 with 0.77.

Patterns

From the last 228 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −289 ELO
47 matches · 38% win rate
On Anubis −140 ELO
25 matches · 44% win rate
On Sundays −199 ELO, win rate 39%

m0nser3 loses the most ELO in match 1 of the day: −289 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.95 · Ancient
  2. Longest win streak: 7 wins in a row · Mirage
  3. Recorded match no. 100 · Dust 2
  4. Most kills in a match: 39 · Mirage

Maps in detail

from the last 228 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 268
53% better than 60%
0.75 better than 72%
79.4 better than 56%
1.08 better than 82%
49% of 286 duels right on the average
49% of 55 situations better than 80%
Mirage51
53% better than 64%
0.69 better than 39%
75.0 better than 31%
0.96 better than 41%
51% of 263 duels better than 60%
33% of 43 situations better than 39%
Ancient37
46% better than 35%
0.71 right on the average
80.9 better than 62%
0.97 right on the average
50% of 180 duels better than 56%
43% of 42 situations better than 66%
Anubis25
44% better than 33%
0.64 better than 17%
69.7 better than 10%
0.89 better than 20%
45% of 148 duels better than 23%
50% of 16 situations better than 75%
Nuke17
29% better than 4%
0.70 better than 47%
73.9 better than 33%
1.00 better than 59%
38% of 101 duels better than 7%
25% of 16 situations better than 21%
Cache12
33% -
0.72 -
77.0 -
1.00-
51% of 45 duels -
30% of 10 situations -
Inferno10
50% -
0.62 -
68.4 -
0.92-
42% of 62 duels -
33% of 6 situations -
Vertigo8
38% -
0.73 -
84.1 -
1.01-
61% of 31 duels -
43% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How m0nser3 plays

Across 228 matches m0nser3 averages K/R 0.71, ADR 76.7 and a rating of 0.99. Averages 15.5 kills per match with 48% headshots. The strongest map is Dust 2 with a 53% win rate in 68 matches. In 78 of 228 matches the rating was 1.10 or higher (34%), in 98 it was below 0.90. In 228 matches with detailed stats: 29 4Ks and 4 aces. Best month by rating: November 2026 at 1.09. m0nser3 loses the most ELO in match 1 of the day (−289 ELO, win rate 38%). Things go best in match 4 of the day (+300 ELO, win rate 67%). Match no. 4 of the day goes best: 67% win rate, +300 ELO. Last 30 days: 111 matches, win rate 48%, net ELO −81.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.