kvvb4

Poland
Streamer
308 matches tracked 50 matches in 30 days

How does kvvb4 play?

Rating 1.01 (from 206 matches) K/R 0.73 ADR 78.0 from 308 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 206 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 19% good 1.10 to 1.29 19% normal 0.90 to 1.09 22% weak 0.75 to 0.89 14% very weak below 0.75 25%
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (156 matches).

2,750-2,999 ELO

Compared with 12,285 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

47% of opening duels won and so clearly below the average (52%).

Rounds with first kill 8%−3 pp · Ø 11% better than 14%
Opening duels won 47%−5 pp · Ø 52% better than 12%

Clutch

Average
Last one alive

31% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 31%−8 pp · Ø 39% better than 12%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 65%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

1.02 K/D and so just below the average (1.05).

Headshot rate 52%0 pp · Ø 52% right on the average
AWP share of kills 8%−4 pp · Ø 12% better than 45%
K/D 1.02−0.03 · Ø 1.05 better than 33%
Pistol kills per match 2.9
Knife kills 4 in 308 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.2% of rounds and so clearly above the average (13.6%).

2K rounds 15.2%+1.6 pp · Ø 13.6% better than 82%
3K rounds 3.8%−0.4 pp · Ø 4.2% better than 30%
MVPs per match 2.2−0.2 · Ø 2.4 better than 27%
4Ks and aces 27x 4K, 1 ace in 156 matches

Utility and deaths

Average
Nades, flashes and deaths

0.48 enemies flashed per round and so well above the average (0.32).

Utility hit rate 30%−4 pp · Ø 34% better than 20%
Utility damage per round 4.5+0.4 · Ø 4.1 better than 68%
Enemies flashed per round 0.48+0.16 · Ø 0.32 better than 89%
Deaths per round 72%+1 pp · Ø 71% better than 33%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
K/R +0.05, Rating +0.15, ADR +4.8, Headshots +2 pp
= Stayed the same
Win rate at 54%
▼ Got worse
ELO −64

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOctNov

Best month: September 2026 with 0.78. Last 3 months: 0.76 (at the start 0.71). Just above the average (0.75).

Patterns

From the last 308 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −154 ELO
89 matches · 44% win rate
On Dust 2 −19 ELO
74 matches · 51% win rate
On Tuesdays −153 ELO, win rate 41%

kvvb4 loses the most ELO on Mirage: −154 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Anubis
  2. Most kills in a match: 36 · Inferno
  3. Highest rating in a match: 2.11 · Ancient
  4. Longest win streak: 7 wins in a row · Anubis

Maps in detail

from the last 308 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage89
44% better than 15%
0.72 better than 33%
77.9 better than 31%
0.94 better than 14%
41% of 225 duels better than 4%
32% of 31 situations better than 29%
Dust 274
51% better than 39%
0.75 right on the average
80.6 better than 43%
1.03 better than 39%
55% of 170 duels better than 66%
47% of 32 situations better than 74%
Ancient39
54% better than 51%
0.73 better than 36%
78.7 better than 31%
1.04 better than 45%
54% of 78 duels better than 61%
17% of 12 situations better than 7%
Anubis35
54% right on the average
0.65 better than 9%
69.5 better than 4%
0.90 better than 7%
46% of 100 duels better than 18%
50% of 8 situations better than 76%
Nuke28
64% better than 74%
0.75 better than 39%
77.2 better than 24%
1.05 better than 38%
44% of 52 duels better than 10%
45% of 11 situations better than 66%
Inferno25
68% better than 80%
0.79 right on the average
81.9 better than 35%
1.17 better than 64%
44% of 70 duels better than 5%
22% of 9 situations better than 14%
Cache12
50% -
0.75 -
81.3 -
1.05-
39% of 49 duels -
29% of 7 situations -
Overpass4
75% -
0.63 -
72.5 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How kvvb4 plays

Across 308 matches kvvb4 averages K/R 0.73 and ADR 78.0; the rating across the 206 rated matches is 1.01. Most room to improve: Opening duels won at 47%, better than only 12% of level 10 · 2,750-2,999 ELO players. Averages 15.9 kills per match with 52% headshots. The strongest map is Inferno with a 68% win rate in 25 matches. In 80 of 206 matches the rating was 1.10 or higher (39%), in 80 it was below 0.90. In 156 matches with detailed stats: 27 4Ks and 1 ace. Best month by rating: June 2026 at 1.10. kvvb4 loses the most ELO on Mirage (−154 ELO, win rate 44%). Things go best in match 2 of the day (+407 ELO, win rate 58%). Match no. 2 of the day goes best: 58% win rate, +407 ELO. Improved over the last three months: K/R +0.05, Rating +0.15, ADR +4.8, Headshots +2 pp. Got weaker: ELO −64. Unchanged in recent months: Win rate at 54%. Last 30 days: 50 matches, win rate 60%, net ELO +230.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.