locifferr

Georgia
Moderator Streamer Player Viewer
225 matches tracked 102 matches in 30 days
ELO ▲ 321
1,682
30-day peak: 1,710
Rank EU
#464,285
Georgia #2,103 in Georgia

How does locifferr play?

Rating 1.12 K/R 0.79 ADR 81.3 from 225 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 88%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 225 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 21% good 1.10 to 1.29 18% normal 0.90 to 1.09 23% weak 0.75 to 0.89 16% very weak below 0.75 16%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average. Higher headshot rate than the level 8 average. Rarely on the AWP.
Multi-killsHeadshotsRifler
better than most on level 8 about average weaker than most
Level 8

Compared with 1,374 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 58%+8 pp · Ø 50% better than 95%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 59%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Strength
Where do the kills come from?

68% headshots and so well above the average (47%).

Headshot rate 68%+21 pp · Ø 47% better than 99%
AWP share of kills 2%−9 pp · Ø 11% better than 14%
K/D 1.13+0.12 · Ø 1.01 better than 88%
Pistol kills per match 2.7
Knife kills 3 in 225 matches

Impact

Strength
Damage and big rounds

2.6 MVPs per match and so well above the average (2.2).

2K rounds 14.8%+1.6 pp · Ø 13.2% better than 85%
3K rounds 4.5%+0.6 pp · Ø 3.9% better than 76%
MVPs per match 2.6+0.4 · Ø 2.2 better than 87%
4Ks and aces 54x 4K, 4 aces in 225 matches

Utility and deaths

Average
Nades, flashes and deaths

2.5 utility damage per round and so well below the average (4.2).

Utility hit rate 38%+3 pp · Ø 35% better than 72%
Utility damage per round 2.5−1.7 · Ø 4.2 better than 13%
Enemies flashed per round 0.25−0.02 · Ø 0.27 better than 49%
Deaths per round 70%−2 pp · Ø 72% better than 80%

Progress

One value per month, dashed line is the level 8 average
Whether locifferr is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 225 matches, all from the last 3 months.

Kills per round (K/R)

0.72
SepOctNov

Best month: September 2026 with 0.87.

Patterns

From the last 225 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −197 ELO
46 matches · 41% win rate
Between 12:00 and 18:00 −93 ELO, win rate 47%
On Fridays −271 ELO, win rate 38%

locifferr loses the most ELO in match 2 of the day: −197 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 12 wins in a row · Mirage
  2. Recorded match no. 100 · Mirage
  3. Highest rating in a match: 3.26 · Mirage
  4. Most kills in a match: 37 · Ancient

Maps in detail

from the last 225 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage91
60% better than 82%
0.79 better than 77%
81.6 better than 60%
1.10 better than 76%
57% of 392 duels better than 83%
35% of 55 situations better than 42%
Dust 253
55% better than 67%
0.83 better than 91%
85.4 better than 78%
1.18 better than 92%
61% of 185 duels better than 94%
51% of 53 situations better than 85%
Anubis30
53% better than 58%
0.78 better than 77%
80.1 better than 49%
1.11 better than 82%
57% of 105 duels better than 84%
23% of 22 situations better than 15%
Ancient19
37% better than 9%
0.76 better than 65%
78.1 better than 37%
1.07 better than 71%
61% of 51 duels better than 94%
46% of 13 situations better than 71%
Inferno14
43% -
0.80 -
81.1 -
1.13-
60% of 40 duels -
29% of 7 situations -
Cache10
40% -
0.76 -
75.7 -
1.12-
61% of 33 duels -
70% of 10 situations -
Nuke7
43% -
0.67 -
67.1 -
0.95-
59% of 29 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How locifferr plays

Across 225 matches locifferr averages K/R 0.79, ADR 81.3 and a rating of 1.12. Biggest strength: Headshot rate at 68%, better than 99% of level 8 players. Most room to improve: Utility damage per round at 2.5, better than only 13% of level 8 players. Averages 17.4 kills per match with 68% headshots. The strongest map is Mirage with a 60% win rate in 91 matches. In 102 of 225 matches the rating was 1.10 or higher (45%), in 72 it was below 0.90. In 225 matches with detailed stats: 54 4Ks and 4 aces. Best month by rating: September 2026 at 1.24. locifferr loses the most ELO in match 2 of the day (−197 ELO, win rate 41%). Things go best on Mirage (+497 ELO, win rate 60%). From match no. 5 of the day on, things go best: 61% win rate, +290 ELO. Last 30 days: 102 matches, win rate 56%, net ELO +321.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.