krych4_v

Poland
Streamer

4,369 followers 7 streams in 30 days 15 avg. viewers last live on Nov 6, 2026

On FACEIT since 2015 200 matches tracked
ELO ▲ 25
2,148
30-day peak: 2,148
Rank EU
#165,455
Poland #9,071 in Poland

How does krych4_v play?

Rating 1.21 (from 199 matches) K/R 0.89 ADR 93.2 from 200 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 95%
1.21
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 79%
Rating distribution from 199 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 37% good 1.10 to 1.29 12% normal 0.90 to 1.09 22% weak 0.75 to 0.89 11% very weak below 0.75 10%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
Multi-killsAWPerEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (15 matches).

2,001-2,249 ELO

Compared with 2,115 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 17% no comparison
Opening duels won 60% no comparison

Clutch

Last one alive
Clutch 1v1 won 0% no comparison
Clutch 1v2 won 20% no comparison
Clutch kills per match 0.3 no comparison

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (49%).

Headshot rate 40%−9 pp · Ø 49% better than 9%
AWP share of kills 31% no comparison
K/D 1.20+0.17 · Ø 1.03 better than 91%
Pistol kills per match 3.1
Knife kills 4 in 200 matches

Impact

Strength
Damage and big rounds

3.0 MVPs per match and so well above the average (2.3).

2K rounds 12.2% no comparison
3K rounds 5.3% no comparison
MVPs per match 3.0+0.7 · Ø 2.3 better than 95%
4Ks and aces 9x 4K, 0 aces in 15 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 28% no comparison
Utility damage per round 2.5 no comparison
Enemies flashed per round 0.08 no comparison
Deaths per round 74%+2 pp · Ø 72% better than 24%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether krych4_v is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 8 matches from the last 3 months and 42 before.

Kills per round (K/R)

0.74
DecJanFebMarAprMayJunJulAugSepOctNov

Best month: August 2026 with 0.95.

Patterns

From the last 200 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Overpass −253 ELO
25 matches · 28% win rate
On Nuke −30 ELO
25 matches · 48% win rate
On Fridays −23 ELO, win rate 45%

krych4_v loses the most ELO on Overpass: −253 ELO, 28% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Nuke
  2. Reached level 10 · Dust 2
  3. Highest rating in a match: 2.40 · Ancient
  4. Recorded match no. 100 · Overpass
  5. Most kills in a match: 52 · Train

Maps in detail

from the last 200 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 238
68% better than 95%
0.89 better than 95%
94.8 better than 95%
1.27 better than 96%
59% of 232 duels better than 87%
50% of 10 situations better than 83%
Mirage38
53% better than 56%
0.86 better than 91%
91.6 better than 90%
1.19 better than 90%
57% of 226 duels better than 82%
20% of 15 situations better than 8%
Nuke25
48% better than 30%
0.89 better than 91%
96.1 better than 94%
1.22 better than 88%
55% of 148 duels better than 64%
14% of 7 situations better than 4%
Overpass25
28% -
0.91 -
95.2 -
1.24-
58% of 153 duels -
50% of 18 situations -
Ancient23
61% better than 81%
0.85 better than 90%
88.5 better than 82%
1.15 better than 86%
54% of 120 duels better than 64%
19% of 16 situations better than 10%
Inferno19
63% better than 76%
0.90 better than 94%
93.2 better than 90%
1.18 better than 79%
56% of 142 duels better than 63%
44% of 9 situations better than 71%
Train18
72% -
0.94 -
98.1 -
1.28-
56% of 120 duels -
43% of 7 situations -
Anubis7
43% -
0.84 -
88.9 -
1.10-
60% of 45 duels -
25% of 4 situations -
Cache7
57% -
0.88 -
84.9 -
1.22-
62% of 47 duels -
75% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How krych4_v plays

Across 200 matches krych4_v averages K/R 0.89 and ADR 93.2; the rating across the 199 rated matches is 1.21. Biggest strength: Rating at 1.21, better than 95% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 40%, better than only 9% of level 10 · 2,001-2,249 ELO players. Averages 19.3 kills per match with 40% headshots. The strongest map is Train with a 72% win rate in 18 matches. In 113 of 199 matches the rating was 1.10 or higher (57%), in 42 it was below 0.90. In 15 matches with detailed stats: 9 4Ks and 0 aces. Best month by rating: August 2026 at 1.40. krych4_v loses the most ELO on Overpass (−253 ELO, win rate 28%). Things go best on Dust 2 (+334 ELO, win rate 68%). Last 30 days: 2 matches, win rate 50%, net ELO −1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.