konaw666

Poland
Streamer Player Viewer
356 matches tracked

How does konaw666 play?

Rating 0.97 (from 227 matches) K/R 0.69 ADR 74.9 from 356 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 36%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 227 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 18% normal 0.90 to 1.09 22% weak 0.75 to 0.89 16% very weak below 0.75 29%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (183 matches).

Level 7

Compared with 1,280 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so slightly below the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 48%−2 pp · Ø 50% better than 33%

Clutch

Average
Last one alive

28% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 32%−6 pp · Ø 38% better than 22%
Clutch 1v2 won 28%+7 pp · Ø 21% better than 85%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

0.93 K/D and so slightly below the average (0.99).

Headshot rate 47%+1 pp · Ø 46% better than 56%
AWP share of kills 3%−8 pp · Ø 11% better than 20%
K/D 0.93−0.06 · Ø 0.99 better than 24%
Pistol kills per match 2.5
Knife kills 12 in 356 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.5% of rounds and so slightly below the average (13.0%).

2K rounds 12.5%−0.5 pp · Ø 13.0% better than 35%
3K rounds 3.9%+0.1 pp · Ø 3.8% better than 53%
MVPs per match 2.1−0.1 · Ø 2.2 better than 38%
4Ks and aces 28x 4K, 4 aces in 183 matches

Utility and deaths

Average
Nades, flashes and deaths

0.46 enemies flashed per round and so well above the average (0.26).

Utility hit rate 28%−7 pp · Ø 35% better than 10%
Utility damage per round 4.8+0.6 · Ø 4.2 better than 71%
Enemies flashed per round 0.46+0.20 · Ø 0.26 better than 90%
Deaths per round 74%+1 pp · Ø 73% better than 33%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Nothing clear
= Stayed the same
Headshots at 46%
▼ Got worse
K/R −0.05, Rating −0.06, ADR −5.1, Win rate −12 pp, ELO −108

Sep to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.64
MayJunJulAugSepOctNov

Best month: August 2026 with 0.71. Last 3 months: 0.63 (at the start 0.68). Clearly below the average (0.72).

Patterns

From the last 356 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −351 ELO
112 matches · 42% win rate
On Dust 2 −295 ELO
49 matches · 37% win rate
Between 6:00 and 12:00 −216 ELO, win rate 36%
On Tuesdays −237 ELO, win rate 38%

konaw666 loses the most ELO on Mirage: −351 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Dust 2
  2. Recorded match no. 250 · Nuke
  3. Highest rating in a match: 1.90 · Ancient
  4. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 356 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage112
42% better than 21%
0.69 better than 31%
76.1 better than 31%
0.98 better than 41%
49% of 380 duels better than 42%
25% of 32 situations better than 17%
Ancient81
63% better than 88%
0.73 better than 54%
78.8 better than 45%
1.02 better than 59%
51% of 311 duels better than 55%
35% of 31 situations better than 43%
Anubis51
53% better than 54%
0.67 better than 23%
74.7 better than 24%
0.94 better than 28%
43% of 160 duels better than 16%
31% of 13 situations better than 32%
Nuke50
40% better than 14%
0.67 better than 28%
71.9 better than 19%
0.97 better than 38%
46% of 107 duels better than 27%
38% of 8 situations right on the average
Dust 249
37% better than 10%
0.64 better than 14%
69.1 better than 6%
0.93 better than 24%
46% of 123 duels better than 29%
27% of 22 situations better than 22%
Cache5
60% -
0.82 -
84.4 -
-
-
-
Inferno4
25% -
0.48 -
57.5 -
0.65-
43% of 7 duels -
-
Overpass4
50% -
0.70 -
78.1 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How konaw666 plays

Across 356 matches konaw666 averages K/R 0.69 and ADR 74.9; the rating across the 227 rated matches is 0.97. Most room to improve: Utility hit rate at 28%, better than only 10% of level 7 players. Averages 15.1 kills per match with 47% headshots. The strongest map is Ancient with a 63% win rate in 81 matches. In 76 of 227 matches the rating was 1.10 or higher (33%), in 101 it was below 0.90. In 183 matches with detailed stats: 28 4Ks and 4 aces. Best month by rating: August 2026 at 1.00. konaw666 loses the most ELO on Mirage (−351 ELO, win rate 42%). Things go best on Ancient (+613 ELO, win rate 63%). Got weaker: K/R −0.05, Rating −0.06, ADR −5.1, Win rate −12 pp, ELO −108. Unchanged in recent months: Headshots at 46%. Last 30 days: 1 matches, win rate 0%, net ELO −23.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.