LYSEZE

Belarus
Moderator Streamer Player Viewer
256 matches tracked 144 matches in 30 days

How does LYSEZE play?

Rating 1.07 K/R 0.77 ADR 82.2 from 256 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 55%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 256 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 27% good 1.10 to 1.29 18% normal 0.90 to 1.09 20% weak 0.75 to 0.89 15% very weak below 0.75 19%
better than most on level 10 · 2,750-2,999 ELO about average weaker than most
2,750-2,999 ELO

Compared with 11,965 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 56%+4 pp · Ø 52% better than 79%

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 33%−5 pp · Ø 38% better than 19%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 25%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

51% headshots and so just below the average (52%).

Headshot rate 51%−1 pp · Ø 52% better than 46%
AWP share of kills 21%+9 pp · Ø 12% better than 85%
K/D 1.07+0.02 · Ø 1.05 better than 51%
Pistol kills per match 3.5
Knife kills 1 in 256 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.6% of rounds and so slightly above the average (4.2%).

2K rounds 13.7%0.0 pp · Ø 13.7% right on the average
3K rounds 4.6%+0.4 pp · Ø 4.2% better than 64%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 50x 4K, 8 aces in 256 matches

Utility and deaths

Weakness
Nades, flashes and deaths

27% of nades dealing damage or blinding and so well below the average (34%).

Utility hit rate 27%−7 pp · Ø 34% better than 7%
Utility damage per round 3.1−0.9 · Ø 4.0 better than 24%
Enemies flashed per round 0.15−0.16 · Ø 0.31 better than 9%
Deaths per round 72%+1 pp · Ø 71% better than 32%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
K/R +0.05, ADR +5.8, Headshots +5 pp, Win rate +6 pp, ELO +72, First kills +2 pp
= Stayed the same
Rating at 1.08
▼ Got worse
Clutch 1v1 −11 pp

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.89
JunJulAugSepOctNov

Best month: November 2026 with 0.89. Last 3 months: 0.78 (at the start 0.73). Slightly above the average (0.75).

Patterns

From the last 256 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −141 ELO
35 matches · 40% win rate
In match 3 of the day −131 ELO
45 matches · 42% win rate
On Tuesdays −300 ELO, win rate 29%

LYSEZE loses the most ELO on Anubis: −141 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Anubis
  2. Longest win streak: 9 wins in a row · Ancient
  3. Most kills in a match: 34 · Dust 2
  4. Highest rating in a match: 2.10 · Inferno

Maps in detail

from the last 256 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient60
58% better than 65%
0.81 better than 74%
83.2 better than 54%
1.13 better than 73%
55% of 237 duels better than 66%
40% of 45 situations better than 54%
Mirage60
55% better than 57%
0.77 better than 57%
82.2 better than 52%
1.09 better than 62%
57% of 224 duels better than 78%
36% of 36 situations better than 41%
Dust 258
41% better than 11%
0.77 better than 58%
83.0 better than 56%
1.05 better than 45%
56% of 272 duels better than 71%
30% of 47 situations better than 26%
Anubis35
40% better than 11%
0.67 better than 14%
74.9 better than 16%
0.91 better than 8%
48% of 123 duels better than 26%
40% of 15 situations better than 54%
Inferno29
62% better than 64%
0.86 better than 80%
88.2 better than 64%
1.21 better than 75%
60% of 136 duels better than 77%
7% of 14 situations better than 3%
Cache9
33% -
0.72 -
79.6 -
0.91-
56% of 34 duels -
0% of 3 situations -
Nuke5
40% -
0.84 -
80.9 -
1.14-
81% of 21 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How LYSEZE plays

Across 256 matches LYSEZE averages K/R 0.77, ADR 82.2 and a rating of 1.07. Biggest strength: Opening duels won at 56%, better than 79% of level 10 · 2,750-2,999 ELO players. Most room to improve: Utility hit rate at 27%, better than only 7% of level 10 · 2,750-2,999 ELO players. Averages 16.8 kills per match with 51% headshots. The strongest map is Inferno with a 62% win rate in 29 matches. In 118 of 256 matches the rating was 1.10 or higher (46%), in 88 it was below 0.90. In 256 matches with detailed stats: 50 4Ks and 8 aces. Best month by rating: November 2026 at 1.28. LYSEZE loses the most ELO on Anubis (−141 ELO, win rate 40%). Things go best from match 5 of the day (+393 ELO, win rate 62%). From match no. 5 of the day on, things go best: 62% win rate, +393 ELO. Improved over the last three months: K/R +0.05, ADR +5.8, Headshots +5 pp, Win rate +6 pp, ELO +72, First kills +2 pp. Got weaker: Clutch 1v1 −11 pp. Unchanged in recent months: Rating at 1.08. Last 30 days: 144 matches, win rate 50%, net ELO +1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.