kytsyke

CC
Player
205 matches tracked 18 matches in 30 days Follow on Twitch

How does kytsyke play?

Rating 0.96 (from 33 matches) K/R 0.78 ADR 83.6 from 205 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 19% on level 10
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with at least a normal rating (0.90 and up). 52%
Rating spread from 33 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 21% good 1.10 to 1.29 6% normal 0.90 to 1.09 21% weak 0.75 to 0.89 18% very weak below 0.75 30%
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (33 matches).

Opening

Average
The first duels of the round
Rounds with first kill 11%0 pp level
Opening duels won 49%−2 pp better than 29%

Clutch

Weakness
Last one alive
Clutch 1v1 won 31%−9 pp better than 15%
Clutch 1v2 won 21%0 pp level
Clutch kills per match 1.3−0.3 better than 19%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 50%−1 pp better than 47%
AWP share of kills 15%+4 pp better than 72%
K/D 1.05+0.01 better than 54%
Pistol kills per match 3.3
Knife kills 1 in 205 matches

Impact

Weakness
Damage and big rounds
Rounds with 2K 11.9%−1.5 pp better than 13%
Rounds with 3K 3.5%−0.6 pp better than 23%
MVPs per match 2.5+0.1 better than 69%
4Ks and aces 7x 4K, 1 ace in 33 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 45%+10 pp better than 96%
Utility damage per round 4.10.0 level
Enemies flashed per round 0.27−0.03 better than 42%
Rounds with a death 74%+3 pp better than 19%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Win rate +7 pp, ELO +117
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.13, ADR −11.0, Headshots −4 pp

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.67
AprMayJunJulAugSepOct

Best month: April 2026 with 0.85. Last 3 months: 0.69 (at the start 0.82).

Patterns

From the last 205 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Dust 2 −205 ELO
53 matches · 38% wins
In match 3 of the day −153 ELO
33 matches · 36% wins
Between 18:00 and 24:00 −63 ELO, win rate 44%
On Saturdays −69 ELO, win rate 41%

kytsyke loses the most ELO on Dust 2: −205 ELO, 38% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 42 · Dust 2
  2. Highest rating in a match: 2.02 · Dust 2
  3. Recorded match no. 100 · Inferno
  4. Longest win streak: 6 wins in a row · Dust 2
  5. Reached level 10 · Mirage

Maps in detail

from the last 205 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage75
53% better than 54%
0.81 better than 78%
86.7 better than 77%
1.01-
54% of 172 duels better than 64%
38% of 16 situations level
Dust 253
38% better than 9%
0.79 better than 72%
83.1 better than 60%
1.12-
50% of 133 duels better than 41%
25% of 12 situations better than 18%
Ancient25
56% better than 60%
0.70 better than 26%
78.2 better than 31%
0.59-
56% of 48 duels better than 75%
33% of 3 situations better than 37%
Anubis25
64% better than 83%
0.75 better than 53%
83.1 better than 62%
0.93-
52% of 92 duels level
25% of 8 situations better than 18%
Nuke11
27% -
0.75 -
81.6 -
-
58% of 12 duels -
0% of 2 situations -
Inferno10
50% -
0.74 -
80.7 -
-
35% of 17 duels -
-
Cache3
0% -
0.55 -
58.6 -
0.26-
50% of 6 duels -
0% of 2 situations -
Overpass3
67% -
0.97 -
96.9 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How kytsyke plays

Across 205 matches kytsyke averages K/R 0.78 and ADR 83.6; the rating across the 33 rated matches is 0.96. Biggest strength: Utility with impact at 45%. That is better than 96% of players on level 10. Most room to improve: Clutch 1v1 won at 31%. That is better than only 15% of players on level 10. On average 17.7 kills per match, 50% of them headshots. The strongest map is Anubis with a 64% win rate in 25 matches. In 10 of 33 matches the rating was 1.10 or higher (30%), in 16 it was below 0.90. In 33 matches with detailed stats: 7 4Ks and 1 aces. Best month by rating: August 2026 at 0.96. kytsyke loses the most ELO on Dust 2 (−205 ELO, win rate 38%). Things go best on Anubis (+187 ELO, win rate 64%). Improved over the last three months: Win rate +7 pp, ELO +117. Got weaker: K/R −0.13, ADR −11.0, Headshots −4 pp. Last 30 days: 18 matches, win rate 56%, ELO balance +84.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.