Krabsa

Dominican Republic
Streamer

5 followers 4 streams in 30 days 1 avg. viewers last live on Oct 16, 2026

205 matches tracked 33 matches in 30 days
ELO ▼ 20
1,462
30-day peak: 1,615
Rank EU
#672,435
Dominican Republic #179 in Dominican Republic

How does Krabsa play?

Rating 1.05 (from 184 matches) K/R 0.74 ADR 76.7 from 205 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 74%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 184 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 18% good 1.10 to 1.29 18% normal 0.90 to 1.09 23% weak 0.75 to 0.89 15% very weak below 0.75 22%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 7 average. Higher headshot rate than the level 7 average.
ClutcherHeadshots
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (142 matches).

Level 7

Compared with 1,116 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 22%
Opening duels won 48%−2 pp · Ø 50% better than 35%

Clutch

Strength
Last one alive

47% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 47%+9 pp · Ø 38% better than 89%
Clutch 1v2 won 29%+7 pp · Ø 22% better than 88%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 66%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so well above the average (46%).

Headshot rate 55%+9 pp · Ø 46% better than 90%
AWP share of kills 6%−5 pp · Ø 11% better than 39%
K/D 1.07+0.07 · Ø 1.00 better than 79%
Pistol kills per match 2.6
Knife kills 6 in 205 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.0% of rounds and so slightly above the average (13.1%).

2K rounds 14.0%+0.9 pp · Ø 13.1% better than 73%
3K rounds 4.0%+0.1 pp · Ø 3.9% better than 58%
MVPs per match 2.3+0.1 · Ø 2.2 better than 63%
4Ks and aces 25x 4K, 2 aces in 142 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 70% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 36%+1 pp · Ø 35% better than 59%
Utility damage per round 3.3−0.8 · Ø 4.1 better than 31%
Enemies flashed per round 0.260.00 · Ø 0.26 right on the average
Deaths per round 70%−2 pp · Ø 72% better than 81%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Headshots +5 pp, ELO +117
= Stayed the same
K/R at 0.74, Rating at 1.06, ADR at 75.6, Win rate at 50%
▼ Got worse
Nothing clear

Sep to Oct 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.71
JunJulAugSepOctNov

Best month: June 2026 with 0.78. Last 3 months: 0.74 (at the start 0.75). Just above the average (0.72).

Patterns

From the last 205 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −153 ELO
52 matches · 46% win rate
In match 4 of the day −142 ELO
22 matches · 32% win rate
On Sundays −175 ELO, win rate 40%

Krabsa loses the most ELO on Mirage: −153 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.10 · Mirage
  2. Recorded match no. 100 · Mirage
  3. Most kills in a match: 46 · Anubis
  4. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 205 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage52
46% better than 33%
0.77 better than 69%
76.2 better than 29%
1.09 better than 75%
49% of 163 duels better than 42%
39% of 36 situations better than 53%
Dust 246
61% better than 86%
0.68 better than 26%
73.8 better than 18%
0.99 better than 43%
48% of 124 duels better than 37%
50% of 20 situations better than 82%
Ancient32
44% better than 26%
0.69 better than 28%
74.7 better than 17%
0.97 better than 38%
45% of 109 duels better than 20%
50% of 18 situations better than 83%
Inferno26
54% better than 57%
0.78 better than 85%
78.2 better than 48%
1.05 better than 75%
49% of 67 duels better than 43%
63% of 8 situations better than 91%
Anubis23
57% better than 72%
0.79 better than 82%
82.2 better than 66%
1.10 better than 83%
56% of 99 duels better than 82%
31% of 16 situations better than 27%
Nuke17
35% better than 7%
0.80 better than 78%
77.7 better than 40%
1.11 better than 79%
49% of 75 duels better than 40%
56% of 16 situations better than 84%
Cache8
50% -
0.81 -
81.4 -
1.19-
50% of 12 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Krabsa plays

Across 205 matches Krabsa averages K/R 0.74 and ADR 76.7; the rating across the 184 rated matches is 1.05. Biggest strength: Headshot rate at 55%, better than 90% of level 7 players. Most room to improve: Rounds with first kill at 8%, better than only 22% of level 7 players. Averages 16.2 kills per match with 55% headshots. The strongest map is Dust 2 with a 61% win rate in 46 matches. In 74 of 184 matches the rating was 1.10 or higher (40%), in 68 it was below 0.90. In 142 matches with detailed stats: 25 4Ks and 2 aces. Best month by rating: June 2026 at 1.11. Krabsa loses the most ELO on Mirage (−153 ELO, win rate 46%). Things go best on Dust 2 (+112 ELO, win rate 61%). Match no. 1 of the day goes best: 57% win rate, +42 ELO. Improved over the last three months: Headshots +5 pp, ELO +117. Unchanged in recent months: K/R at 0.74, Rating at 1.06, ADR at 75.6, Win rate at 50%. Last 30 days: 33 matches, win rate 45%, net ELO −59.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.