kusobe

St. Barthélemy
Streamer Player
200 matches tracked 76 matches in 30 days
ELO ▲ 89
1,481
30-day peak: 1,509
Rank EU
#610,570
St. Barthélemy #223 in St. Barthélemy

How does kusobe play?

Rating 1.02 K/R 0.74 ADR 77.9 from 200 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 66%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 200 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 17% good 1.10 to 1.29 18% normal 0.90 to 1.09 28% weak 0.75 to 0.89 21% very weak below 0.75 17%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 7 average. More first kills per match than the level 7 average.
AWPerEntry
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (120 matches).

Level 7

Compared with 1,190 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 80%
Opening duels won 56%+5 pp · Ø 51% better than 92%

Clutch

Average
Last one alive

31% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 31%−7 pp · Ø 38% better than 17%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 39%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 82%

Weapons and aim

Average
Where do the kills come from?

36% headshots and so well below the average (46%).

Headshot rate 36%−10 pp · Ø 46% better than 5%
AWP share of kills 40%+29 pp · Ø 11% better than 99%
K/D 1.02+0.02 · Ø 1.00 better than 67%
Pistol kills per match 2.3
Knife kills 4 in 200 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.0% of rounds and so slightly above the average (13.3%).

2K rounds 14.0%+0.7 pp · Ø 13.3% better than 76%
3K rounds 3.8%−0.1 pp · Ø 3.9% better than 49%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 21x 4K, 0 aces in 120 matches

Utility and deaths

Average
Nades, flashes and deaths

0.11 enemies flashed per round and so well below the average (0.26).

Utility hit rate 38%+2 pp · Ø 36% better than 72%
Utility damage per round 3.9−0.2 · Ø 4.1 better than 46%
Enemies flashed per round 0.11−0.15 · Ø 0.26 better than 11%
Deaths per round 73%+1 pp · Ø 72% better than 46%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Headshots +3 pp, Win rate +5 pp, ELO +159
= Stayed the same
K/R at 0.75, Rating at 1.03, ADR at 78.7
▼ Got worse
Nothing clear

Sep to Oct 2026 compared with Apr to May 2026.

Kills per round (K/R)

0.79
AprMayJunJulAugSepOct

Best month: October 2026 with 0.79. Last 3 months: 0.75 (at the start 0.73). Just above the average (0.73).

Patterns

From the last 200 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −280 ELO
29 matches · 34% win rate
In match 3 of the day −119 ELO
36 matches · 39% win rate
Between 12:00 and 18:00 −370 ELO, win rate 37%
On Fridays −119 ELO, win rate 36%

kusobe loses the most ELO on Anubis: −280 ELO, 34% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Dust 2
  2. Recorded match no. 100 · Dust 2
  3. Most kills in a match: 36 · Mirage
  4. Highest rating in a match: 1.83 · Dust 2

Maps in detail

from the last 200 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage71
42% better than 22%
0.74 better than 60%
77.3 better than 39%
1.01 better than 57%
55% of 394 duels better than 77%
33% of 43 situations better than 39%
Dust 252
62% better than 86%
0.78 better than 82%
80.8 better than 62%
1.07 better than 77%
57% of 252 duels better than 86%
28% of 36 situations better than 24%
Anubis29
34% better than 8%
0.73 better than 60%
76.2 better than 37%
0.99 right on the average
50% of 147 duels right on the average
35% of 26 situations better than 45%
Ancient20
40% better than 17%
0.72 better than 53%
76.5 better than 31%
1.00 better than 58%
53% of 78 duels better than 73%
50% of 16 situations better than 80%
Nuke17
47% better than 23%
0.70 better than 28%
78.1 better than 39%
0.96 better than 31%
58% of 83 duels better than 79%
40% of 10 situations better than 58%
Inferno6
33% -
0.73 -
72.2 -
0.99-
38% of 21 duels -
50% of 6 situations -
Overpass3
67% -
0.79 -
79.5 -
1.09-
42% of 19 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kusobe plays

Across 200 matches kusobe averages K/R 0.74, ADR 77.9 and a rating of 1.02. Biggest strength: Opening duels won at 56%, better than 92% of level 7 players. Most room to improve: Headshot rate at 36%, better than only 5% of level 7 players. Averages 16.9 kills per match with 36% headshots. The strongest map is Dust 2 with a 62% win rate in 52 matches. In 70 of 200 matches the rating was 1.10 or higher (35%), in 75 it was below 0.90. In 120 matches with detailed stats: 21 4Ks and 0 aces. Best month by rating: October 2026 at 1.09. kusobe loses the most ELO on Anubis (−280 ELO, win rate 34%). Things go best on Dust 2 (+392 ELO, win rate 62%). From match no. 5 of the day on, things go best: 52% win rate, +45 ELO. Improved over the last three months: Headshots +3 pp, Win rate +5 pp, ELO +159. Unchanged in recent months: K/R at 0.75, Rating at 1.03, ADR at 78.7. Last 30 days: 76 matches, win rate 47%, net ELO +46.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.