krizzu_49
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (291 matches).
Compared with 1,088 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Average41% of 1v1s won and so just above the average (39%).
Weapons and aim
Average55% headshots and so well above the average (46%).
Impact
WeaknessExactly 2 kills in 11.3% of rounds and so clearly below the average (13.1%).
Utility and deaths
AverageDied in 64% of rounds and so well below the average (73%). Lower is better.
Progress
One value per month, dashed line is the level 7 averageSep to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.68. Last 3 months: 0.67 (at the start 0.61). Clearly below the average (0.73).
Rating, 1.00 is an average match
Best month: August 2026 with 1.05. Last 3 months: 0.93 (at the start 0.88). Clearly below the average (1.01).
Damage per round (ADR)
Best month: September 2026 with 75.1. Last 3 months: 74.5 (at the start 65.9). Clearly below the average (79.8).
Share of headshot kills
Best month: June 2026 with 55%. Last 3 months: 55% (at the start 52%). Well above the average (46%).
Matches won (win rate)
Best month: August 2026 with 53%. Last 3 months: 48% (at the start 41%). Slightly below the average (50%).
Best month: October 2026 with 1,675. Last 3 months: 1,415 (at the start 1,204).
Rounds with first kill
Best month: October 2026 with 10%.
1v1 clutches won
Best month: October 2026 with 43%.
Patterns
From the last 323 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
krizzu_49 loses the most ELO in match 1 of the day: −241 ELO, 41% win rate
Records and milestones
from recorded matches- Recorded match no. 250 · Dust 2
- Most kills in a match: 31 · Cache
- Highest rating in a match: 2.11 · Mirage
- Longest win streak: 7 wins in a row · Inferno
Maps in detail
from the last 323 matchesCompared with players on the same level who have at least 15 matches on the map.
How krizzu_49 plays
Across 323 matches krizzu_49 averages K/R 0.61, ADR 66.7 and a rating of 0.97. Biggest strength: Deaths per round at just 64% (lower is better), better than 99% of level 7 players. Most room to improve: Damage per round (ADR) at 66.7, better than only 2% of level 7 players. Averages 15.3 kills per match with 55% headshots. The strongest map is Anubis with a 52% win rate in 48 matches. In 101 of 323 matches the rating was 1.10 or higher (31%), in 148 it was below 0.90. In 291 matches with detailed stats: 39 4Ks and 4 aces. Best month by rating: August 2026 at 1.05. krizzu_49 loses the most ELO in match 1 of the day (−241 ELO, win rate 41%). Things go best in match 3 of the day (+317 ELO, win rate 61%). Match no. 3 of the day goes best: 61% win rate, +317 ELO. Improved over the last three months: K/R +0.06, Rating +0.05, ADR +8.6, Headshots +3 pp, Win rate +7 pp, ELO +211. Last 30 days: 66 matches, win rate 55%, net ELO +165.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.