kox_es
LIVE 8 followers 1 stream in 30 days 1 avg. viewers last live on Sep 25, 2026
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (83 matches).
Compared with 1,836 players in this group, each player over up to their last 100 matches.
Opening
Average48% of opening duels won and so clearly below the average (51%).
Clutch
Average47% of 1v1s won and so clearly above the average (39%).
Weapons and aim
Average54% headshots and so clearly above the average (49%).
Impact
WeaknessExactly 3 kills in 2.4% of rounds and so well below the average (4.1%).
Utility and deaths
Strength5.9 utility damage per round and so well above the average (4.2).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.69. Last 3 months: 0.67 (at the start 0.69). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 0.98. Last 3 months: 0.95 (at the start 0.98). Clearly below the average (1.03).
Damage per round (ADR)
Best month: July 2026 with 80.2. Last 3 months: 75.4 (at the start 80.2). Clearly below the average (80.8).
Share of headshot kills
Best month: August 2026 with 55%. Last 3 months: 55% (at the start 51%). Well above the average (49%).
Matches won (win rate)
Best month: August 2026 with 63%. Last 3 months: 55% (at the start 52%). Clearly above the average (50%).
Best month: October 2026 with 2,264. Last 3 months: 2,183 (at the start 2,015).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: October 2026 with 52%.
Patterns
From the last 104 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
kox_es loses the most ELO in match 1 of the day: −67 ELO, 40% win rate
Records and milestones
from recorded matches- Recorded match no. 100 · Dust 2
- Highest rating in a match: 1.79 · Dust 2
- Longest win streak: 9 wins in a row · Mirage
- Reached level 10 · Nuke
- Most kills in a match: 31 · Mirage
Maps in detail
from the last 104 matchesCompared with players on the same level who have at least 15 matches on the map.
How kox_es plays
Across 104 matches kox_es averages K/R 0.68, ADR 76.4 and a rating of 0.96. Biggest strength: Clutch 1v1 won at 47%, better than 89% of level 10 · 2,001-2,249 ELO players. Most room to improve: 3K rounds at 2.4%, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 14.4 kills per match with 54% headshots. The strongest map is Ancient with a 62% win rate in 13 matches. In 29 of 104 matches the rating was 1.10 or higher (28%), in 42 it was below 0.90. In 83 matches with detailed stats: 13 4Ks and 1 ace. Best month by rating: July 2026 at 0.98. kox_es loses the most ELO in match 1 of the day (−67 ELO, win rate 40%). Things go best from match 5 of the day (+91 ELO, win rate 71%). From match no. 5 of the day on, things go best: 71% win rate, +91 ELO. Improved over the last three months: Headshots +4 pp, Win rate +3 pp, ELO +168. Got weaker: ADR −4.8. Unchanged in recent months: K/R at 0.67, Rating at 0.95. Last 30 days: 42 matches, win rate 50%, net ELO −30.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.