lukasinio999

Poland
Streamer Player

2 followers 1 stream in 30 days 2 avg. viewers last live on Oct 16, 2026

202 matches tracked 63 matches in 30 days
ELO ▲ 95
996
30-day peak: 1,193
Rank EU
#1,212,058
Poland #93,214 in Poland

How does lukasinio999 play?

Rating 0.93 K/R 0.69 ADR 78.2 from 202 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 48%
Rating distribution from 202 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 11% good 1.10 to 1.29 16% normal 0.90 to 1.09 18% weak 0.75 to 0.89 20% very weak below 0.75 32%
better than most on level 4 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (96 matches).

Level 4

Compared with 706 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

45% of opening duels won and so clearly below the average (49%).

Rounds with first kill 9%−1 pp · Ø 10% better than 42%
Opening duels won 45%−4 pp · Ø 49% better than 22%

Clutch

Average
Last one alive

40% of 1v1s won and so just above the average (38%).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 66%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 61%

Weapons and aim

Average
Where do the kills come from?

0.89 K/D and so slightly below the average (0.97).

Headshot rate 40%−3 pp · Ø 43% better than 35%
AWP share of kills 10%−2 pp · Ø 12% better than 53%
K/D 0.89−0.08 · Ø 0.97 better than 28%
Pistol kills per match 2.2
Knife kills 4 in 202 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.8% of rounds and so clearly above the average (12.8%).

2K rounds 13.8%+1.0 pp · Ø 12.8% better than 81%
3K rounds 3.8%0.0 pp · Ø 3.8% right on the average
MVPs per match 2.10.0 · Ø 2.1 right on the average
4Ks and aces 18x 4K, 1 ace in 96 matches

Utility and deaths

Average
Nades, flashes and deaths

6.9 utility damage per round and so well above the average (3.7).

Utility hit rate 41%+6 pp · Ø 35% better than 87%
Utility damage per round 6.9+3.2 · Ø 3.7 better than 94%
Enemies flashed per round 0.33+0.09 · Ø 0.24 better than 73%
Deaths per round 77%+4 pp · Ø 73% better than 16%

Progress

One value per month, dashed line is the level 4 average
▲ Improved
K/R +0.06, Rating +0.06, Win rate +6 pp, ELO +108
= Stayed the same
ADR at 81.3
▼ Got worse
Headshots −3 pp

Aug to Oct 2026 compared with Feb to Apr 2026.

Kills per round (K/R)

0.73
FebMarAprMayJunJulAugSepOct

Best month: August 2026 with 0.74. Last 3 months: 0.73 (at the start 0.67). Just above the average (0.71).

Patterns

From the last 202 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −144 ELO
26 matches · 38% win rate
From match 5 of the day −135 ELO
32 matches · 44% win rate
Between 12:00 and 18:00 −227 ELO, win rate 41%
On Sundays −64 ELO, win rate 45%

lukasinio999 loses the most ELO on Ancient: −144 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Mirage
  2. Longest win streak: 6 wins in a row · Inferno
  3. Highest rating in a match: 2.59 · Cache
  4. Recorded match no. 100 · Nuke

Maps in detail

from the last 202 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage82
46% better than 40%
0.69 better than 46%
77.8 better than 56%
0.94 better than 43%
46% of 348 duels better than 33%
37% of 54 situations better than 51%
Ancient26
38% better than 13%
0.66 better than 36%
79.1 better than 59%
0.86 better than 22%
42% of 118 duels better than 20%
40% of 15 situations better than 56%
Nuke23
65% better than 83%
0.72 better than 61%
82.9 better than 79%
0.96 better than 52%
42% of 100 duels better than 20%
33% of 9 situations better than 43%
Anubis20
50% right on the average
0.66 better than 33%
79.3 better than 61%
0.89 better than 27%
45% of 94 duels better than 29%
33% of 6 situations better than 42%
Dust 218
33% better than 8%
0.61 better than 12%
69.4 better than 11%
0.81 better than 8%
36% of 96 duels better than 4%
45% of 11 situations better than 72%
Inferno17
59% better than 76%
0.61 better than 20%
68.5 better than 17%
0.88 better than 26%
34% of 80 duels better than 2%
50% of 6 situations better than 80%
Cache9
67% -
0.86 -
88.8 -
1.16-
49% of 45 duels -
50% of 6 situations -
Overpass4
75% -
0.76 -
87.4 -
1.03-
55% of 20 duels -
100% of 2 situations -
Vertigo3
100% -
0.95 -
97.1 -
1.31-
67% of 27 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How lukasinio999 plays

Across 202 matches lukasinio999 averages K/R 0.69, ADR 78.2 and a rating of 0.93. Biggest strength: Utility damage per round at 6.9, better than 94% of level 4 players. Most room to improve: Deaths per round at 77%, better than only 16% of level 4 players. Averages 14.9 kills per match with 40% headshots. The strongest map is Nuke with a 65% win rate in 23 matches. In 60 of 202 matches the rating was 1.10 or higher (30%), in 106 it was below 0.90. In 96 matches with detailed stats: 18 4Ks and 1 ace. Best month by rating: August 2026 at 1.00. lukasinio999 loses the most ELO on Ancient (−144 ELO, win rate 38%). Things go best on Nuke (+155 ELO, win rate 65%). Match no. 1 of the day goes best: 56% win rate, +107 ELO. Improved over the last three months: K/R +0.06, Rating +0.06, Win rate +6 pp, ELO +108. Got weaker: Headshots −3 pp. Unchanged in recent months: ADR at 81.3. Last 30 days: 63 matches, win rate 52%, net ELO +126.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.