LatinO_s

Russia
Streamer
320 matches tracked 63 matches in 30 days
ELO ▲ 374
2,475
30-day peak: 2,476
Rank EU
#57,612
Russia #16,378 in Russia

How does LatinO_s play?

Rating 1.12 (from 219 matches) K/R 0.80 ADR 83.0 from 320 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 78%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 220 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 28% good 1.10 to 1.29 24% normal 0.90 to 1.09 18% weak 0.75 to 0.89 11% very weak below 0.75 17%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average.
Clutcher
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (121 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so well above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 59%
Opening duels won 57%+6 pp · Ø 51% better than 87%

Clutch

Strength
Last one alive

2.1 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 79%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 34%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 86%

Weapons and aim

Average
Where do the kills come from?

38% headshots and so well below the average (50%).

Headshot rate 38%−12 pp · Ø 50% better than 3%
AWP share of kills 12%+1 pp · Ø 11% better than 61%
K/D 1.15+0.12 · Ø 1.03 better than 81%
Pistol kills per match 2.1
Knife kills 18 in 320 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 16.8% of rounds and so well above the average (13.4%).

2K rounds 16.8%+3.4 pp · Ø 13.4% better than 96%
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 56%
MVPs per match 2.5+0.2 · Ø 2.3 better than 67%
4Ks and aces 21x 4K, 2 aces in 121 matches

Utility and deaths

Strength
Nades, flashes and deaths

6.1 utility damage per round and so well above the average (4.2).

Utility hit rate 39%+4 pp · Ø 35% better than 79%
Utility damage per round 6.1+1.9 · Ø 4.2 better than 90%
Enemies flashed per round 0.27−0.02 · Ø 0.29 better than 45%
Deaths per round 69%−3 pp · Ø 72% better than 78%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.04, Rating +0.08, Win rate +15 pp, ELO +638
= Stayed the same
ADR at 85.0, Headshots at 38%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.80
MayJunJulAugSepOct

Best month: August 2026 with 0.88. Last 3 months: 0.82 (at the start 0.78). Clearly above the average (0.74).

Patterns

From the last 320 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −96 ELO
46 matches · 41% win rate
On Mondays −142 ELO, win rate 39%

LatinO_s loses the most ELO on Inferno: −96 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 12 wins in a row · Ancient
  2. Recorded match no. 250 · Dust 2
  3. Highest rating in a match: 2.09 · Inferno
  4. Most kills in a match: 44 · Ancient
  5. Reached level 10 · Dust 2

Maps in detail

from the last 320 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient81
52% better than 48%
0.82 better than 80%
84.2 better than 62%
1.15 better than 82%
55% of 256 duels better than 68%
48% of 42 situations better than 74%
Anubis62
56% better than 61%
0.82 better than 80%
83.2 better than 59%
1.17 better than 83%
61% of 176 duels better than 89%
59% of 34 situations better than 89%
Dust 247
53% better than 56%
0.78 better than 67%
81.7 better than 53%
1.06 better than 56%
59% of 133 duels better than 86%
42% of 26 situations better than 62%
Inferno46
41% better than 15%
0.83 better than 80%
86.4 better than 69%
1.19 better than 81%
58% of 126 duels better than 73%
25% of 28 situations better than 21%
Nuke39
59% better than 62%
0.80 better than 65%
82.8 better than 52%
1.07 better than 53%
52% of 88 duels better than 47%
33% of 15 situations better than 33%
Cache24
50% -
0.72 -
78.5 -
0.95-
54% of 78 duels -
27% of 11 situations -
Vertigo11
55% -
0.83 -
80.3 -
1.16-
53% of 49 duels -
50% of 10 situations -
Mirage6
33% -
0.63 -
74.0 -
0.82-
33% of 12 duels -
33% of 3 situations -
Overpass4
100% -
0.72 -
79.8 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How LatinO_s plays

Across 320 matches LatinO_s averages K/R 0.80 and ADR 83.0; the rating across the 219 rated matches is 1.12. Biggest strength: Utility damage per round at 6.1, better than 90% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 38%, better than only 3% of level 10 · 2,250-2,499 ELO players. Averages 17.7 kills per match with 38% headshots. The strongest map is Nuke with a 59% win rate in 39 matches. In 118 of 220 matches the rating was 1.10 or higher (54%), in 62 it was below 0.90. In 121 matches with detailed stats: 21 4Ks and 2 aces. Best month by rating: August 2026 at 1.21. LatinO_s loses the most ELO on Inferno (−96 ELO, win rate 41%). Things go best on Anubis (+221 ELO, win rate 56%). From match no. 5 of the day on, things go best: 58% win rate, +153 ELO. Improved over the last three months: K/R +0.04, Rating +0.08, Win rate +15 pp, ELO +638. Unchanged in recent months: ADR at 85.0, Headshots at 38%. Last 30 days: 63 matches, win rate 67%, net ELO +399.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.