ley_nem

Russia
Streamer

59 followers 8 streams in 30 days 1 avg. viewers last live on Nov 11, 2026

448 matches tracked 75 matches in 30 days
ELO ▲ 68
1,665
30-day peak: 1,730
Rank EU
#488,980
Russia #138,103 in Russia

How does ley_nem play?

Rating 1.00 (from 311 matches) K/R 0.73 ADR 79.9 from 448 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 45%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 311 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 13% good 1.10 to 1.29 19% normal 0.90 to 1.09 26% weak 0.75 to 0.89 21% very weak below 0.75 19%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 8 average. More first kills per match than the level 8 average.
AWPerEntry
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (198 matches).

Level 8

Compared with 1,553 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 78%
Opening duels won 50%0 pp · Ø 50% right on the average

Clutch

Average
Last one alive

52% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 52%+14 pp · Ø 38% better than 98%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 47%

Weapons and aim

Average
Where do the kills come from?

37% headshots and so well below the average (47%).

Headshot rate 37%−10 pp · Ø 47% better than 6%
AWP share of kills 24%+13 pp · Ø 11% better than 92%
K/D 1.000.00 · Ø 1.00 right on the average
Pistol kills per match 2.6
Zeus kills3 in 448 matches
Knife kills 11 in 448 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.5% of rounds and so clearly above the average (13.1%).

2K rounds 14.5%+1.4 pp · Ø 13.1% better than 80%
3K rounds 3.9%−0.1 pp · Ø 4.0% better than 48%
MVPs per match 2.4+0.1 · Ø 2.3 better than 69%
4Ks and aces 28x 4K, 6 aces in 198 matches

Utility and deaths

Average
Nades, flashes and deaths

31% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 31%−4 pp · Ø 35% better than 23%
Utility damage per round 3.6−0.6 · Ø 4.2 better than 40%
Enemies flashed per round 0.36+0.09 · Ø 0.27 better than 75%
Deaths per round 73%+1 pp · Ø 72% better than 42%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
K/R +0.05, Rating +0.18, ADR +5.6, Headshots +4 pp, ELO +196
= Stayed the same
Win rate at 46%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.78
AprMayJunJulAugSepOctNov

Best month: September 2026 with 0.81. Last 3 months: 0.77 (at the start 0.72). Slightly above the average (0.73).

Patterns

From the last 448 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −384 ELO
149 matches · 43% win rate
On Dust 2 −383 ELO
96 matches · 42% win rate
On Thursdays −109 ELO, win rate 43%

ley_nem loses the most ELO in match 1 of the day: −384 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.13 · Mirage
  2. Recorded match no. 250 · Dust 2
  3. Longest win streak: 7 wins in a row · Anubis
  4. Most kills in a match: 39 · Cache

Maps in detail

from the last 448 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage189
51% better than 53%
0.76 better than 65%
81.7 better than 59%
1.03 better than 57%
53% of 692 duels better than 65%
52% of 66 situations better than 85%
Dust 296
42% better than 22%
0.68 better than 23%
75.8 better than 25%
0.94 better than 22%
46% of 337 duels better than 24%
52% of 48 situations better than 85%
Anubis59
56% better than 67%
0.70 better than 34%
77.0 better than 31%
0.99 better than 40%
45% of 233 duels better than 20%
60% of 25 situations better than 95%
Nuke28
46% better than 23%
0.71 better than 38%
79.1 better than 48%
0.92-
44% of 71 duels better than 16%
56% of 9 situations better than 83%
Ancient27
33% better than 6%
0.66 better than 15%
77.4 better than 30%
0.85-
39% of 74 duels better than 3%
33% of 3 situations better than 41%
Inferno27
52% better than 45%
0.77 better than 75%
86.2 better than 82%
1.10 better than 80%
54% of 160 duels better than 67%
45% of 11 situations better than 68%
Cache19
58% better than 59%
0.83 better than 80%
88.2 better than 75%
1.11 better than 69%
57% of 102 duels better than 71%
50% of 6 situations better than 77%
Overpass3
67% -
0.53 -
70.6 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How ley_nem plays

Across 448 matches ley_nem averages K/R 0.73 and ADR 79.9; the rating across the 311 rated matches is 1.00. Biggest strength: Clutch 1v1 won at 52%, better than 98% of level 8 players. Most room to improve: Headshot rate at 37%, better than only 6% of level 8 players. Averages 16.3 kills per match with 37% headshots. The strongest map is Cache with a 58% win rate in 19 matches. In 106 of 311 matches the rating was 1.10 or higher (34%), in 125 it was below 0.90. In 198 matches with detailed stats: 28 4Ks and 6 aces. Best month by rating: November 2026 at 1.10. ley_nem loses the most ELO in match 1 of the day (−384 ELO, win rate 43%). Things go best in match 3 of the day (+513 ELO, win rate 59%). Match no. 3 of the day goes best: 59% win rate, +513 ELO. Improved over the last three months: K/R +0.05, Rating +0.18, ADR +5.6, Headshots +4 pp, ELO +196. Unchanged in recent months: Win rate at 46%. Last 30 days: 75 matches, win rate 49%, net ELO +46.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.