kvadr0_
LIVE 218 followers 2 streams in 30 days 4 avg. viewers last live on Oct 21, 2026
How does kvadr0_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (278 matches).
Compared with 2,420 players in this group, each player over up to their last 100 matches.
Opening
Average54% of opening duels won and so clearly above the average (51%).
Clutch
Average2.1 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.15 K/D and so clearly above the average (1.04).
Impact
AverageExactly 2 kills in 15.0% of rounds and so clearly above the average (13.5%).
Utility and deaths
Strength12.5 utility damage per round and so well above the average (4.2).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageSep to Nov 2026 compared with Mar to May 2026.
Kills per round (K/R)
Best month: April 2026 with 0.92. Last 3 months unchanged at 0.79. Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.19.
Damage per round (ADR)
Best month: April 2026 with 101.9. Last 3 months: 93.2 (at the start 92.4). Well above the average (80.9).
Share of headshot kills
Best month: June 2026 with 51%. Last 3 months: 49% (at the start 45%). Just below the average (50%).
Matches won (win rate)
Best month: August 2026 with 58%. Last 3 months: 51% (at the start 50%). Just above the average (50%).
Best month: September 2026 with 2,558. Last 3 months: 2,449 (at the start 2,155).
Rounds with first kill
Best month: August 2026 with 12%.
1v1 clutches won
Best month: November 2026 with 50%.
Patterns
From the last 444 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
kvadr0_ loses the most ELO on Inferno: −237 ELO, 34% win rate
Records and milestones
from recorded matches- Recorded match no. 250 · Ancient
- Most kills in a match: 41 · Anubis
- Longest win streak: 8 wins in a row · Ancient
- Highest rating in a match: 2.16 · Ancient
Maps in detail
from the last 444 matchesCompared with players on the same level who have at least 15 matches on the map.
How kvadr0_ plays
Across 444 matches kvadr0_ averages K/R 0.80 and ADR 92.9; the rating across the 318 rated matches is 1.13. Biggest strength: Utility damage per round at 12.5, better than 99% of level 10 · 2,250-2,499 ELO players. Averages 18.0 kills per match with 48% headshots. The strongest map is Ancient with a 60% win rate in 136 matches. In 156 of 319 matches the rating was 1.10 or higher (49%), in 84 it was below 0.90. In 278 matches with detailed stats: 58 4Ks and 6 aces. Best month by rating: August 2026 at 1.19. kvadr0_ loses the most ELO on Inferno (−237 ELO, win rate 34%). Things go best on Ancient (+427 ELO, win rate 60%). Improved over the last three months: Headshots +4 pp, ELO +294. Unchanged in recent months: K/R at 0.79, ADR at 93.2, Win rate at 51%. Last 30 days: 96 matches, win rate 49%, net ELO −59.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.