krabis64

Latvia
189 matches tracked
ELO ▼ 71
871
30-day peak: 942
Rank EU
#1,491,122
Latvia #5,906 in Latvia

How does krabis64 play?

Rating 0.92 (from 144 matches) K/R 0.65 ADR 69.0 from 189 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 45%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 46%
Rating distribution from 144 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 14% good 1.10 to 1.29 11% normal 0.90 to 1.09 19% weak 0.75 to 0.89 21% very weak below 0.75 33%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 3 average. Higher headshot rate than the level 3 average.
ClutcherHeadshots
better than most on level 3 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (86 matches).

Level 3

Compared with 495 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 6% of rounds and so well below the average (9%).

Rounds with first kill 6%−3 pp · Ø 9% better than 9%
Opening duels won 45%−4 pp · Ø 49% better than 31%

Clutch

Average
Last one alive

23% of 1v2s won and so slightly above the average (20%).

Clutch 1v1 won 38%+3 pp · Ø 35% better than 57%
Clutch 1v2 won 23%+3 pp · Ø 20% better than 69%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 46%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so well above the average (41%).

Headshot rate 54%+13 pp · Ø 41% better than 95%
AWP share of kills 10%−1 pp · Ø 11% better than 54%
K/D 0.94+0.01 · Ø 0.93 better than 60%
Pistol kills per match 2.1
Knife kills 5 in 189 matches

Impact

Average
Damage and big rounds

1.7 MVPs per match and so well below the average (2.0).

2K rounds 11.4%−0.8 pp · Ø 12.2% better than 29%
3K rounds 3.0%−0.4 pp · Ø 3.4% better than 34%
MVPs per match 1.7−0.3 · Ø 2.0 better than 20%
4Ks and aces 6x 4K, 3 aces in 86 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 69% of rounds and so well below the average (73%). Lower is better.

Utility hit rate 33%0 pp · Ø 33% right on the average
Utility damage per round 4.9+1.4 · Ø 3.5 better than 78%
Enemies flashed per round 0.40+0.18 · Ø 0.22 better than 85%
Deaths per round 69%−4 pp · Ø 73% better than 96%

Progress

One value per month, dashed line is the level 3 average
▲ Improved
Win rate +5 pp, ELO +63
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.08, Rating −0.05, ADR −6.4, Headshots −6 pp

Sep to Oct 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.37
JunJulAugSepOctNov

Best month: June 2026 with 0.71. Last 3 months: 0.59 (at the start 0.67). Clearly below the average (0.68).

Patterns

From the last 189 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −186 ELO
45 matches · 44% win rate
In match 1 of the day −133 ELO
47 matches · 40% win rate
Between 12:00 and 18:00 −269 ELO, win rate 41%
On Tuesdays −144 ELO, win rate 44%

krabis64 loses the most ELO on Dust 2: −186 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 27 · Mirage
  2. Highest rating in a match: 2.29 · Mirage
  3. Longest win streak: 6 wins in a row · Mirage
  4. Recorded match no. 100 · Anubis

Maps in detail

from the last 189 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage60
55% better than 73%
0.64 better than 30%
68.6 better than 17%
0.93 right on the average
52% of 131 duels better than 75%
42% of 36 situations better than 62%
Dust 245
44% better than 34%
0.62 better than 23%
65.8 better than 11%
0.87 better than 28%
39% of 105 duels better than 13%
33% of 24 situations better than 41%
Anubis37
54% better than 69%
0.68 better than 43%
70.6 better than 17%
0.94 better than 43%
55% of 86 duels better than 84%
35% of 26 situations better than 46%
Nuke15
53% right on the average
0.63 better than 15%
71.2 better than 20%
0.88-
50% of 32 duels better than 53%
0% of 5 situations better than 1%
Ancient14
64% -
0.76 -
72.4 -
1.08-
28% of 29 duels -
40% of 5 situations -
Inferno10
20% -
0.66 -
72.3 -
0.79-
52% of 31 duels -
17% of 6 situations -
Cache7
29% -
0.59 -
65.5 -
0.91-
56% of 16 duels -
0% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How krabis64 plays

Across 189 matches krabis64 averages K/R 0.65 and ADR 69.0; the rating across the 144 rated matches is 0.92. Biggest strength: Deaths per round at just 69% (lower is better), better than 96% of level 3 players. Most room to improve: Rounds with first kill at 6%, better than only 9% of level 3 players. Averages 13.5 kills per match with 54% headshots. The strongest map is Ancient with a 64% win rate in 14 matches. In 38 of 144 matches the rating was 1.10 or higher (26%), in 78 it was below 0.90. In 86 matches with detailed stats: 6 4Ks and 3 aces. Best month by rating: July 2026 at 0.94. krabis64 loses the most ELO on Dust 2 (−186 ELO, win rate 44%). Things go best on Mirage (+223 ELO, win rate 55%). Match no. 3 of the day goes best: 57% win rate, −5 ELO. Improved over the last three months: Win rate +5 pp, ELO +63. Got weaker: K/R −0.08, Rating −0.05, ADR −6.4, Headshots −6 pp. Last 30 days: 7 matches, win rate 43%, net ELO −46.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 3): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.