l1ghty_1

Lithuania
Streamer

4 followers 3 streams in 30 days last live on Nov 7, 2026

183 matches tracked 44 matches in 30 days
ELO ▲ 56
1,012
30-day peak: 1,057
Rank EU
#1,314,985
Lithuania #10,221 in Lithuania

How does l1ghty_1 play?

Rating 1.04 (from 163 matches) K/R 0.77 ADR 84.4 from 183 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 84%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 163 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 21% good 1.10 to 1.29 15% normal 0.90 to 1.09 21% weak 0.75 to 0.89 15% very weak below 0.75 26%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 4 average. More first kills per match than the level 4 average. Rarely on the AWP.
Multi-killsEntryRifler
better than most on level 4 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (102 matches).

Level 4

Compared with 817 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 83%
Opening duels won 51%+2 pp · Ø 49% better than 71%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 38%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 41%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 17%

Weapons and aim

Average
Where do the kills come from?

1.04 K/D and so slightly above the average (0.97).

Headshot rate 43%0 pp · Ø 43% right on the average
AWP share of kills 5%−6 pp · Ø 11% better than 28%
K/D 1.04+0.07 · Ø 0.97 better than 84%
Pistol kills per match 2.8
Knife kills 1 in 183 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 14.4% of rounds and so clearly above the average (12.8%).

2K rounds 14.4%+1.6 pp · Ø 12.8% better than 91%
3K rounds 4.1%+0.4 pp · Ø 3.7% better than 75%
MVPs per match 2.4+0.3 · Ø 2.1 better than 86%
4Ks and aces 23x 4K, 2 aces in 102 matches

Utility and deaths

Average
Nades, flashes and deaths

41% of nades dealing damage or blinding and so well above the average (34%).

Utility hit rate 41%+7 pp · Ø 34% better than 87%
Utility damage per round 4.1+0.4 · Ø 3.7 better than 61%
Enemies flashed per round 0.15−0.08 · Ø 0.23 better than 26%
Deaths per round 74%+1 pp · Ø 73% better than 48%

Progress

One value per month, dashed line is the level 4 average
▲ Improved
ADR +5.2, ELO +171
= Stayed the same
K/R at 0.78, Rating at 1.06, Headshots at 44%
▼ Got worse
Win rate −7 pp

Sep to Nov 2026 compared with Feb to Apr 2026.

Kills per round (K/R)

0.83
FebMarAprMayJunJulAugSepOctNov

Best month: June 2026 with 0.89. Last 3 months unchanged at 0.78. Clearly above the average (0.71).

Patterns

From the last 183 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −255 ELO
39 matches · 33% win rate
In match 3 of the day −5 ELO
26 matches · 42% win rate
Between 18:00 and 24:00 −263 ELO, win rate 39%
On Thursdays −18 ELO, win rate 42%

l1ghty_1 loses the most ELO on Dust 2: −255 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Ancient
  2. Highest rating in a match: 2.37 · Anubis
  3. Recorded match no. 100 · Mirage
  4. Most kills in a match: 37 · Nuke

Maps in detail

from the last 183 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage45
51% better than 57%
0.74 better than 71%
81.2 better than 73%
1.00 better than 63%
56% of 180 duels better than 87%
24% of 21 situations better than 17%
Dust 239
33% better than 9%
0.77 better than 83%
84.6 better than 84%
1.03 better than 74%
42% of 132 duels better than 15%
29% of 17 situations better than 27%
Anubis31
48% better than 49%
0.79 better than 89%
87.6 better than 91%
1.07 better than 85%
51% of 134 duels better than 55%
32% of 19 situations better than 38%
Nuke28
61% better than 82%
0.89 better than 97%
95.5 better than 98%
1.20 better than 95%
60% of 146 duels better than 96%
43% of 14 situations better than 64%
Ancient16
81% better than 99%
0.72 better than 63%
78.1 better than 54%
1.01 better than 72%
55% of 73 duels better than 84%
100% of 1 situations better than 99%
Inferno14
36% -
0.67 -
77.5 -
0.86-
49% of 65 duels -
50% of 4 situations -
Cache8
25% -
0.78 -
81.9 -
0.90-
23% of 22 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How l1ghty_1 plays

Across 183 matches l1ghty_1 averages K/R 0.77 and ADR 84.4; the rating across the 163 rated matches is 1.04. Biggest strength: Damage per round (ADR) at 84.4, better than 89% of level 4 players. Averages 16.2 kills per match with 43% headshots. The strongest map is Ancient with a 81% win rate in 16 matches. In 63 of 163 matches the rating was 1.10 or higher (39%), in 66 it was below 0.90. In 102 matches with detailed stats: 23 4Ks and 2 aces. Best month by rating: May 2026 at 1.20. l1ghty_1 loses the most ELO on Dust 2 (−255 ELO, win rate 33%). Things go best in match 1 of the day (+246 ELO, win rate 54%). Match no. 1 of the day goes best: 54% win rate, +246 ELO. Improved over the last three months: ADR +5.2, ELO +171. Got weaker: Win rate −7 pp. Unchanged in recent months: K/R at 0.78, Rating at 1.06, Headshots at 44%. Last 30 days: 44 matches, win rate 48%, net ELO +46.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.