kuesn11kkk
LIVE 5 followers 7 streams in 30 days 1 avg. viewers last live on Oct 16, 2026
Name history of kuesn11kkk
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does kuesn11kkk play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (284 matches).
Compared with 2,158 players on level 10, each player over up to their last 100 matches.
Opening
Averagekuesn11kkk wins 49 of 100 opening duels. 2 percentage points below the level 10 average (51%).
Clutch
Averagekuesn11kkk wins 26 of 100 1v2s. 5 percentage points above the level 10 average (21%).
Weapons and aim
Average46 of 100 kills by kuesn11kkk are headshots. 5 percentage points below the level 10 average (51%).
Impact
Averagekuesn11kkk gets exactly 2 kills in 12.4 of 100 rounds. 1.0 percentage points below the level 10 average (13.4%).
Utility and deaths
WeaknessAverages 0.07 enemies flashed per round (7 per 100 rounds). 0.23 below the level 10 average (0.30).
Progress
One value per month, dashed line is the level 10 averageKills per round (K/R)
Best month: August 2026 with 0.74.
Rating, 1.00 is an average match
Best month: August 2026 with 1.03.
Damage per round (ADR)
Best month: August 2026 with 79.3.
Share of headshot kills
Best month: October 2026 with 48%.
Matches won (win rate)
Best month: October 2026 with 59%.
Best month: October 2026 with 2,376.
Rounds with first kill
Best month: September 2026 with 11%.
1v1 clutches won
Best month: October 2026 with 51%.
Patterns
From the last 316 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
kuesn11kkk loses the most ELO on Nuke: −181 ELO, 36% win rate
Records and milestones
from recorded matches- Recorded match no. 250 · Mirage
- Reached level 10 · Dust 2
- Most kills in a match: 50 · Anubis
- Highest rating in a match: 2.37 · Dust 2
- Longest win streak: 8 wins in a row · Ancient
Maps in detail
from the last 316 matchesCompared with players on the same level who have at least 15 matches on the map.
How kuesn11kkk plays
Across 316 matches kuesn11kkk averages K/R 0.74 and ADR 78.6; the rating across the 275 rated matches is 1.02. Most room to improve: Utility hit rate at 25%, better than only 3% of level 10 players. Averages 16.3 kills per match with 46% headshots. The strongest map is Cache with a 69% win rate in 13 matches. In 93 of 275 matches the rating was 1.10 or higher (34%), in 116 it was below 0.90. In 284 matches with detailed stats: 54 4Ks and 9 aces. Best month by rating: August 2026 at 1.03. kuesn11kkk loses the most ELO on Nuke (−181 ELO, win rate 36%). Things go best on Mirage (+427 ELO, win rate 60%). Last 30 days: 131 matches, win rate 55%, net ELO +436.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.