KorgalTVDE

Germany
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205 matches tracked

How does KorgalTVDE play?

Rating 0.97 (from 99 matches) K/R 0.70 ADR 78.7 from 205 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 98 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 15% normal 0.90 to 1.09 23% weak 0.75 to 0.89 16% very weak below 0.75 28%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 4 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (5 matches).

Level 4

Compared with 653 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 9% no comparison
Opening duels won 40% no comparison

Clutch

Last one alive
Clutch 1v1 won 20% no comparison
Clutch 1v2 won 0% no comparison
Clutch kills per match 1.8 no comparison

Weapons and aim

Average
Where do the kills come from?

44% headshots and so just above the average (43%).

Headshot rate 44%+1 pp · Ø 43% better than 63%
AWP share of kills 0% no comparison
K/D 0.950.00 · Ø 0.95 right on the average
Pistol kills per match 2.3 from the last 204

Impact

Average
Damage and big rounds

1.9 MVPs per match and so clearly below the average (2.1).

2K rounds 7.8% no comparison
3K rounds 1.7% no comparison
MVPs per match 1.9−0.2 · Ø 2.1 better than 32%
4Ks and aces 0x 4K, 0 aces in 5 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so slightly above the average (73%). Lower is better.

Utility hit rate 27% no comparison
Utility damage per round 5.0 no comparison
Enemies flashed per round 0.04 no comparison
Deaths per round 74%+1 pp · Ø 73% better than 46%

Progress

One value per month, dashed line is the level 4 average
Whether KorgalTVDE is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 5 matches from the last 3 months and 142 before.

Kills per round (K/R)

0.58
AprMayJunJulAugSepOct

Best month: June 2026 with 0.71.

Patterns

From the last 204 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −261 ELO
42 matches · 31% win rate
In match 2 of the day −223 ELO
38 matches · 37% win rate
On Tuesdays −180 ELO, win rate 38%

KorgalTVDE loses the most ELO on Ancient: −261 ELO, 31% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Cache
  2. Highest rating in a match: 2.02 · Dust 2
  3. Most kills in a match: 42 · Nuke

Maps in detail

from the last 204 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient42
31% better than 4%
0.68 right on the average
77.5 better than 56%
0.89 better than 39%
46% of 122 duels better than 41%
33% of 12 situations better than 37%
Mirage40
45% better than 35%
0.65 better than 27%
72.0 better than 23%
0.90 better than 28%
42% of 84 duels better than 16%
36% of 11 situations right on the average
Inferno37
49% better than 42%
0.71 better than 65%
77.8 better than 59%
1.00 better than 68%
47% of 79 duels better than 39%
17% of 18 situations better than 12%
Cache24
58% -
0.75 -
81.4 -
1.15-
50% of 14 duels -
50% of 2 situations -
Anubis21
48% better than 45%
0.66 better than 36%
79.4 better than 64%
0.97-
42% of 12 duels better than 15%
0% of 1 situations better than 1%
Dust 221
48% right on the average
0.74 better than 75%
82.9 better than 80%
0.99-
41% of 61 duels better than 11%
40% of 5 situations better than 60%
Nuke15
40% better than 11%
0.83 better than 89%
90.9 better than 92%
1.15-
60% of 52 duels better than 93%
40% of 5 situations better than 58%
Overpass3
67% -
0.75 -
84.2 -
0.96-
45% of 11 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How KorgalTVDE plays

Across 205 matches KorgalTVDE averages K/R 0.70 and ADR 78.7; the rating across the 99 rated matches is 0.97. Averages 15.4 kills per match with 44% headshots. The strongest map is Cache with a 58% win rate in 24 matches. In 32 of 98 matches the rating was 1.10 or higher (33%), in 43 it was below 0.90. Best month by rating: May 2026 at 0.93. KorgalTVDE loses the most ELO on Ancient (−261 ELO, win rate 31%). Things go best in match 4 of the day (+121 ELO, win rate 57%). Match no. 4 of the day goes best: 57% win rate, +121 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.