love4mb

Georgia
Streamer
On FACEIT since 2024 256 matches tracked 49 matches in 30 days
ELO ▼ 10
2,014
30-day peak: 2,193
Rank EU
#244,438
Georgia #1,035 in Georgia

How does love4mb play?

Rating 1.01 K/R 0.73 ADR 77.8 from 256 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 41%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 256 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 19% good 1.10 to 1.29 15% normal 0.90 to 1.09 22% weak 0.75 to 0.89 14% very weak below 0.75 26%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Headshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (230 matches).

2,001-2,249 ELO

Compared with 2,098 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 50%−1 pp · Ø 51% better than 40%

Clutch

Weakness
Last one alive

13% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 31%−8 pp · Ø 39% better than 14%
Clutch 1v2 won 13%−9 pp · Ø 22% better than 7%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 37%

Weapons and aim

Average
Where do the kills come from?

62% headshots and so well above the average (49%).

Headshot rate 62%+13 pp · Ø 49% better than 98%
AWP share of kills 7%−5 pp · Ø 12% better than 40%
K/D 1.00−0.03 · Ø 1.03 better than 39%
Pistol kills per match 2.7
Knife kills 4 in 256 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so clearly above the average (2.3).

2K rounds 13.4%0.0 pp · Ø 13.4% right on the average
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 37%
MVPs per match 2.5+0.2 · Ø 2.3 better than 69%
4Ks and aces 36x 4K, 2 aces in 230 matches

Utility and deaths

Average
Nades, flashes and deaths

31% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 31%−4 pp · Ø 35% better than 22%
Utility damage per round 3.2−1.0 · Ø 4.2 better than 25%
Enemies flashed per round 0.20−0.08 · Ø 0.28 better than 27%
Deaths per round 73%+1 pp · Ø 72% better than 34%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +2 pp, ELO +173
= Stayed the same
K/R at 0.73, Rating at 1.01, ADR at 78.4, Win rate at 52%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.76
JunJulAugSepOctNov

Best month: July 2026 with 0.88. Last 3 months: 0.73 (at the start 0.72). Just below the average (0.74).

Patterns

From the last 256 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −138 ELO
42 matches · 43% win rate
On Thursdays −54 ELO, win rate 38%

love4mb loses the most ELO in match 3 of the day: −138 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Longest win streak: 8 wins in a row · Anubis
  3. Highest rating in a match: 2.41 · Dust 2
  4. Most kills in a match: 35 · Ancient
  5. Reached level 10 · Dust 2

Maps in detail

from the last 256 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage79
56% better than 69%
0.74 right on the average
77.9 better than 35%
1.03 right on the average
51% of 398 duels right on the average
41% of 44 situations better than 59%
Dust 254
50% right on the average
0.71 better than 34%
76.5 better than 26%
1.00 better than 38%
48% of 263 duels better than 31%
32% of 34 situations better than 32%
Anubis50
52% right on the average
0.72 better than 39%
78.7 better than 35%
0.99 better than 32%
50% of 280 duels better than 44%
27% of 37 situations better than 24%
Ancient35
51% better than 51%
0.76 better than 58%
79.0 better than 38%
1.01 better than 44%
55% of 170 duels better than 71%
26% of 27 situations better than 23%
Inferno17
41% better than 10%
0.67 better than 16%
74.0 better than 16%
0.92 better than 10%
42% of 91 duels better than 6%
27% of 11 situations better than 24%
Cache13
62% -
0.81 -
83.2 -
1.12-
54% of 65 duels -
17% of 12 situations -
Nuke8
25% -
0.70 -
73.1 -
0.92-
55% of 47 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How love4mb plays

Across 256 matches love4mb averages K/R 0.73, ADR 77.8 and a rating of 1.01. Biggest strength: Headshot rate at 62%, better than 98% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 31%, better than only 14% of level 10 · 2,001-2,249 ELO players. Averages 15.9 kills per match with 62% headshots. The strongest map is Cache with a 62% win rate in 13 matches. In 96 of 256 matches the rating was 1.10 or higher (38%), in 104 it was below 0.90. In 230 matches with detailed stats: 36 4Ks and 2 aces. Best month by rating: July 2026 at 1.22. love4mb loses the most ELO in match 3 of the day (−138 ELO, win rate 43%). Things go best from match 5 of the day (+376 ELO, win rate 61%). From match no. 5 of the day on, things go best: 61% win rate, +376 ELO. Improved over the last three months: Headshots +2 pp, ELO +173. Unchanged in recent months: K/R at 0.73, Rating at 1.01, ADR at 78.4, Win rate at 52%. Last 30 days: 49 matches, win rate 49%, net ELO −34.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.