kunikapro

Russia
Streamer

231 followers 26 streams in 30 days 2 avg. viewers last live on Nov 4, 2026

756 matches tracked 276 matches in 30 days
ELO ▲ 293
2,212
30-day peak: 2,373
Rank EU
#136,093
Russia #38,606 in Russia

How does kunikapro play?

Rating 1.07 K/R 0.78 ADR 85.3 from 756 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 66%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 756 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 23% good 1.10 to 1.29 19% normal 0.90 to 1.09 21% weak 0.75 to 0.89 14% very weak below 0.75 21%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average.
Entry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (715 matches).

2,001-2,249 ELO

Compared with 2,098 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 50%−1 pp · Ø 51% better than 40%

Clutch

Average
Last one alive

24% of 1v2s won and so just above the average (22%).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 64%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 66%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

43% headshots and so well below the average (49%).

Headshot rate 43%−6 pp · Ø 49% better than 17%
AWP share of kills 10%−2 pp · Ø 12% better than 54%
K/D 1.06+0.03 · Ø 1.03 better than 61%
Pistol kills per match 2.6
Knife kills 2 in 756 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so clearly above the average (4.1%).

2K rounds 14.2%+0.8 pp · Ø 13.4% better than 67%
3K rounds 4.7%+0.6 pp · Ø 4.1% better than 72%
MVPs per match 2.5+0.2 · Ø 2.3 better than 69%
4Ks and aces 157x 4K, 17 aces in 715 matches

Utility and deaths

Weakness
Nades, flashes and deaths

23% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 23%−12 pp · Ø 35% better than 1%
Utility damage per round 2.5−1.7 · Ø 4.2 better than 10%
Enemies flashed per round 0.11−0.17 · Ø 0.28 better than 8%
Deaths per round 73%+1 pp · Ø 72% better than 34%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +522
= Stayed the same
K/R at 0.77, Rating at 1.06, ADR at 85.3, Headshots at 43%, Win rate at 50%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.71
JunJulAugSepOctNov

Best month: July 2026 with 0.83. Last 3 months: 0.77 (at the start 0.79). Slightly above the average (0.74).

Patterns

From the last 756 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −381 ELO
86 matches · 41% win rate
On Mirage −223 ELO
245 matches · 47% win rate
On Wednesdays −168 ELO, win rate 44%

kunikapro loses the most ELO in match 3 of the day: −381 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Reached level 10 · Mirage
  2. Recorded match no. 500 · Dust 2
  3. Longest win streak: 9 wins in a row · Ancient
  4. Most kills in a match: 46 · Ancient
  5. Highest rating in a match: 2.72 · Dust 2

Maps in detail

from the last 756 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage245
47% better than 34%
0.76 better than 62%
83.9 better than 67%
1.05 better than 58%
50% of 1,174 duels better than 44%
43% of 188 situations better than 64%
Dust 2191
52% better than 54%
0.80 better than 75%
86.9 better than 76%
1.11 better than 73%
50% of 1,065 duels better than 41%
35% of 126 situations better than 40%
Anubis114
54% better than 60%
0.79 better than 73%
88.2 better than 83%
1.11 better than 74%
52% of 598 duels better than 54%
43% of 80 situations better than 62%
Ancient102
47% better than 35%
0.77 better than 63%
85.3 better than 67%
1.05 better than 57%
50% of 624 duels better than 41%
44% of 66 situations better than 69%
Nuke45
42% better than 13%
0.71 better than 27%
77.0 better than 25%
0.96 better than 21%
50% of 206 duels better than 38%
42% of 26 situations better than 56%
Inferno35
54% better than 48%
0.80 better than 70%
85.2 better than 67%
1.11 better than 68%
46% of 175 duels better than 18%
35% of 17 situations better than 42%
Cache23
48% -
0.80 -
87.8 -
1.07-
55% of 134 duels -
33% of 15 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kunikapro plays

Across 756 matches kunikapro averages K/R 0.78, ADR 85.3 and a rating of 1.07. Biggest strength: Rounds with first kill at 12%, better than 75% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 23%, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 17.3 kills per match with 43% headshots. The strongest map is Anubis with a 54% win rate in 114 matches. In 340 of 756 matches the rating was 1.10 or higher (45%), in 260 it was below 0.90. In 715 matches with detailed stats: 157 4Ks and 17 aces. Best month by rating: July 2026 at 1.14. kunikapro loses the most ELO in match 3 of the day (−381 ELO, win rate 41%). Things go best in match 4 of the day (+371 ELO, win rate 57%). Match no. 4 of the day goes best: 57% win rate, +371 ELO. Improved over the last three months: ELO +522. Unchanged in recent months: K/R at 0.77, Rating at 1.06, ADR at 85.3, Headshots at 43%, Win rate at 50%. Last 30 days: 276 matches, win rate 50%, net ELO +297.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.