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luskex

Denmark
Moderator Streamer Player Viewer
107 matches tracked

How does luskex play?

K/R 0.72 ADR 81.2 from 107 matches
Player type
Goes in first and opens the round
More first kills per match than the level 4 average. Rarely on the AWP.
EntryRifler
better than most on level 4 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (2 matches).

Level 4

Compared with 972 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 13% no comparison
Opening duels won 63% no comparison

Clutch

Last one alive
Clutch 1v1 won 100% no comparison
Clutch kills per match 1.5 no comparison

Weapons and aim

Average
Where do the kills come from?

0.91 K/D and so slightly below the average (0.96).

Headshot rate 41%−3 pp · Ø 44% better than 38%
AWP share of kills 0% no comparison
K/D 0.91−0.05 · Ø 0.96 better than 37%
Pistol kills per match 2.2
Knife kills 3 in 107 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly above the average (2.1).

2K rounds 7.9% no comparison
3K rounds 0.0% no comparison
MVPs per match 2.2+0.1 · Ø 2.1 better than 70%
4Ks and aces 0x 4K, 0 aces in 2 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 79% of rounds and so well above the average (73%). Lower is better.

Utility hit rate 29% no comparison
Utility damage per round 1.7 no comparison
Enemies flashed per round 0.03 no comparison
Deaths per round 79%+6 pp · Ø 73% better than 4%

Patterns

From the last 107 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −161 ELO
20 matches · 30% win rate
On Dust 2 −74 ELO
26 matches · 38% win rate
Between 18:00 and 24:00 −240 ELO, win rate 36%

luskex loses the most ELO in match 2 of the day: −161 ELO, 30% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 0.58 · Mirage
  2. Recorded match no. 100 · Mirage
  3. Longest win streak: 15 wins in a row · Mirage
  4. Most kills in a match: 41 · Dust 2

Maps in detail

from the last 107 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 226
38% better than 15%
0.72 better than 64%
82.8 better than 76%
0.38-
33% of 9 duels better than 1%
-
Mirage24
54% better than 70%
0.76 better than 80%
81.7 better than 72%
0.58-
0% of 1 duels better than 1%
100% of 1 situations better than 99%
Ancient17
35% better than 14%
0.68 better than 39%
80.8 better than 65%
0.46-
71% of 7 duels better than 99%
-
Nuke16
50% better than 44%
0.70 better than 46%
79.5 better than 51%
-
-
-
Overpass11
45% -
0.70 -
82.1 -
-
-
-
Cache8
50% -
0.68 -
76.7 -
-
-
-
Inferno3
0% -
0.60 -
71.7 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How luskex plays

Most room to improve: Deaths per round at 79%, better than only 4% of level 4 players. Averages 15.4 kills per match with 41% headshots. The strongest map is Mirage with a 54% win rate in 24 matches. luskex loses the most ELO in match 2 of the day (−161 ELO, win rate 30%). Things go best from match 5 of the day (+153 ELO, win rate 53%). From match no. 5 of the day on, things go best: 53% win rate, +153 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.