luffastream

Poland
Streamer

11,372 followers 27 streams in 30 days 110 avg. viewers last live on Nov 3, 2026

549 matches tracked 58 matches in 30 days

How does luffastream play?

Rating 1.08 (from 446 matches) K/R 0.75 ADR 81.0 from 549 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 446 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 24% good 1.10 to 1.29 20% normal 0.90 to 1.09 21% weak 0.75 to 0.89 14% very weak below 0.75 18%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average. Higher headshot rate than the level 10 · 2,500-2,749 ELO average.
ClutcherHeadshots
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (304 matches).

2,500-2,749 ELO

Compared with 2,568 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (52%).

Rounds with first kill 9%−2 pp · Ø 11% better than 28%
Opening duels won 55%+3 pp · Ø 52% better than 75%

Clutch

Average
Last one alive

2.7 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 48%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 67%
Clutch kills per match 2.7+1.1 · Ø 1.6 better than 99%

Weapons and aim

Strength
Where do the kills come from?

57% headshots and so well above the average (51%).

Headshot rate 57%+6 pp · Ø 51% better than 85%
AWP share of kills 12%0 pp · Ø 12% right on the average
K/D 1.14+0.10 · Ø 1.04 better than 77%
Pistol kills per match 2.7
Knife kills 9 in 549 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so clearly below the average (2.4).

2K rounds 13.6%+0.1 pp · Ø 13.5% better than 49%
3K rounds 4.2%0.0 pp · Ø 4.2% right on the average
MVPs per match 2.2−0.2 · Ø 2.4 better than 30%
4Ks and aces 52x 4K, 8 aces in 304 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 45%
Utility damage per round 5.1+1.0 · Ø 4.1 better than 78%
Enemies flashed per round 0.25−0.05 · Ø 0.30 better than 36%
Deaths per round 66%−5 pp · Ø 71% better than 95%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Headshots +2 pp, ELO +513
= Stayed the same
ADR at 77.4, Win rate at 52%
▼ Got worse
K/R −0.06, Rating −0.05

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOctNov

Best month: August 2026 with 0.79. Last 3 months: 0.70 (at the start 0.76). Slightly below the average (0.74).

Patterns

From the last 549 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Cache −86 ELO
45 matches · 47% win rate
On Anubis −18 ELO
105 matches · 51% win rate
Between 6:00 and 12:00 −36 ELO, win rate 43%
On Thursdays −264 ELO, win rate 42%

luffastream loses the most ELO on Cache: −86 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 500 · Mirage
  2. Most kills in a match: 43 · Inferno
  3. Highest rating in a match: 2.55 · Mirage
  4. Longest win streak: 6 wins in a row · Anubis

Maps in detail

from the last 549 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage110
50% better than 38%
0.76 better than 56%
80.4 better than 45%
1.11 better than 71%
57% of 300 duels better than 81%
40% of 82 situations better than 58%
Ancient105
53% right on the average
0.75 right on the average
78.3 better than 30%
1.09 better than 66%
53% of 289 duels better than 59%
34% of 85 situations better than 46%
Anubis105
51% better than 43%
0.74 better than 46%
81.3 better than 49%
1.08 better than 61%
53% of 343 duels better than 57%
42% of 57 situations better than 58%
Nuke64
50% better than 34%
0.78 better than 61%
83.3 better than 57%
1.06 better than 52%
55% of 179 duels better than 65%
43% of 40 situations better than 58%
Dust 260
52% right on the average
0.77 better than 60%
83.4 better than 60%
1.14 better than 77%
55% of 159 duels better than 68%
27% of 37 situations better than 19%
Inferno47
57% better than 55%
0.75 better than 41%
82.4 better than 39%
1.09 right on the average
54% of 120 duels right on the average
34% of 35 situations better than 36%
Cache45
47% -
0.73 -
80.4 -
1.05-
61% of 142 duels -
44% of 32 situations -
Overpass8
50% -
0.72 -
75.8 -
0.97-
50% of 4 duels -
100% of 2 situations -
Vertigo5
40% -
0.64 -
81.4 -
0.81-
53% of 19 duels -
75% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How luffastream plays

Across 549 matches luffastream averages K/R 0.75 and ADR 81.0; the rating across the 446 rated matches is 1.08. Biggest strength: Deaths per round at just 66% (lower is better), better than 95% of level 10 · 2,500-2,749 ELO players. Averages 16.4 kills per match with 57% headshots. The strongest map is Inferno with a 57% win rate in 47 matches. In 209 of 446 matches the rating was 1.10 or higher (47%), in 142 it was below 0.90. In 304 matches with detailed stats: 52 4Ks and 8 aces. Best month by rating: August 2026 at 1.14. luffastream loses the most ELO on Cache (−86 ELO, win rate 47%). Things go best in match 2 of the day (+355 ELO, win rate 57%). Match no. 2 of the day goes best: 57% win rate, +355 ELO. Improved over the last three months: Headshots +2 pp, ELO +513. Got weaker: K/R −0.06, Rating −0.05. Unchanged in recent months: ADR at 77.4, Win rate at 52%. Last 30 days: 58 matches, win rate 45%, net ELO −218.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.